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<title>minitrem/Makefile, branch WIP</title>
<subtitle>My vaguely Tremulous-inspired C++ homework.
</subtitle>
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<entry>
<title>Refactoring, introduce text.cpp, closer to an actual game.</title>
<updated>2017-11-07T12:52:04+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-11-07T12:50:52+00:00</published>
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<entry>
<title>Move path finding code to another file.</title>
<updated>2017-10-21T12:26:17+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-10-21T11:17:45+00:00</published>
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<entry>
<title>Move assets to assets.cpp.</title>
<updated>2017-10-14T14:16:34+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-10-14T14:16:34+00:00</published>
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<entry>
<title>Finish work on world entities, start experimenting with world generation.</title>
<updated>2017-10-10T17:33:33+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-10-10T17:33:33+00:00</published>
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<entry>
<title>Refactoring and basic map generation.</title>
<updated>2017-10-09T17:24:08+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-10-09T17:24:08+00:00</published>
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<entry>
<title>Initial commit.</title>
<updated>2017-10-07T06:03:44+00:00</updated>
<author>
<name>Paweł Redman</name>
<email>pawel.redman@gmail.com</email>
</author>
<published>2017-10-07T06:03:44+00:00</published>
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