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<title>zittrig-4/src/renderercommon, branch master</title>
<subtitle>The server software used for the Der Bunker Tremulous servers.
</subtitle>
<link rel='alternate' type='text/html' href='http://redman.xyz/git/zittrig-4/'/>
<entry>
<title>request a visual with at least 1 alpha bit: add r_alphabits, defaulting to 1</title>
<updated>2017-03-09T12:51:11+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2014-07-13T16:05:31+00:00</published>
<link rel='alternate' type='text/html' href='http://redman.xyz/git/zittrig-4/commit/?id=8391e8997fad1bdbd6b9d189c6afca22d3e4324c'/>
<id>8391e8997fad1bdbd6b9d189c6afca22d3e4324c</id>
<content type='text'>
this is required for binary shaders
</content>
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<pre>
this is required for binary shaders
</pre>
</div>
</content>
</entry>
<entry>
<title>remove the (generally unsecure) setenv command</title>
<updated>2017-03-09T12:51:06+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2015-02-04T08:34:39+00:00</published>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>use system libraries more properly; introduce a dependency on Minizip</title>
<updated>2017-02-06T17:00:03+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2015-06-18T12:16:53+00:00</published>
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<id>79670de4d78c6b6cd1e449aad985ac8dc4438b4e</id>
<content type='text'>
remove the USE_LOCAL_HEADERS option (it was broken anyway)
</content>
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<pre>
remove the USE_LOCAL_HEADERS option (it was broken anyway)
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenGL2: Direct state access, part 3: Framebuffers.</title>
<updated>2016-04-07T10:53:16+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2016-01-20T14:32:50+00:00</published>
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<id>1adb3a37252948d4e3bc65fafbb3438cb027458f</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenGL2: Direct state access, part 2: Uniforms.</title>
<updated>2016-04-07T10:53:16+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2016-01-19T07:30:36+00:00</published>
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<id>95633de9cb7414060e6d7c1102dd85385f203311</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenGL2: Direct state access, part 1: Texture binds</title>
<updated>2016-04-07T10:53:16+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2016-01-18T12:46:01+00:00</published>
<link rel='alternate' type='text/html' href='http://redman.xyz/git/zittrig-4/commit/?id=970b21fbcd3d42e641807ac0c5e9a29dc21095e9'/>
<id>970b21fbcd3d42e641807ac0c5e9a29dc21095e9</id>
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</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix error handling in RE_SaveJPGToBuffer().</title>
<updated>2016-04-07T10:46:04+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2015-12-21T09:05:55+00:00</published>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Make jpeg loading errors non-fatal.</title>
<updated>2016-04-07T10:46:04+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2015-12-20T11:08:50+00:00</published>
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<id>674b8eeefffd56bf2454c08a4ba21682788dc3af</id>
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</content>
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<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>OpenGL2: Switch to RGTC from LATC for normal maps. Also added a RGTC compressor as a workaround on Intel graphics.</title>
<updated>2016-04-07T10:13:36+00:00</updated>
<author>
<name>SmileTheory</name>
<email>SmileTheory@gmail.com</email>
</author>
<published>2015-12-15T11:23:55+00:00</published>
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<id>f77b9694e3d2870f62b27589c70c2cf254248db3</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Move image load function prototypes to tr_common.h</title>
<updated>2016-04-07T10:02:28+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-06-12T19:22:37+00:00</published>
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<id>7b1fa0e3cc8c106a08ab8d7e12a0c40d2e2a7791</id>
<content type='text'>
The functions themselves are in code/renderercommon/tr_image_*.c
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The functions themselves are in code/renderercommon/tr_image_*.c
</pre>
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</content>
</entry>
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