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<title>zittrig-4/src/renderergl1, branch master</title>
<subtitle>The server software used for the Der Bunker Tremulous servers.
</subtitle>
<link rel='alternate' type='text/html' href='http://redman.xyz/git/zittrig-4/'/>
<entry>
<title>request a visual with at least 1 alpha bit: add r_alphabits, defaulting to 1</title>
<updated>2017-03-09T12:51:11+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2014-07-13T16:05:31+00:00</published>
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<id>8391e8997fad1bdbd6b9d189c6afca22d3e4324c</id>
<content type='text'>
this is required for binary shaders
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
this is required for binary shaders
</pre>
</div>
</content>
</entry>
<entry>
<title>stop depending on the system-reserved _DEBUG preprocessor-define</title>
<updated>2017-03-09T12:51:09+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2015-03-18T14:03:52+00:00</published>
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<id>129ec5bc4f3224323a4750d5793197e2c29d4e2b</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>silence some MSVC warnings</title>
<updated>2017-02-07T16:34:58+00:00</updated>
<author>
<name>/dev/humancontroller</name>
<email>devhc@example.com</email>
</author>
<published>2015-02-14T00:41:26+00:00</published>
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<id>5b7d7124f8702f55d2c0594d5e9c12c2c80dab1d</id>
<content type='text'>
</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Replace 4 with sizeof( int ) in R_GetCommandBufferReserved</title>
<updated>2016-04-07T10:12:56+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-10-18T02:57:16+00:00</published>
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<id>802eb6dfaffb6efba11705fcce16eed8a6e34bad</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix reserved size for swap buffer command being too small on x86_64</title>
<updated>2016-04-07T10:12:56+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-10-17T01:50:25+00:00</published>
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<id>6c232efd91fd288342bc6865a36fa1c8c0a23575</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix crash from reading past end of tr.refdef.drawSurfs</title>
<updated>2016-04-07T10:12:56+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-10-17T01:12:51+00:00</published>
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<id>0972dc8edfdadae375ab0a517e324178f8ec99f0</id>
<content type='text'>
The number of draw surfaces was range checked against number of surfaces for
the current view but needs to check total for the frame otherwise can read
past the end of the tr.refdef.drawSurfs array when there are multiple views.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
The number of draw surfaces was range checked against number of surfaces for
the current view but needs to check total for the frame otherwise can read
past the end of the tr.refdef.drawSurfs array when there are multiple views.
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix not swapping buffers because out of cmd buffer space</title>
<updated>2016-04-07T10:12:56+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-10-17T00:18:38+00:00</published>
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<id>27b955ed8aae71e0a4a15d75e1c06ffa6516fbe5</id>
<content type='text'>
Reserve space for end of list and swap buffer commands. These are absolutely
required and cannot be dropped. Dropping swap buffer command causes screen
to not update and possible crash from drawsurf buffer overflow if not enough
cmd buffer space for many continous frames.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Reserve space for end of list and swap buffer commands. These are absolutely
required and cannot be dropped. Dropping swap buffer command causes screen
to not update and possible crash from drawsurf buffer overflow if not enough
cmd buffer space for many continous frames.
</pre>
</div>
</content>
</entry>
<entry>
<title>Add support for uncompressed image upload flag to OpenGL1</title>
<updated>2016-04-07T10:12:56+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-10-16T08:16:26+00:00</published>
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<id>2680cae42a9009628ded887d9470ed8abf45fc0f</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Remove unused define MAC_EVENT_PUMP_MSEC</title>
<updated>2016-04-07T10:12:55+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-09-28T06:12:17+00:00</published>
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<id>0bb0fb2bac331ce4d4a9756b7f62969a6278ee5b</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Fix alloc size for default skin and single shader skin</title>
<updated>2016-04-07T10:02:31+00:00</updated>
<author>
<name>Zack Middleton</name>
<email>zturtleman@gmail.com</email>
</author>
<published>2015-07-13T01:41:41+00:00</published>
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<id>7ebcf42f808b8c1a209cabdaa6f879b8e1790036</id>
<content type='text'>
Found by Coverity.
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Found by Coverity.
</pre>
</div>
</content>
</entry>
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