From 425decdf7e9284d15aa726e3ae96b9942fb0e3ea Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Sun, 16 Feb 2020 03:40:06 +0000 Subject: create tremded branch --- Makefile | 2925 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 2925 insertions(+) create mode 100644 Makefile (limited to 'Makefile') diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..1b501f4 --- /dev/null +++ b/Makefile @@ -0,0 +1,2925 @@ +# +# Tremulous Makefile +# +# GNU Make required +# +COMPILE_PLATFORM=$(shell uname | sed -e 's/_.*//' | tr '[:upper:]' '[:lower:]' | sed -e 's/\//_/g') +COMPILE_ARCH=$(shell uname -m | sed -e 's/i.86/x86/' | sed -e 's/^arm.*/arm/') + +ifeq ($(COMPILE_PLATFORM),sunos) + # Solaris uname and GNU uname differ + COMPILE_ARCH=$(shell uname -p | sed -e 's/i.86/x86/') +endif + +ifeq ($(COMPILE_PLATFORM),linux) + ifeq ($(COMPILE_ARCH),arm) + # Get full arch name + COMPILE_ARCH=$(shell file /bin/true | sed -e 's/^.*ld-linux-\(arm.*\)\.so.*/\1/') + endif +endif + +ifndef BUILD_STANDALONE + BUILD_STANDALONE = +endif +ifndef BUILD_CLIENT + BUILD_CLIENT = +endif +ifndef BUILD_SERVER + BUILD_SERVER = +endif +ifndef BUILD_GRANGER + BUILD_GRANGER = +endif +ifndef BUILD_GAME_SO + BUILD_GAME_SO = +endif +ifndef BUILD_GAME_QVM + BUILD_GAME_QVM = +endif +ifndef BUILD_GAME_QVM_11 + BUILD_GAME_QVM_11 = +endif +ifndef BUILD_RENDERER_OPENGL2 + BUILD_RENDERER_OPENGL2= +endif + +############################################################################# +# +# If you require a different configuration from the defaults below, create a +# new file named "Makefile.local" in the same directory as this file and define +# your parameters there. This allows you to change configuration without +# causing problems with keeping up to date with the repository. +# +############################################################################# +-include Makefile.local + +ifeq ($(COMPILE_PLATFORM),cygwin) + PLATFORM=mingw32 +endif + +ifndef PLATFORM +PLATFORM=$(COMPILE_PLATFORM) +endif +export PLATFORM + +ifeq ($(PLATFORM),mingw32) + MINGW=1 +endif +ifeq ($(PLATFORM),mingw64) + MINGW=1 +endif + +ifeq ($(COMPILE_ARCH),i86pc) + COMPILE_ARCH=x86 +endif + +ifeq ($(COMPILE_ARCH),amd64) + COMPILE_ARCH=x86_64 +endif +ifeq ($(COMPILE_ARCH),x64) + COMPILE_ARCH=x86_64 +endif + +ifeq ($(COMPILE_ARCH),powerpc) + COMPILE_ARCH=ppc +endif +ifeq ($(COMPILE_ARCH),powerpc64) + COMPILE_ARCH=ppc64 +endif + +ifeq ($(COMPILE_ARCH),axp) + COMPILE_ARCH=alpha +endif + +ifndef ARCH +ARCH=$(COMPILE_ARCH) +endif +export ARCH + +ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) + CROSS_COMPILING=1 +else + CROSS_COMPILING=0 + + ifneq ($(ARCH),$(COMPILE_ARCH)) + CROSS_COMPILING=1 + endif +endif +export CROSS_COMPILING + +ifndef VERSION +VERSION=1.3.0 +endif + +ifndef CLIENTBIN +CLIENTBIN=tremulous +endif + +ifndef SERVERBIN +SERVERBIN=tremded +endif + +ifndef BASEGAME +BASEGAME=gpp +endif + +BASEGAME_CFLAGS=-I../../${MOUNT_DIR} + +ifndef COPYDIR +COPYDIR="/usr/local/games/tremulous" +endif + +ifndef COPYBINDIR +COPYBINDIR=$(COPYDIR) +endif + +ifndef MOUNT_DIR +MOUNT_DIR=src +endif + +ifndef EXTERNAL_DIR +EXTERNAL_DIR=external +endif + +ifndef ASSETS_DIR +ASSETS_DIR=assets +endif + +ifndef BUILD_DIR +BUILD_DIR=build +endif + +ifndef TEMPDIR +TEMPDIR=/tmp +endif + +ifndef GENERATE_DEPENDENCIES +GENERATE_DEPENDENCIES=1 +endif + +ifndef USE_OPENAL +USE_OPENAL=1 +endif + +ifndef USE_OPENAL_DLOPEN +USE_OPENAL_DLOPEN=1 +endif + +ifndef USE_RESTCLIENT +USE_RESTCLIENT=1 +USE_CURL=1 +USE_CURL_DLOPEN=0 +endif + +ifndef USE_CURL +USE_CURL=1 +endif + +ifndef USE_CURL_DLOPEN + ifdef MINGW + USE_CURL_DLOPEN=0 + else + USE_CURL_DLOPEN=1 + endif +endif + +ifndef USE_CODEC_VORBIS +USE_CODEC_VORBIS=1 +endif + +ifndef USE_CODEC_OPUS +USE_CODEC_OPUS=1 +endif + +ifndef USE_MUMBLE +USE_MUMBLE=0 +endif + +ifndef USE_VOIP +USE_VOIP=0 +endif + +ifndef USE_FREETYPE +USE_FREETYPE=0 +endif + +ifndef USE_INTERNAL_LIBS +USE_INTERNAL_LIBS=1 +endif + +ifndef USE_INTERNAL_OGG +USE_INTERNAL_OGG=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_VORBIS +USE_INTERNAL_VORBIS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_OPUS +USE_INTERNAL_OPUS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_ZLIB +USE_INTERNAL_ZLIB=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_JPEG +USE_INTERNAL_JPEG=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_INTERNAL_LUA +USE_INTERNAL_LUA=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_LOCAL_HEADERS +USE_LOCAL_HEADERS=$(USE_INTERNAL_LIBS) +endif + +ifndef USE_RENDERER_DLOPEN +USE_RENDERER_DLOPEN=1 +endif + +ifndef USE_YACC +USE_YACC=0 +endif + +ifndef DEBUG_CFLAGS +DEBUG_CFLAGS=-ggdb -O0 +endif + +ifndef BASE_CFLAGS + BASE_CFLAGS=-fno-strict-aliasing +endif + +############################################################################# + +BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) +BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) + +CDIR=$(MOUNT_DIR)/client +SDIR=$(MOUNT_DIR)/server +RCOMMONDIR=$(MOUNT_DIR)/renderercommon +RGL1DIR=$(MOUNT_DIR)/renderergl1 +RGL2DIR=$(MOUNT_DIR)/renderergl2 +CMDIR=$(MOUNT_DIR)/qcommon +SDLDIR=$(MOUNT_DIR)/sdl +ASMDIR=$(MOUNT_DIR)/asm +SYSDIR=$(MOUNT_DIR)/sys +SCRIPTDIR=$(MOUNT_DIR)/script +GDIR=$(MOUNT_DIR)/game +CGDIR=$(MOUNT_DIR)/cgame +NDIR=$(MOUNT_DIR)/null +UIDIR=$(MOUNT_DIR)/ui +GRANGERDIR=$(MOUNT_DIR)/granger/src +JPDIR=$(EXTERNAL_DIR)/jpeg-8c +OGGDIR=$(EXTERNAL_DIR)/libogg-1.3.2 +VORBISDIR=$(EXTERNAL_DIR)/libvorbis-1.3.5 +OPUSDIR=$(EXTERNAL_DIR)/opus-1.1.4 +OPUSFILEDIR=$(EXTERNAL_DIR)/opusfile-0.8 +ZDIR=$(EXTERNAL_DIR)/zlib +LUADIR=$(EXTERNAL_DIR)/lua-5.3.3/src +RESTDIR=$(EXTERNAL_DIR)/restclient +NETTLEDIR=$(EXTERNAL_DIR)/nettle-3.3 +SEMVERDIR=$(EXTERNAL_DIR)/semver +LUA_RAPIDJSONDIR=$(MOUNT_DIR)/script/rapidjson +Q3ASMDIR=$(MOUNT_DIR)/tools/asm +LBURGDIR=$(MOUNT_DIR)/tools/lcc/lburg +Q3CPPDIR=$(MOUNT_DIR)/tools/lcc/cpp +Q3LCCETCDIR=$(MOUNT_DIR)/tools/lcc/etc +Q3LCCSRCDIR=$(MOUNT_DIR)/tools/lcc/src +SDLHDIR=$(EXTERNAL_DIR)/SDL2 +CURLHDIR=$(EXTERNAL_DIR)/libcurl-7.35.0 +ALHDIR=$(EXTERNAL_DIR)/AL +LIBSDIR=$(EXTERNAL_DIR)/libs +TEMPDIR=/tmp + +bin_path=$(shell which $(1) 2> /dev/null) + +# We won't need this if we only build the server +ifneq ($(BUILD_CLIENT),0) + # set PKG_CONFIG_PATH to influence this, e.g. + # PKG_CONFIG_PATH=/opt/cross/i386-mingw32msvc/lib/pkgconfig + ifneq ($(call bin_path, pkg-config),) + CURL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libcurl) + CURL_LIBS ?= $(shell pkg-config --silence-errors --libs libcurl) + OPENAL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags openal) + OPENAL_LIBS ?= $(shell pkg-config --silence-errors --libs openal) + SDL_CFLAGS ?= $(shell pkg-config --silence-errors --cflags sdl2|sed 's/-Dmain=SDL_main//') + SDL_LIBS ?= $(shell pkg-config --silence-errors --libs sdl2) + else + # assume they're in the system default paths (no -I or -L needed) + CURL_LIBS ?= -lcurl + OPENAL_LIBS ?= -lopenal + endif + # Use sdl2-config if all else fails + ifeq ($(SDL_CFLAGS),) + ifneq ($(call bin_path, sdl2-config),) + SDL_CFLAGS ?= $(shell sdl2-config --cflags) + SDL_LIBS ?= $(shell sdl2-config --libs) + endif + endif +endif + +# Add git version info +USE_GIT= +ifeq ($(wildcard .git),.git) + GIT_REV=$(shell git describe --tag) + ifneq ($(GIT_REV),) + VERSION:=$(GIT_REV) + USE_GIT=1 + endif +endif + + +############################################################################# +# SETUP AND BUILD -- LINUX +############################################################################# + +INSTALL=install +MKDIR=mkdir +EXTRA_FILES= +CLIENT_EXTRA_FILES= + +ifneq (,$(findstring "$(PLATFORM)", "linux" "gnu_kfreebsd" "kfreebsd-gnu" "gnu")) + BASE_CFLAGS += -DUSE_ICON + CLIENT_CFLAGS += $(SDL_CFLAGS) + + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + ifeq ($(ARCH),x86_64) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 + HAVE_VM_COMPILED = true + else + ifeq ($(ARCH),x86) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 -mfpmath=387+sse + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),ppc) + BASE_CFLAGS += -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),ppc64) + BASE_CFLAGS += -maltivec + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),sparc) + OPTIMIZE += -mtune=ultrasparc3 -mv8plus + OPTIMIZEVM += -mtune=ultrasparc3 -mv8plus + HAVE_VM_COMPILED=true + endif + ifeq ($(ARCH),alpha) + # According to http://bugs.debian.org/cgi-bin/bugreport.cgi?bug=410555 + # -ffast-math will cause the client to die with SIGFPE on Alpha + OPTIMIZE = $(OPTIMIZEVM) + endif + ifeq ($(ARCH),armhf) + BASE_CFLAGS += -D__armhf__ + endif + endif + endif + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC -fvisibility=hidden + SHLIBLDFLAGS=-shared + #$(LDFLAGS) + + THREAD_LIBS=-lpthread + LIBS=-ldl -lm + GRANGER_LIBS=-lm -ldl + + CLIENT_LIBS=$(SDL_LIBS) + RENDERER_LIBS = $(SDL_LIBS) -lGL + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + ifeq ($(USE_MUMBLE),1) + CLIENT_LIBS += -lrt + endif + + ifeq ($(ARCH),x86) + # linux32 make ... + BASE_CFLAGS += -m32 + else + ifeq ($(ARCH),ppc64) + BASE_CFLAGS += -m64 + endif + endif +else # ifeq Linux + +############################################################################# +# SETUP AND BUILD -- MAC OS X +############################################################################# + +ifeq ($(PLATFORM),darwin) + HAVE_VM_COMPILED=true + LIBS = -framework Cocoa + CLIENT_LIBS= + RENDERER_LIBS= + OPTIMIZEVM= + #CXXFLAGS+=-stdlib=libc++ + + # FIXME This is probably bad idea to comment this out + #BASE_CFLAGS += -mmacosx-version-min=10.7 -DMAC_OS_X_VERSION_MIN_REQUIRED=1070 + + GRANGER_LIBS = -framework Cocoa -framework Security + + ifeq ($(USE_RESTCLIENT),1) + CLIENT_LIBS += -framework Security + endif + + ifeq ($(ARCH),ppc) + BASE_CFLAGS += -arch ppc -faltivec + OPTIMIZEVM += -O3 + endif + ifeq ($(ARCH),ppc64) + BASE_CFLAGS += -arch ppc64 -faltivec + endif + ifeq ($(ARCH),x86) + OPTIMIZEVM += -mfpmath=387+sse + # x86 vm will crash without -mstackrealign since MMX instructions will be + # used no matter what and they corrupt the frame pointer in VM calls + BASE_CFLAGS += -arch i386 -m32 -mstackrealign + endif + ifeq ($(ARCH),x86_64) + OPTIMIZEVM += -arch x86_64 -mfpmath=sse -msse2 + endif + + # When compiling on OSX for OSX, we're not cross compiling as far as the + # Makefile is concerned, as target architecture is specified as a compiler + # argument + ifeq ($(COMPILE_PLATFORM),darwin) + CROSS_COMPILING=0 + endif + + ifeq ($(CROSS_COMPILING),1) + ifeq ($(ARCH),x86_64) + CC=x86_64-apple-darwin13-cc + RANLIB=x86_64-apple-darwin13-ranlib + else + ifeq ($(ARCH),x86) + CC=i386-apple-darwin13-cc + RANLIB=i386-apple-darwin13-ranlib + else + $(error Architecture $(ARCH) is not supported when cross compiling) + endif + endif + endif + + BASE_CFLAGS += -fno-strict-aliasing -fno-common + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += -framework OpenAL + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + BASE_CFLAGS += -D_THREAD_SAFE=1 + + # FIXME: It is not possible to build using system SDL2 framework + # 1. IF you try, this Makefile will still drop libSDL-2.0.0.dylib into the builddir + # 2. Debugger warns that you have 2- which one will be used is undefined + ifeq ($(USE_LOCAL_HEADERS),1) + BASE_CFLAGS += -I$(SDLHDIR)/include -I$(CURLHDIR) -I$(ALHDIR) + endif + + # We copy sdlmain before ranlib'ing it so that subversion doesn't think + # the file has been modified by each build. + LIBSDLMAIN=$(B)/libSDL2main.a + LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDL2main.a + CLIENT_LIBS += -framework IOKit \ + $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + RENDERER_LIBS += -framework OpenGL $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + CLIENT_EXTRA_FILES += $(LIBSDIR)/macosx/libSDL2-2.0.0.dylib + + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + SHLIBEXT=dylib + SHLIBCFLAGS=-fPIC -fno-common + #SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) -Wl,-U,_com_altivec + SHLIBLDFLAGS=-dynamiclib -Wl,-U,_com_altivec + + NOTSHLIBCFLAGS=-mdynamic-no-pic + +else # ifeq darwin + + +############################################################################# +# SETUP AND BUILD -- MINGW32 +############################################################################# + +ifdef MINGW + + ifeq ($(CROSS_COMPILING),1) + # If CC is already set to something generic, we probably want to use + # something more specific + ifneq ($(findstring $(strip $(CC)),cc gcc),) + CC= + endif + ifneq ($(findstring $(strip $(CXX)),c++ g++),) + CXX= + endif + + # We need to figure out the correct gcc and windres + ifeq ($(ARCH),x86_64) + MINGW_PREFIXES=x86_64-w64-mingw32 + endif + ifeq ($(ARCH),x86) + MINGW_PREFIXES=i686-w64-mingw32 + endif + + ifndef CC + CC=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-gcc)))) + endif + ifndef CXX + CXX=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-g++)))) + endif + + ifndef WINDRES + WINDRES=$(firstword $(strip $(foreach MINGW_PREFIX, $(MINGW_PREFIXES), $(call bin_path, $(MINGW_PREFIX)-windres)))) + endif + else + # Some MinGW installations define CC to cc, but don't actually provide cc, + # so check that CC points to a real binary and use gcc if it doesn't + ifeq ($(call bin_path, $(CC)),) + CC=gcc + endif + + ifeq ($(call bin_path, $(CXX)),) + CXX=g++ + endif + + ifndef WINDRES + WINDRES=windres + endif + endif + + ifeq ($(CC),) + $(error Cannot find a suitable cross compiler for $(PLATFORM) CC) + endif + ifeq ($(CXX),) + $(error Cannot find a suitable cross compiler for $(PLATFORM) CXX) + endif + + CFLAGS += -static -static-libgcc -static-libstdc++ + CXXFLAGS += -static -static-libgcc -static-libstdc++ + LDFLAGS += -static -static-libgcc -static-libstdc++ + GRANGER_CFLAGS = -D_CRT_SECURE_NO_WARNINGS + + BASE_CFLAGS += -DUSE_ICON + + # In the absence of wspiapi.h, require Windows XP or later + ifeq ($(shell test -e $(CMDIR)/wspiapi.h; echo $$?),1) + # FIXIT-L Update WINVER=_WIN32_WINNT_WIN7 (see https://msdn.microsoft.com/en-us/library/6sehtctf.aspx) + BASE_CFLAGS += -DWINVER=0x501 + endif + + ifeq ($(USE_OPENAL),1) + CLIENT_CFLAGS += $(OPENAL_CFLAGS) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LDFLAGS += $(OPENAL_LDFLAGS) + endif + ifeq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -I$(ALHDIR) + endif + endif + + ifeq ($(ARCH),x86_64) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 + HAVE_VM_COMPILED = true + BASE_CFLAGS += -m64 + endif + + ifeq ($(ARCH),x86) + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math -msse2 -mfpmath=387+sse + HAVE_VM_COMPILED = true + BASE_CFLAGS += -m32 + endif + + SHLIBEXT=dll + SHLIBCFLAGS= + #SHLIBLDFLAGS=-shared $(LDFLAGS) + SHLIBLDFLAGS=-shared + + BINEXT=.exe + + ifeq ($(CROSS_COMPILING),0) + TOOLS_BINEXT=.exe + endif + + ifeq ($(COMPILE_PLATFORM),cygwin) + TOOLS_BINEXT=.exe + TOOLS_CC=$(CC) + endif + + LIBS= -lws2_32 -lwinmm -lpsapi + # clang 3.4 doesn't support this + ifneq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) + CLIENT_LDFLAGS += -mwindows + endif + CLIENT_LIBS = -lgdi32 -lole32 + RENDERER_LIBS = -lgdi32 -lole32 -lopengl32 + + ifeq ($(USE_FREETYPE),1) + FREETYPE_CFLAGS = -Ifreetype2 + endif + + ifeq ($(USE_CURL),1) + ifneq ($(USE_CURL_DLOPEN),1) + ifeq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -DCURL_STATICLIB -I$(CURLHDIR) + ifeq ($(ARCH),x86_64) + CLIENT_LIBS += $(LIBSDIR)/win64/libcurl.a + else + CLIENT_LIBS += $(LIBSDIR)/win32/libcurl.a + endif + else + CLIENT_CFLAGS += $(CURL_CFLAGS) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + endif + + # libmingw32 must be linked before libSDLmain + CLIENT_LIBS += -lmingw32 + RENDERER_LIBS += -lmingw32 + + ifeq ($(USE_LOCAL_HEADERS),1) + CLIENT_CFLAGS += -I$(SDLHDIR)/include + ifeq ($(ARCH), x86) + CLIENT_LIBS += $(LIBSDIR)/win32/libSDL2main.a $(LIBSDIR)/win32/libSDL2.dll.a + RENDERER_LIBS += $(LIBSDIR)/win32/libSDL2main.a $(LIBSDIR)/win32/libSDL2.dll.a + SDLDLL=SDL2.dll + CLIENT_EXTRA_FILES += $(LIBSDIR)/win32/SDL2.dll + else + CLIENT_LIBS += $(LIBSDIR)/win64/libSDL264main.a $(LIBSDIR)/win64/libSDL264.dll.a + RENDERER_LIBS += $(LIBSDIR)/win64/libSDL264main.a $(LIBSDIR)/win64/libSDL264.dll.a + SDLDLL=SDL264.dll + CLIENT_EXTRA_FILES += $(LIBSDIR)/win64/SDL264.dll + endif + else + CLIENT_CFLAGS += $(SDL_CFLAGS) + CLIENT_LIBS += $(SDL_LIBS) + RENDERER_LIBS += $(SDL_LIBS) + SDLDLL=SDL2.dll + endif + +else # ifdef MINGW + +############################################################################# +# SETUP AND BUILD -- FREEBSD +############################################################################# + +ifeq ($(PLATFORM),freebsd) + + # flags + BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \ + -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON + CLIENT_CFLAGS += $(SDL_CFLAGS) + HAVE_VM_COMPILED = true + + OPTIMIZEVM = -O3 + OPTIMIZE = $(OPTIMIZEVM) -ffast-math + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + #SHLIBLDFLAGS=-shared $(LDFLAGS) + SHLIBLDFLAGS=-shared + + THREAD_LIBS=-lpthread + # don't need -ldl (FreeBSD) + LIBS=-lm + GRANGER_LIBS = -lm + + CLIENT_LIBS = + + CLIENT_LIBS += $(SDL_LIBS) + RENDERER_LIBS = $(SDL_LIBS) -lGL + + # optional features/libraries + ifeq ($(USE_OPENAL),1) + ifeq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LIBS += $(THREAD_LIBS) $(OPENAL_LIBS) + endif + endif + + ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += $(CURL_CFLAGS) + ifeq ($(USE_CURL_DLOPEN),1) + CLIENT_LIBS += $(CURL_LIBS) + endif + endif + + # cross-compiling tweaks + ifeq ($(ARCH),x86) + ifeq ($(CROSS_COMPILING),1) + BASE_CFLAGS += -m32 + endif + endif + ifeq ($(ARCH),x86_64) + ifeq ($(CROSS_COMPILING),1) + BASE_CFLAGS += -m64 + endif + endif +else # ifeq freebsd + +############################################################################# +# SETUP AND BUILD -- GENERIC +############################################################################# + BASE_CFLAGS= + OPTIMIZE = -O3 + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared + +endif #Linux +endif #darwin +endif #MINGW +endif #FreeBSD + +ifndef CC + CC=gcc +endif + +ifndef RANLIB + RANLIB=ranlib +endif + +ifneq ($(HAVE_VM_COMPILED),true) + BASE_CFLAGS += -DNO_VM_COMPILED + BUILD_GAME_QVM=0 +endif + +TARGETS = + +ifndef FULLBINEXT + FULLBINEXT=$(BINEXT) +endif + +ifndef SHLIBNAME + SHLIBNAME=.$(SHLIBEXT) +endif + +ifneq ($(BUILD_SERVER),0) + TARGETS += $(B)/$(SERVERBIN)$(FULLBINEXT) +endif + +ifneq ($(BUILD_CLIENT),0) + ifneq ($(USE_RENDERER_DLOPEN),0) + TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) $(B)/renderer_opengl1$(SHLIBNAME) + ifneq ($(BUILD_RENDERER_OPENGL2),0) + TARGETS += $(B)/renderer_opengl2$(SHLIBNAME) + endif + else + TARGETS += $(B)/$(CLIENTBIN)$(FULLBINEXT) + ifneq ($(BUILD_RENDERER_OPENGL2),0) + TARGETS += $(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT) + endif + endif +endif + +ifneq ($(BUILD_GAME_SO),0) + TARGETS += \ + $(B)/$(BASEGAME)/cgame$(SHLIBNAME) \ + $(B)/$(BASEGAME)/game$(SHLIBNAME) \ + $(B)/$(BASEGAME)/ui$(SHLIBNAME) +endif + +ifneq ($(BUILD_GAME_QVM),0) + TARGETS += \ + $(B)/$(BASEGAME)/vm/cgame.qvm \ + $(B)/$(BASEGAME)/vm/game.qvm \ + $(B)/$(BASEGAME)/vm/ui.qvm \ + $(B)/$(BASEGAME)/vms-gpp-$(VERSION).pk3 +endif + +ifneq ($(BUILD_GAME_QVM_11),0) + TARGETS += \ + $(B)/$(BASEGAME)_11/vm/cgame.qvm \ + $(B)/$(BASEGAME)_11/vm/ui.qvm \ + $(B)/$(BASEGAME)_11/vms-1.1.0-$(VERSION).pk3 +endif + +ifneq ($(BUILD_DATA_PK3),0) + TARGETS += \ + $(B)/$(BASEGAME)/data-$(VERSION).pk3 +endif + +ifeq ($(USE_OPENAL),1) + CLIENT_CFLAGS += -DUSE_OPENAL + ifeq ($(USE_OPENAL_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN + endif +endif + +ifeq ($(USE_CURL),1) + CLIENT_CFLAGS += -DUSE_CURL + ifeq ($(USE_CURL_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_CURL_DLOPEN + endif +endif + +ifeq ($(USE_VOIP),1) + CLIENT_CFLAGS += -DUSE_VOIP + SERVER_CFLAGS += -DUSE_VOIP + NEED_OPUS=1 +endif + +ifeq ($(USE_CODEC_OPUS),1) + CLIENT_CFLAGS += -DUSE_CODEC_OPUS + NEED_OPUS=1 +endif + +ifeq ($(NEED_OPUS),1) + ifeq ($(USE_INTERNAL_OPUS),1) + OPUS_CFLAGS = -DOPUS_BUILD -DHAVE_LRINTF -DFLOATING_POINT -DFLOAT_APPROX -DUSE_ALLOCA -D __OPTIMIZE__ \ + -I$(OPUSDIR)/include -I$(OPUSDIR)/celt -I$(OPUSDIR)/silk \ + -I$(OPUSDIR)/silk/float -I$(OPUSFILEDIR)/include + else + OPUS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags opusfile opus || true) + OPUS_LIBS ?= $(shell pkg-config --silence-errors --libs opusfile opus || echo -lopusfile -lopus) + endif + CLIENT_CFLAGS += $(OPUS_CFLAGS) + CLIENT_LIBS += $(OPUS_LIBS) + NEED_OGG=1 +endif + +ifeq ($(USE_CODEC_VORBIS),1) + CLIENT_CFLAGS += -DUSE_CODEC_VORBIS + ifeq ($(USE_INTERNAL_VORBIS),1) + CLIENT_CFLAGS += -I$(VORBISDIR)/include -I$(VORBISDIR)/lib + else + VORBIS_CFLAGS ?= $(shell pkg-config --silence-errors --cflags vorbisfile vorbis || true) + VORBIS_LIBS ?= $(shell pkg-config --silence-errors --libs vorbisfile vorbis || echo -lvorbisfile -lvorbis) + endif + CLIENT_CFLAGS += $(VORBIS_CFLAGS) + CLIENT_LIBS += $(VORBIS_LIBS) + NEED_OGG=1 +endif + +#-bbq +ifeq ($(USE_RESTCLIENT),1) + CLIENT_CFLAGS += -DUSE_RESTCLIENT -I$(RESTDIR) +endif + +ifeq ($(NEED_OGG),1) + ifeq ($(USE_INTERNAL_OGG),1) + OGG_CFLAGS = -I$(OGGDIR)/include + else + OGG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags ogg || true) + OGG_LIBS ?= $(shell pkg-config --silence-errors --libs ogg || echo -logg) + endif + CLIENT_CFLAGS += $(OGG_CFLAGS) + CLIENT_LIBS += $(OGG_LIBS) +endif + +ifeq ($(USE_RENDERER_DLOPEN),1) + CLIENT_CFLAGS += -DUSE_RENDERER_DLOPEN +endif + +ifeq ($(USE_MUMBLE),1) + CLIENT_CFLAGS += -DUSE_MUMBLE +endif + +ifeq ($(USE_INTERNAL_ZLIB),1) + ZLIB_CFLAGS = -DNO_GZIP -I$(ZDIR) +else + ZLIB_CFLAGS ?= $(shell pkg-config --silence-errors --cflags zlib || true) + ZLIB_LIBS ?= $(shell pkg-config --silence-errors --libs zlib || echo -lz) +endif +BASE_CFLAGS += $(ZLIB_CFLAGS) +LIBS += $(ZLIB_LIBS) + +ifeq ($(USE_INTERNAL_JPEG),1) + BASE_CFLAGS += -DUSE_INTERNAL_JPEG + BASE_CFLAGS += -I$(JPDIR) +else + # IJG libjpeg doesn't have pkg-config, but libjpeg-turbo uses libjpeg.pc; + # we fall back to hard-coded answers if libjpeg.pc is unavailable + JPEG_CFLAGS ?= $(shell pkg-config --silence-errors --cflags libjpeg || true) + JPEG_LIBS ?= $(shell pkg-config --silence-errors --libs libjpeg || echo -ljpeg) + BASE_CFLAGS += $(JPEG_CFLAGS) + RENDERER_LIBS += $(JPEG_LIBS) +endif + +ifeq ($(USE_FREETYPE),1) + FREETYPE_CFLAGS ?= $(shell pkg-config --silence-errors --cflags freetype2 || true) + FREETYPE_LIBS ?= $(shell pkg-config --silence-errors --libs freetype2 || echo -lfreetype) + + BASE_CFLAGS += -DBUILD_FREETYPE $(FREETYPE_CFLAGS) + RENDERER_LIBS += $(FREETYPE_LIBS) +endif + +ifeq ("$(CC)", $(findstring "$(CC)", "clang" "clang++")) + BASE_CFLAGS += -Qunused-arguments +endif + +ifdef DEFAULT_BASEDIR + BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" +endif + +ifeq ($(USE_LOCAL_HEADERS),1) + BASE_CFLAGS += -DUSE_LOCAL_HEADERS +endif + +ifeq ($(BUILD_STANDALONE),1) + BASE_CFLAGS += -DSTANDALONE +endif + +ifeq ($(GENERATE_DEPENDENCIES),1) + DEPEND_CFLAGS = -MMD +else + DEPEND_CFLAGS = +endif + +ifeq ($(NO_STRIP),1) + STRIP_FLAG = +else + STRIP_FLAG = -s +endif + +BASE_CFLAGS += -DPRODUCT_VERSION=\\\"$(VERSION)\\\" + +ifeq ($(V),1) +echo_cmd=@: +Q= +else +echo_cmd=@echo +Q=@ +endif + +EXEC_CC = $(CC) ${1} -o ${2} -c ${3} +EXEC_CXX = $(CXX) -std=c++1y ${CXXFLAGS} ${1} -o ${2} -c ${3} + +# TREMULOUS CLIENT +CC_FLAGS=${NOTSHLIBCFLAGS} ${CFLAGS} ${CLIENT_CFLAGS} ${OPTIMIZE} +define DO_CC +$(echo_cmd) "CC $<" +$(Q)$(call EXEC_CC,-std=gnu99 ${CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,tremulous,${CC_FLAGS},$@,$<) +endef + +define DO_CXX +$(echo_cmd) "CXX $<" +$(Q)$(call EXEC_CXX,${CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CXX,tremulous,${CC_FLAGS},$@,$<) +endef + +########################################## +# Renderers +########################################## +# Common Rendering Code +define DO_RENDERER_COMMON_CC +$(echo_cmd) "RENDERER_COMMON_CC $<" +$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,renderer_common,${REF_CC_FLAGS},$@,$<) +endef +define DO_RENDERER_COMMON_CXX +$(echo_cmd) "RENDERER_COMMON_CXX $<" +$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CXX,renderer_common,${REF_CC_FLAGS},$@,$<) +endef +########################################## +# Renderers +########################################## +# OpenGL 1 Renderer +REF_CC_FLAGS=${SHLIBCFLAGS} ${CFLAGS} ${CLIENT_CFLAGS} ${OPTIMIZE} +define DO_RENDERERGL1_CC +$(echo_cmd) "GL1_RENDERER_CC $<" +$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,opengl1,${REF_CC_FLAGS},$@,$<) +endef +define DO_RENDERERGL1_CXX +$(echo_cmd) "GL1_RENDERER_CXX $<" +$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CXX,opengl1,${REF_CC_FLAGS},$@,$<) +endef +########################################## +# Renderers +########################################## +# OpenGL 2 Renderer +define DO_RENDERERGL2_CC +$(echo_cmd) "GL2_RENDERER_CC $<" +$(Q)$(call EXEC_CC,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,opengl2,${REF_CC_FLAGS},$@,$<) +endef +define DO_RENDERERGL2_CXX +$(echo_cmd) "RENDERERGL2_CXX $<" +$(Q)$(call EXEC_CXX,${REF_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CXX,opengl2,${REF_CC_FLAGS},$@,$<) +endef + +define DO_REF_STR +$(echo_cmd) "REF_STR $<" +$(Q)rm -f $@ +$(Q)echo "const char *fallbackShader_$(notdir $(basename $<)) =" >> $@ +$(Q)cat $< | sed 's/^/\"/;s/$$/\\n\"/' >> $@ +mkdir -p $(B)/glsl +cp $@ $(B)/glsl/ +$(Q)echo ";" >> $@ +endef + +ifeq ($(GENERATE_DEPENDENCIES),1) + DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) +endif + +SHLIB_CC_FLAGS=${BASEGAME_CFLAGS} ${SHLIBCFLAGS} ${CFLAGS} ${OPTIMIZEVM} +define DO_SHLIB_CC +$(echo_cmd) "SHLIB_CC $<" +$(Q)$(call EXEC_CC,${SHLIB_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,qcommon,${SHLIB_CC_FLAGS},$@,$<) +$(Q)$(DO_QVM_DEP) +endef + +GAME_CC_FLAGS=${BASEGAME_CFLAGS} ${SHLIBCFLAGS} ${CFLAGS} ${OPTIMIZEVM} +define DO_GAME_CC +$(echo_cmd) "GAME_CC $<" +$(Q)$(call EXEC_CC,-DGAME ${GAME_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,game,-DGAME ${GAME_CC_FLAGS},$@,$<) +$(Q)$(DO_QVM_DEP) +endef + +define DO_CGAME_CC +$(echo_cmd) "CGAME_CC $<" +$(Q)$(call EXEC_CC,-DCGAME ${GAME_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,cgame,-DCGAME ${GAME_CC_FLAGS},$@,$<) +$(Q)$(DO_QVM_DEP) +endef + +define DO_UI_CC +$(echo_cmd) "UI_CC $<" +$(Q)$(call EXEC_CC,-DUI ${GAME_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,ui,-DUI ${GAME_CC_FLAGS},$@,$<) +$(Q)$(DO_QVM_DEP) +endef + +AS_FLAGS=${CFLAGS} ${OPTIMIZE} -x assembler-with-cpp +define DO_AS +$(echo_cmd) "AS $<" +$(Q)$(call EXEC_CC,${AS_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,tremulous,${AS_FLAGS},$@,$<) +endef + +define DO_DED_AS +$(echo_cmd) "AS $<" +$(Q)$(call EXEC_CC,${AS_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,tremded,${AS_FLAGS},$@,$<) +endef + +DED_CC_FLAGS=-DDEDICATED ${NOTSHLIBCFLAGS} ${CFLAGS} ${SERVER_CFLAGS} ${OPTIMIZE} +define DO_DED_CC +$(echo_cmd) "DED_CC $<" +$(Q)$(call EXEC_CC,-std=gnu99 ${DED_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CC,tremded,${DED_CC_FLAGS},$@,$<) +endef + +define DO_DED_CXX +$(echo_cmd) "DED_CXX $<" +$(Q)$(call EXEC_CXX,${DED_CC_FLAGS},'$@','$<') +$(Q)$(call LOG_CXX,tremded,${DED_CC_FLAGS},$@,$<) +endef + +define DO_WINDRES +$(echo_cmd) "WINDRES $<" +$(Q)$(WINDRES) -i $< -o $@ +endef + + +############################################################################# +# MAIN TARGETS +############################################################################# + +default: release +all: debug release + +debug: + @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ + CXXFLAGS="$(BASE_CFLAGS) $(CXXFLAGS)" \ + OPTIMIZE="$(DEBUG_CFLAGS)" OPTIMIZEVM="$(DEBUG_CFLAGS)" \ + CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) +release: + @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(BASE_CFLAGS) $(DEPEND_CFLAGS)" \ + CXXFLAGS="$(BASE_CFLAGS) $(CXXFLAGS)" \ + OPTIMIZE="-DNDEBUG $(OPTIMIZE)" OPTIMIZEVM="-DNDEBUG $(OPTIMIZEVM)" \ + CLIENT_CFLAGS="$(CLIENT_CFLAGS)" SERVER_CFLAGS="$(SERVER_CFLAGS)" V=$(V) + +ifneq ($(call bin_path, tput),) + TERM_COLUMNS=$(shell if c=`tput cols`; then echo $$(($$c-4)); else echo 76; fi) +else + TERM_COLUMNS=76 +endif + +define ADD_COPY_TARGET +TARGETS += $2 +$2: $1 + $(echo_cmd) "CP $$<" + @cp $1 $2 +endef + +# These functions allow us to generate rules for copying a list of files +# into the base directory of the build; this is useful for bundling libs, +# README files or whatever else +define GENERATE_COPY_TARGETS +$(foreach FILE,$1, \ + $(eval $(call ADD_COPY_TARGET, \ + $(FILE), \ + $(addprefix $(B)/,$(notdir $(FILE)))))) +endef + +$(call GENERATE_COPY_TARGETS,$(EXTRA_FILES)) + +ifneq ($(BUILD_CLIENT),0) + $(call GENERATE_COPY_TARGETS,$(CLIENT_EXTRA_FILES)) +endif + +NAKED_TARGETS=$(shell echo $(TARGETS) | sed -e "s!$(B)/!!g") + +print_list=-@for i in $(1); \ + do \ + echo " $$i"; \ + done + +ifneq ($(call bin_path, fmt),) + print_wrapped=@echo $(1) | fmt -w $(TERM_COLUMNS) | sed -e "s/^\(.*\)$$/ \1/" +else + print_wrapped=$(print_list) +endif + +#$(B)/compile_commands.json: $(B)/compile_commands.txt +# sed -i -e "$$ ! s/}/},/" $< +# echo '[' >$@ +# cat $< >>$@ +# echo ']' >>$@ + +# Create the build directories, check libraries and print out +# an informational message, then start building +targets: makedirs + @echo "" + @echo "Building in $(B):" + @echo " PLATFORM: $(PLATFORM)" + @echo " ARCH: $(ARCH)" + @echo " VERSION: $(VERSION)" + @echo " COMPILE_PLATFORM: $(COMPILE_PLATFORM)" + @echo " COMPILE_ARCH: $(COMPILE_ARCH)" + @echo " CC: $(CC)" + @echo " CXX: $(CXX)" + @echo " TOOLS_CC $(TOOLS_CC)" +ifeq ($(PLATFORM),mingw32) + @echo " WINDRES: $(WINDRES)" +endif + @echo "" + @echo " CFLAGS:" + $(call print_wrapped, $(CFLAGS) $(OPTIMIZE)) + @echo "" + @echo " CXXFLAGS:" + $(call print_wrapped, $(CXXFLAGS) $(OPTIMIZE)) + @echo "" + @echo " CLIENT_CFLAGS:" + $(call print_wrapped, $(CLIENT_CFLAGS)) + @echo "" + @echo " CLIENT_CXXFLAGS:" + $(call print_wrapped, $(CLIENT_CXXFLAGS)) + @echo "" + @echo " SERVER_CFLAGS:" + $(call print_wrapped, $(SERVER_CFLAGS)) + @echo "" + @echo " SERVER_CXXFLAGS:" + $(call print_wrapped, $(SERVER_CXXFLAGS)) + @echo "" + @echo " LDFLAGS:" + $(call print_wrapped, $(LDFLAGS)) + @echo "" + @echo " LIBS:" + $(call print_wrapped, $(LIBS)) + @echo "" + @echo " CLIENT_LIBS:" + $(call print_wrapped, $(CLIENT_LIBS)) + @echo "" + @echo " Output:" + $(call print_list, $(NAKED_TARGETS)) + @echo "" + @$(MAKE) $(TARGETS) $(B).zip V=$(V) + +$(B).zip: $(TARGETS) +ifeq ($(PLATFORM),darwin) + @("./make-macosx-app.sh" release $(ARCH); if [ "$$?" -eq 0 ] && [ -d "$(B)/Tremulous.app" ]; then rm -f $@; cd $(B) && zip --symlinks -r9 ../../$@ GPL COPYING CC `find "Tremulous.app" -print | sed -e "s!$(B)/!!g"`; else rm -f $@; cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS); fi) +else + @rm -f $@ + @(cd $(B) && zip -r9 ../../$@ $(NAKED_TARGETS)) +endif + +makedirs: + @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi + @if [ ! -d $(B) ];then $(MKDIR) $(B);fi + @if [ ! -d $(B)/lua ]; then $(MKDIR) $(B)/lua;fi + @if [ ! -d $(B)/script ]; then $(MKDIR) $(B)/script;fi + @if [ ! -d $(B)/script/rapidjson ]; then $(MKDIR) $(B)/script/rapidjson;fi + @if [ ! -d $(B)/nettle ]; then $(MKDIR) $(B)/nettle;fi + @if [ ! -d $(B)/semver ]; then $(MKDIR) $(B)/semver;fi + @if [ ! -d $(B)/client ];then $(MKDIR) $(B)/client;fi + @if [ ! -d $(B)/client/opus ];then $(MKDIR) $(B)/client/opus;fi + @if [ ! -d $(B)/client/vorbis ];then $(MKDIR) $(B)/client/vorbis;fi + @if [ ! -d $(B)/client/restclient ];then $(MKDIR) $(B)/client/restclient;fi + @if [ ! -d $(B)/ded ];then $(MKDIR) $(B)/ded;fi + @if [ ! -d $(B)/renderercommon ];then $(MKDIR) $(B)/renderercommon;fi + @if [ ! -d $(B)/renderergl1 ];then $(MKDIR) $(B)/renderergl1;fi + @if [ ! -d $(B)/renderergl2 ];then $(MKDIR) $(B)/renderergl2;fi + @if [ ! -d $(B)/renderergl2/glsl ];then $(MKDIR) $(B)/renderergl2/glsl;fi + @if [ ! -d $(B)/$(BASEGAME) ];then $(MKDIR) $(B)/$(BASEGAME);fi + @if [ ! -d $(B)/$(BASEGAME)/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/cgame;fi + @if [ ! -d $(B)/$(BASEGAME)/game ];then $(MKDIR) $(B)/$(BASEGAME)/game;fi + @if [ ! -d $(B)/$(BASEGAME)/ui ];then $(MKDIR) $(B)/$(BASEGAME)/ui;fi + @if [ ! -d $(B)/$(BASEGAME)/qcommon ];then $(MKDIR) $(B)/$(BASEGAME)/qcommon;fi + @if [ ! -d $(B)/$(BASEGAME)/11 ];then $(MKDIR) $(B)/$(BASEGAME)/11;fi + @if [ ! -d $(B)/$(BASEGAME)/11/cgame ];then $(MKDIR) $(B)/$(BASEGAME)/11/cgame;fi + @if [ ! -d $(B)/$(BASEGAME)/11/ui ];then $(MKDIR) $(B)/$(BASEGAME)/11/ui;fi + @if [ ! -d $(B)/$(BASEGAME)/vm ];then $(MKDIR) $(B)/$(BASEGAME)/vm;fi + @if [ ! -d $(B)/$(BASEGAME)_11 ];then $(MKDIR) $(B)/$(BASEGAME)_11;fi + @if [ ! -d $(B)/$(BASEGAME)_11/vm ];then $(MKDIR) $(B)/$(BASEGAME)_11/vm;fi + @if [ ! -d $(B)/granger.dir ];then $(MKDIR) $(B)/granger.dir;fi + @if [ ! -d $(B)/granger.dir/src ];then $(MKDIR) $(B)/granger.dir/src;fi + @if [ ! -d $(B)/granger.dir/src/lua ];then $(MKDIR) $(B)/granger.dir/src/lua;fi + @if [ ! -d $(B)/granger.dir/src/premake ];then $(MKDIR) $(B)/granger.dir/src/premake;fi + @if [ ! -d $(B)/granger.dir/src/nettle ];then $(MKDIR) $(B)/granger.dir/src/nettle;fi + @if [ ! -d $(B)/tools ];then $(MKDIR) $(B)/tools;fi + @if [ ! -d $(B)/tools/asm ];then $(MKDIR) $(B)/tools/asm;fi + @if [ ! -d $(B)/tools/etc ];then $(MKDIR) $(B)/tools/etc;fi + @if [ ! -d $(B)/tools/rcc ];then $(MKDIR) $(B)/tools/rcc;fi + @if [ ! -d $(B)/tools/cpp ];then $(MKDIR) $(B)/tools/cpp;fi + @if [ ! -d $(B)/tools/lburg ];then $(MKDIR) $(B)/tools/lburg;fi + +############################################################################# +# QVM BUILD TOOLS +############################################################################# + +ifndef TOOLS_CC + # A compiler which probably produces native binaries + TOOLS_CC = gcc + #$(CC) +endif + +ifndef YACC + YACC = yacc +endif + +TOOLS_OPTIMIZE = -g -Wall -fno-strict-aliasing +TOOLS_CFLAGS += $(TOOLS_OPTIMIZE) \ + -DTEMPDIR=\"$(TEMPDIR)\" -DSYSTEM=\"\" \ + -I$(MOUNT_DIR) \ + -I$(Q3LCCSRCDIR) \ + -I$(LBURGDIR) +TOOLS_LIBS = +TOOLS_LDFLAGS = + +ifeq ($(GENERATE_DEPENDENCIES),1) + TOOLS_CFLAGS += -MMD +endif + +define DO_YACC +$(echo_cmd) "YACC $<" +$(Q)$(YACC) $< +$(Q)mv -f y.tab.c $@ +endef + +define DO_TOOLS_CC +$(echo_cmd) "TOOLS_CC $<" +$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -o $@ -c $< +endef + +define DO_TOOLS_CC_DAGCHECK +$(echo_cmd) "TOOLS_CC_DAGCHECK $<" +$(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) -Wno-unused -o $@ -c $< +endef + +LBURG = $(B)/tools/lburg/lburg$(TOOLS_BINEXT) +DAGCHECK_C = $(B)/tools/rcc/dagcheck.c +Q3RCC = $(B)/tools/q3rcc$(TOOLS_BINEXT) +Q3CPP = $(B)/tools/q3cpp$(TOOLS_BINEXT) +Q3LCC = $(B)/tools/q3lcc$(TOOLS_BINEXT) +Q3ASM = $(B)/tools/q3asm$(TOOLS_BINEXT) + +LBURGOBJ= \ + $(B)/tools/lburg/lburg.o \ + $(B)/tools/lburg/gram.o + +# override GNU Make built-in rule for converting gram.y to gram.c +%.c: %.y +ifeq ($(USE_YACC),1) + $(DO_YACC) +endif + +$(B)/tools/lburg/%.o: $(LBURGDIR)/%.c + $(DO_TOOLS_CC) + +$(LBURG): $(LBURGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) -std=gnu99 $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3RCCOBJ = \ + $(B)/tools/rcc/alloc.o \ + $(B)/tools/rcc/bind.o \ + $(B)/tools/rcc/bytecode.o \ + $(B)/tools/rcc/dag.o \ + $(B)/tools/rcc/dagcheck.o \ + $(B)/tools/rcc/decl.o \ + $(B)/tools/rcc/enode.o \ + $(B)/tools/rcc/error.o \ + $(B)/tools/rcc/event.o \ + $(B)/tools/rcc/expr.o \ + $(B)/tools/rcc/gen.o \ + $(B)/tools/rcc/init.o \ + $(B)/tools/rcc/inits.o \ + $(B)/tools/rcc/input.o \ + $(B)/tools/rcc/lex.o \ + $(B)/tools/rcc/list.o \ + $(B)/tools/rcc/main.o \ + $(B)/tools/rcc/null.o \ + $(B)/tools/rcc/output.o \ + $(B)/tools/rcc/prof.o \ + $(B)/tools/rcc/profio.o \ + $(B)/tools/rcc/simp.o \ + $(B)/tools/rcc/stmt.o \ + $(B)/tools/rcc/string.o \ + $(B)/tools/rcc/sym.o \ + $(B)/tools/rcc/symbolic.o \ + $(B)/tools/rcc/trace.o \ + $(B)/tools/rcc/tree.o \ + $(B)/tools/rcc/types.o + +$(DAGCHECK_C): $(LBURG) $(Q3LCCSRCDIR)/dagcheck.md + $(echo_cmd) "LBURG $(Q3LCCSRCDIR)/dagcheck.md" + $(Q)$(LBURG) $(Q3LCCSRCDIR)/dagcheck.md $@ + +$(B)/tools/rcc/dagcheck.o: $(DAGCHECK_C) + $(DO_TOOLS_CC_DAGCHECK) + +$(B)/tools/rcc/%.o: $(Q3LCCSRCDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3RCC): $(Q3RCCOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3CPPOBJ = \ + $(B)/tools/cpp/cpp.o \ + $(B)/tools/cpp/lex.o \ + $(B)/tools/cpp/nlist.o \ + $(B)/tools/cpp/tokens.o \ + $(B)/tools/cpp/macro.o \ + $(B)/tools/cpp/eval.o \ + $(B)/tools/cpp/include.o \ + $(B)/tools/cpp/hideset.o \ + $(B)/tools/cpp/getopt.o \ + $(B)/tools/cpp/unix.o + +$(B)/tools/cpp/%.o: $(Q3CPPDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3CPP): $(Q3CPPOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +Q3LCCOBJ = \ + $(B)/tools/etc/lcc.o \ + $(B)/tools/etc/bytecode.o + +$(B)/tools/etc/%.o: $(Q3LCCETCDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3LCC): $(Q3LCCOBJ) $(Q3RCC) $(Q3CPP) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $(Q3LCCOBJ) $(TOOLS_LIBS) + +define DO_Q3LCC +$(echo_cmd) "Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -o $@ $< +endef + +define DO_CGAME_Q3LCC +$(echo_cmd) "CGAME_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DCGAME -o $@ $< +endef + +define DO_GAME_Q3LCC +$(echo_cmd) "GAME_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DGAME -o $@ $< +endef + +define DO_UI_Q3LCC +$(echo_cmd) "UI_Q3LCC $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DUI -o $@ $< +endef + +define DO_CGAME_Q3LCC_11 +$(echo_cmd) "CGAME_Q3LCC_11 $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DMODULE_INTERFACE_11 -DCGAME -o $@ $< +endef + +define DO_UI_Q3LCC_11 +$(echo_cmd) "UI_Q3LCC_11 $<" +$(Q)$(Q3LCC) $(BASEGAME_CFLAGS) -DMODULE_INTERFACE_11 -DUI -o $@ $< +endef + +Q3ASMOBJ = \ + $(B)/tools/asm/q3asm.o \ + $(B)/tools/asm/cmdlib.o + +$(B)/tools/asm/%.o: $(Q3ASMDIR)/%.c + $(DO_TOOLS_CC) + +$(Q3ASM): $(Q3ASMOBJ) + $(echo_cmd) "LD $@" + $(Q)$(TOOLS_CC) $(TOOLS_CFLAGS) $(TOOLS_LDFLAGS) -o $@ $^ $(TOOLS_LIBS) + +############################################################################# +# GRANGER +############################################################################# + +ifeq ($(ARCH),x86_64) + ARCHFLAG=-m64 +else +ifeq ($(ARCH),x86) + ARCHFLAG=-m32 +endif +endif + +GRANGER_CFLAGS += $(ARCHFLAG) -fPIC -fpic $(LUACFLAGS) + +ifeq ($(PLATFORM),darwin) +GRANGER_CFLAGS += -DLUA_USE_MACOSX +else +ifeq ($(PLATFORM),linux) +GRANGER_CFLAGS += -DLUA_USE_LINUX +endif +endif + +GRANGEROBJ = \ + $(B)/granger.dir/src/lnettlelib.o \ + $(B)/granger.dir/src/main.o \ + $(B)/granger.dir/src/strvec.o \ + $(B)/granger.dir/src/lua/lapi.o \ + $(B)/granger.dir/src/lua/lauxlib.o \ + $(B)/granger.dir/src/lua/lbaselib.o \ + $(B)/granger.dir/src/lua/lbitlib.o \ + $(B)/granger.dir/src/lua/lcode.o \ + $(B)/granger.dir/src/lua/lcorolib.o \ + $(B)/granger.dir/src/lua/lctype.o \ + $(B)/granger.dir/src/lua/ldblib.o \ + $(B)/granger.dir/src/lua/ldebug.o \ + $(B)/granger.dir/src/lua/ldo.o \ + $(B)/granger.dir/src/lua/ldump.o \ + $(B)/granger.dir/src/lua/lfunc.o \ + $(B)/granger.dir/src/lua/lgc.o \ + $(B)/granger.dir/src/lua/linit.o \ + $(B)/granger.dir/src/lua/liolib.o \ + $(B)/granger.dir/src/lua/llex.o \ + $(B)/granger.dir/src/lua/lmathlib.o \ + $(B)/granger.dir/src/lua/lmem.o \ + $(B)/granger.dir/src/lua/loadlib.o \ + $(B)/granger.dir/src/lua/lobject.o \ + $(B)/granger.dir/src/lua/lopcodes.o \ + $(B)/granger.dir/src/lua/loslib.o \ + $(B)/granger.dir/src/lua/lparser.o \ + $(B)/granger.dir/src/lua/lstate.o \ + $(B)/granger.dir/src/lua/lstring.o \ + $(B)/granger.dir/src/lua/lstrlib.o \ + $(B)/granger.dir/src/lua/ltable.o \ + $(B)/granger.dir/src/lua/ltablib.o \ + $(B)/granger.dir/src/lua/ltm.o \ + $(B)/granger.dir/src/lua/lundump.o \ + $(B)/granger.dir/src/lua/lutf8lib.o \ + $(B)/granger.dir/src/lua/lvm.o \ + $(B)/granger.dir/src/lua/lzio.o \ + $(B)/granger.dir/src/premake/os_access.o \ + $(B)/granger.dir/src/premake/os_chdir.o \ + $(B)/granger.dir/src/premake/os_copyfile.o \ + $(B)/granger.dir/src/premake/os_elevate.o \ + $(B)/granger.dir/src/premake/os_getcwd.o \ + $(B)/granger.dir/src/premake/os_is64bit.o \ + $(B)/granger.dir/src/premake/os_isdir.o \ + $(B)/granger.dir/src/premake/os_isfile.o \ + $(B)/granger.dir/src/premake/os_match.o \ + $(B)/granger.dir/src/premake/os_mkdir.o \ + $(B)/granger.dir/src/premake/os_pathsearch.o \ + $(B)/granger.dir/src/premake/os_rmdir.o \ + $(B)/granger.dir/src/premake/os_stat.o \ + $(B)/granger.dir/src/premake/path_getabsolute.o \ + $(B)/granger.dir/src/premake/path_getrelative.o \ + $(B)/granger.dir/src/premake/path_isabsolute.o \ + $(B)/granger.dir/src/premake/path_join.o \ + $(B)/granger.dir/src/premake/path_normalize.o \ + $(B)/granger.dir/src/premake/path_translate.o \ + $(B)/granger.dir/src/premake/premake.o \ + $(B)/granger.dir/src/premake/string_endswith.o \ + $(B)/granger.dir/src/nettle/md5-compress.o \ + $(B)/granger.dir/src/nettle/md5.o \ + $(B)/granger.dir/src/nettle/sha256-compress.o \ + $(B)/granger.dir/src/nettle/sha256.o \ + $(B)/granger.dir/src/nettle/write-be32.o \ + $(B)/granger.dir/src/nettle/write-le32.o + +define DO_GRANGER_CC + $(echo_cmd) "GRANGER_CC $<" + $(Q)$(call EXEC_CC,-std=gnu99 -DGRANGER ${GRANGER_CFLAGS} ${OPTIMIZE},'$@','$<') + $(Q)$(call LOG_CC,granger,-std=gnu99 ${GRANGER_CFLAGS} ${OPTIMIZE},$@,$<) +endef + + define DO_GRANGER_CPP + $(echo_cmd) "GRANGER_CC $<" + $(Q)$(call EXEC_CC,-std=gnu99 -DGRANGER ${GRANGER_CFLAGS} ${OPTIMIZE},'$@','$<') + $(Q)$(call LOG_CC,granger,-std=gnu99 ${GRANGER_CFLAGS} ${OPTIMIZE},$@,$<) +endef + +$(B)/granger.dir/src/lua/%.o: $(LUADIR)/%.c + $(DO_GRANGER_CC) + +$(B)/granger.dir/src/premake/%.o: $(GRANGERDIR)/premake/%.c + $(DO_GRANGER_CC) + +$(B)/granger.dir/src/nettle/%.o: $(GRANGERDIR)/nettle/%.c + $(DO_GRANGER_CC) + +$(B)/granger.dir/src/%.o: $(GRANGERDIR)/%.c + $(DO_GRANGER_CC) + +$(B)/granger.dir/src/%.o: $(GRANGERDIR)/%.cpp + $(DO_GRANGER_CPP) + +$(B)/granger$(FULLBINEXT): $(GRANGEROBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(LDFLAGS) -o $@ $(GRANGEROBJ) $(GRANGER_LIBS) + +ifneq ($(BUILD_GRANGER),0) +TARGETS += $(B)/granger$(FULLBINEXT) +endif + +$(B)/scripts: + rsync -rupE --exclude=".*" scripts $(B) + +TARGETS += $(B)/scripts + +$(B)/GPL: + rsync GPL $(B) +$(B)/COPYING: + rsync COPYING $(B) +$(B)/CC: + rsync CC $(B) + +TARGETS += $(B)/GPL $(B)/COPYING $(B)/CC + +############################################################################# +# LUA +############################################################################# + +#LUACFLAGS=-Wall -Wextra -fPIC -fpic +LUACFLAGS= $(ARCHFLAG) -fPIC -fpic + +ifeq ($(PLATFORM),darwin) +LUACFLAGS += -DLUA_USE_MACOSX +else +ifeq ($(PLATFORM),linux) +LUACFLAGS += -DLUA_USE_LINUX +endif +endif + +LUAOBJ = \ + $(B)/lua/lapi.o \ + $(B)/lua/lcode.o \ + $(B)/lua/lctype.o \ + $(B)/lua/ldebug.o \ + $(B)/lua/ldo.o \ + $(B)/lua/ldump.o \ + $(B)/lua/lfunc.o \ + $(B)/lua/lgc.o \ + $(B)/lua/llex.o \ + $(B)/lua/lmem.o \ + $(B)/lua/lobject.o \ + $(B)/lua/lopcodes.o \ + $(B)/lua/lparser.o \ + $(B)/lua/lstate.o \ + $(B)/lua/lstring.o \ + $(B)/lua/ltable.o \ + $(B)/lua/ltm.o \ + $(B)/lua/lundump.o \ + $(B)/lua/lvm.o \ + $(B)/lua/lzio.o \ + $(B)/lua/lauxlib.o \ + $(B)/lua/lbaselib.o \ + $(B)/lua/lbitlib.o \ + $(B)/lua/lcorolib.o \ + $(B)/lua/ldblib.o \ + $(B)/lua/liolib.o \ + $(B)/lua/lmathlib.o \ + $(B)/lua/loslib.o \ + $(B)/lua/lstrlib.o \ + $(B)/lua/ltablib.o \ + $(B)/lua/lutf8lib.o \ + $(B)/lua/loadlib.o \ + $(B)/lua/linit.o + +define DO_LUA_CC + $(echo_cmd) "LUA_CC $<" + $(Q)$(call EXEC_CC,${LUACFLAGS} ${OPTIMIZE},'$@','$<') + $(Q)$(call LOG_CC,lua,${LUACFLAGS} ${OPTIMIZE},$@,$<) +endef + +LUACFLAGS += -I$(EXTERNAL_DIR)/lua-5.3.3/include -I$(EXTERNAL_DIR)/sol +CFLAGS += $(LUACFLAGS) +CXXFLAGS += $(LUACFLAGS) + +$(B)/lua/%.o: $(LUADIR)/%.c + $(DO_LUA_CC) + +############################################################################# +# Script API +# FIXME Disabled for the time being +############################################################################# + +SCRIPT_INCLUDES=-I$(MOUNT_DIR) -I$(EXTERNAL_DIR)/rapidjson -I$(EXTERNAL_DIR)/sol -I$(EXTERNAL_DIR)/nettle-3.3 +define DO_SCRIPT_CXX + $(echo_cmd) "SCRIPT_CXX $<" + $(Q)$(call EXEC_CXX,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<') + $(Q)$(call LOG_CXX,script,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<') +endef + +define DO_SCRIPT_CC + $(echo_cmd) "SCRIPT_CC $<" + $(Q)$(call EXEC_CC,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<') + $(Q)$(call LOG_CC,script,${NOTSHLIBCFLAGS} ${SCRIPT_INCLUDES} ${LUACFLAGS} ${OPTIMIZE},'$@','$<') +endef + +SCRIPTOBJ = \ + $(B)/script/lnettlelib.o \ + $(B)/script/rapidjson/document.o \ + $(B)/script/rapidjson/rapidjson.o \ + $(B)/script/rapidjson/schema.o \ + $(B)/script/rapidjson/values.o + +CFLAGS += -I${LUA_RAPIDJSONDIR} -I${SCRIPT_INCLUDES} + +$(B)/script/%.o: $(SCRIPTDIR)/%.c + $(DO_SCRIPT_CC) + +$(B)/script/rapidjson/%.o: $(LUA_RAPIDJSONDIR)/%.cpp + $(DO_SCRIPT_CXX) + +############################################################################# +# Nettle +############################################################################# + +NETTLECFLAGS=$(ARCHFLAG) -fPIC -fpic + +define DO_NETTLE_CC + $(echo_cmd) "NETTLE_CC $<" + $(Q)$(call EXEC_CC,${NETTLECFLAGS},'$@','$<') + $(Q)$(call LOG_CC,nettle,${NETTLECFLAGS},'$@','$<') +endef + +NETTLEOBJ = \ + $(B)/nettle/bignum.o \ + $(B)/nettle/bignum-random.o \ + $(B)/nettle/bignum-random-prime.o \ + $(B)/nettle/buffer.o \ + $(B)/nettle/buffer-init.o \ + $(B)/nettle/gmp-glue.o \ + $(B)/nettle/mini-gmp.o \ + $(B)/nettle/pkcs1.o \ + $(B)/nettle/pkcs1-rsa-sha256.o \ + $(B)/nettle/realloc.o \ + $(B)/nettle/rsa.o \ + $(B)/nettle/rsa2sexp.o \ + $(B)/nettle/rsa-keygen.o \ + $(B)/nettle/rsa-sha256-sign.o \ + $(B)/nettle/rsa-sha256-verify.o \ + $(B)/nettle/rsa-sign.o \ + $(B)/nettle/rsa-verify.o \ + $(B)/nettle/sexp.o \ + $(B)/nettle/sexp-format.o \ + $(B)/nettle/sexp2bignum.o \ + $(B)/nettle/sexp2rsa.o \ + $(B)/nettle/sha256-compress.o \ + $(B)/nettle/sha256.o \ + $(B)/nettle/write-be32.o + +CFLAGS += -I$(NETTLEDIR) + +$(B)/nettle/%.o: $(NETTLEDIR)/nettle/%.c + $(DO_NETTLE_CC) + +############################################################################# +# Semver +############################################################################# + +SEMVERCFLAGS=$(ARCHFLAG) -fPIC -fpic -I$(SEMVERDIR)/src/include + +define DO_SEMVER_CXX + $(echo_cmd) "SEMVER_CC $<" + $(CXX) -std=c++1y ${CXXFLAGS} ${SEMVERCFLAGS} -o $@ -c $< +endef + +SEMVEROBJ = \ + $(B)/semver/semantic_version_v1.o \ + $(B)/semver/semantic_version_v2.o + +CFLAGS += -I$(SEMVERDIR)/src/include + +$(B)/semver/%.o: $(SEMVERDIR)/src/lib/%.cpp + $(DO_SEMVER_CXX) + +############################################################################# +# CLIENT/SERVER +############################################################################# + +# FIXME: This should be CLIENT_INCLUDES and SERVER_INCLUDES to differentiate +# from GRANGER_INCLUDES etc. +CFLAGS += -I$(MOUNT_DIR) + +Q3OBJ = \ + $(B)/client/cl_cgame.o \ + $(B)/client/cl_cin.o \ + $(B)/client/cl_console.o \ + $(B)/client/cl_input.o \ + $(B)/client/cl_keys.o \ + $(B)/client/cl_main.o \ + $(B)/client/cl_net_chan.o \ + $(B)/client/cl_parse.o \ + $(B)/client/cl_scrn.o \ + $(B)/client/cl_ui.o \ + $(B)/client/cl_updates.o \ + $(B)/client/cl_rest.o \ + $(B)/client/cl_avi.o \ + \ + $(B)/client/q3_lauxlib.o \ + \ + $(B)/client/cm_load.o \ + $(B)/client/cm_patch.o \ + $(B)/client/cm_polylib.o \ + $(B)/client/cm_test.o \ + $(B)/client/cm_trace.o \ + \ + $(B)/client/cmd.o \ + $(B)/client/common.o \ + $(B)/client/crypto.o \ + $(B)/client/cvar.o \ + $(B)/client/files.o \ + $(B)/client/md4.o \ + $(B)/client/md5.o \ + $(B)/client/msg.o \ + $(B)/client/net_chan.o \ + $(B)/client/net_ip.o \ + $(B)/client/huffman.o \ + $(B)/client/parse.o \ + \ + $(B)/client/snd_adpcm.o \ + $(B)/client/snd_dma.o \ + $(B)/client/snd_mem.o \ + $(B)/client/snd_mix.o \ + $(B)/client/snd_wavelet.o \ + \ + $(B)/client/snd_main.o \ + $(B)/client/snd_codec.o \ + $(B)/client/snd_codec_wav.o \ + $(B)/client/snd_codec_ogg.o \ + $(B)/client/snd_codec_opus.o \ + \ + $(B)/client/qal.o \ + $(B)/client/snd_openal.o \ + \ + $(B)/client/cl_curl.o \ + \ + $(B)/client/sv_ccmds.o \ + $(B)/client/sv_client.o \ + $(B)/client/sv_game.o \ + $(B)/client/sv_init.o \ + $(B)/client/sv_main.o \ + $(B)/client/sv_net_chan.o \ + $(B)/client/sv_snapshot.o \ + $(B)/client/sv_world.o \ + \ + $(B)/client/q_math.o \ + $(B)/client/q_shared.o \ + \ + $(B)/client/unzip.o \ + $(B)/client/ioapi.o \ + $(B)/client/puff.o \ + $(B)/client/vm.o \ + $(B)/client/vm_interpreted.o \ + \ + \ + $(B)/client/sdl_input.o \ + $(B)/client/sdl_snd.o \ + \ + $(B)/client/con_log.o \ + $(B)/client/sys_main.o + +ifdef MINGW + Q3OBJ += \ + $(B)/client/con_passive.o +else + Q3OBJ += \ + $(B)/client/con_tty.o +endif + +Q3OBJ += $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ) $(SEMVEROBJ) + +Q3R2OBJ = \ + $(B)/renderergl2/tr_animation.o \ + $(B)/renderergl2/tr_backend.o \ + $(B)/renderergl2/tr_bsp.o \ + $(B)/renderergl2/tr_cmds.o \ + $(B)/renderergl2/tr_curve.o \ + $(B)/renderergl2/tr_dsa.o \ + $(B)/renderergl2/tr_extramath.o \ + $(B)/renderergl2/tr_extensions.o \ + $(B)/renderergl2/tr_fbo.o \ + $(B)/renderergl2/tr_flares.o \ + $(B)/renderergl2/tr_font.o \ + $(B)/renderergl2/tr_glsl.o \ + $(B)/renderergl2/tr_image.o \ + $(B)/renderergl2/tr_image_bmp.o \ + $(B)/renderergl2/tr_image_jpg.o \ + $(B)/renderergl2/tr_image_pcx.o \ + $(B)/renderergl2/tr_image_png.o \ + $(B)/renderergl2/tr_image_tga.o \ + $(B)/renderergl2/tr_image_dds.o \ + $(B)/renderergl2/tr_init.o \ + $(B)/renderergl2/tr_light.o \ + $(B)/renderergl2/tr_main.o \ + $(B)/renderergl2/tr_marks.o \ + $(B)/renderergl2/tr_mesh.o \ + $(B)/renderergl2/tr_model.o \ + $(B)/renderergl2/tr_model_iqm.o \ + $(B)/renderergl2/tr_noise.o \ + $(B)/renderergl2/tr_postprocess.o \ + $(B)/renderergl2/tr_scene.o \ + $(B)/renderergl2/tr_shade.o \ + $(B)/renderergl2/tr_shade_calc.o \ + $(B)/renderergl2/tr_shader.o \ + $(B)/renderergl2/tr_shadows.o \ + $(B)/renderergl2/tr_sky.o \ + $(B)/renderergl2/tr_surface.o \ + $(B)/renderergl2/tr_vbo.o \ + $(B)/renderergl2/tr_world.o \ + \ + $(B)/renderercommon/sdl_gamma.o \ + $(B)/renderercommon/sdl_glimp.o + +ifneq ($(USE_RENDERER_DLOPEN), 0) + Q3R2OBJ += \ + $(B)/renderergl1/q_shared.o \ + $(B)/renderergl1/puff.o \ + $(B)/renderergl1/q_math.o \ + $(B)/renderergl1/tr_subs.o +endif + +Q3R2STRINGOBJ = \ + $(B)/renderergl2/glsl/bokeh_fp.o \ + $(B)/renderergl2/glsl/bokeh_vp.o \ + $(B)/renderergl2/glsl/calclevels4x_fp.o \ + $(B)/renderergl2/glsl/calclevels4x_vp.o \ + $(B)/renderergl2/glsl/depthblur_fp.o \ + $(B)/renderergl2/glsl/depthblur_vp.o \ + $(B)/renderergl2/glsl/dlight_fp.o \ + $(B)/renderergl2/glsl/dlight_vp.o \ + $(B)/renderergl2/glsl/down4x_fp.o \ + $(B)/renderergl2/glsl/down4x_vp.o \ + $(B)/renderergl2/glsl/fogpass_fp.o \ + $(B)/renderergl2/glsl/fogpass_vp.o \ + $(B)/renderergl2/glsl/generic_fp.o \ + $(B)/renderergl2/glsl/generic_vp.o \ + $(B)/renderergl2/glsl/lightall_fp.o \ + $(B)/renderergl2/glsl/lightall_vp.o \ + $(B)/renderergl2/glsl/pshadow_fp.o \ + $(B)/renderergl2/glsl/pshadow_vp.o \ + $(B)/renderergl2/glsl/shadowfill_fp.o \ + $(B)/renderergl2/glsl/shadowfill_vp.o \ + $(B)/renderergl2/glsl/shadowmask_fp.o \ + $(B)/renderergl2/glsl/shadowmask_vp.o \ + $(B)/renderergl2/glsl/ssao_fp.o \ + $(B)/renderergl2/glsl/ssao_vp.o \ + $(B)/renderergl2/glsl/texturecolor_fp.o \ + $(B)/renderergl2/glsl/texturecolor_vp.o \ + $(B)/renderergl2/glsl/tonemap_fp.o \ + $(B)/renderergl2/glsl/tonemap_vp.o + +# GL1 + +Q3ROBJ = \ + $(B)/renderergl1/tr_animation.o \ + $(B)/renderergl1/tr_backend.o \ + $(B)/renderergl1/tr_bsp.o \ + $(B)/renderergl1/tr_cmds.o \ + $(B)/renderergl1/tr_curve.o \ + $(B)/renderergl1/tr_flares.o \ + $(B)/renderergl1/tr_font.o \ + $(B)/renderergl1/tr_image.o \ + $(B)/renderergl1/tr_image_bmp.o \ + $(B)/renderergl1/tr_image_jpg.o \ + $(B)/renderergl1/tr_image_pcx.o \ + $(B)/renderergl1/tr_image_png.o \ + $(B)/renderergl1/tr_image_tga.o \ + $(B)/renderergl1/tr_init.o \ + $(B)/renderergl1/tr_light.o \ + $(B)/renderergl1/tr_main.o \ + $(B)/renderergl1/tr_marks.o \ + $(B)/renderergl1/tr_mesh.o \ + $(B)/renderergl1/tr_model.o \ + $(B)/renderergl1/tr_model_iqm.o \ + $(B)/renderergl1/tr_noise.o \ + $(B)/renderergl1/tr_scene.o \ + $(B)/renderergl1/tr_shade.o \ + $(B)/renderergl1/tr_shade_calc.o \ + $(B)/renderergl1/tr_shader.o \ + $(B)/renderergl1/tr_shadows.o \ + $(B)/renderergl1/tr_sky.o \ + $(B)/renderergl1/tr_surface.o \ + $(B)/renderergl1/tr_world.o \ + \ + $(B)/renderercommon/sdl_gamma.o \ + $(B)/renderercommon/sdl_glimp.o + +ifneq ($(USE_RENDERER_DLOPEN), 0) + Q3ROBJ += \ + $(B)/renderergl1/q_shared.o \ + $(B)/renderergl1/puff.o \ + $(B)/renderergl1/q_math.o \ + $(B)/renderergl1/tr_subs.o +endif + +ifneq ($(USE_INTERNAL_JPEG),0) + JPGOBJ = \ + $(B)/renderercommon/jaricom.o \ + $(B)/renderercommon/jcapimin.o \ + $(B)/renderercommon/jcapistd.o \ + $(B)/renderercommon/jcarith.o \ + $(B)/renderercommon/jccoefct.o \ + $(B)/renderercommon/jccolor.o \ + $(B)/renderercommon/jcdctmgr.o \ + $(B)/renderercommon/jchuff.o \ + $(B)/renderercommon/jcinit.o \ + $(B)/renderercommon/jcmainct.o \ + $(B)/renderercommon/jcmarker.o \ + $(B)/renderercommon/jcmaster.o \ + $(B)/renderercommon/jcomapi.o \ + $(B)/renderercommon/jcparam.o \ + $(B)/renderercommon/jcprepct.o \ + $(B)/renderercommon/jcsample.o \ + $(B)/renderercommon/jctrans.o \ + $(B)/renderercommon/jdapimin.o \ + $(B)/renderercommon/jdapistd.o \ + $(B)/renderercommon/jdarith.o \ + $(B)/renderercommon/jdatadst.o \ + $(B)/renderercommon/jdatasrc.o \ + $(B)/renderercommon/jdcoefct.o \ + $(B)/renderercommon/jdcolor.o \ + $(B)/renderercommon/jddctmgr.o \ + $(B)/renderercommon/jdhuff.o \ + $(B)/renderercommon/jdinput.o \ + $(B)/renderercommon/jdmainct.o \ + $(B)/renderercommon/jdmarker.o \ + $(B)/renderercommon/jdmaster.o \ + $(B)/renderercommon/jdmerge.o \ + $(B)/renderercommon/jdpostct.o \ + $(B)/renderercommon/jdsample.o \ + $(B)/renderercommon/jdtrans.o \ + $(B)/renderercommon/jerror.o \ + $(B)/renderercommon/jfdctflt.o \ + $(B)/renderercommon/jfdctfst.o \ + $(B)/renderercommon/jfdctint.o \ + $(B)/renderercommon/jidctflt.o \ + $(B)/renderercommon/jidctfst.o \ + $(B)/renderercommon/jidctint.o \ + $(B)/renderercommon/jmemmgr.o \ + $(B)/renderercommon/jmemnobs.o \ + $(B)/renderercommon/jquant1.o \ + $(B)/renderercommon/jquant2.o \ + $(B)/renderercommon/jutils.o +endif + +ifeq ($(ARCH),x86) + Q3OBJ += \ + $(B)/client/snd_mixa.o \ + $(B)/client/matha.o \ + $(B)/client/snapvector.o +endif +ifeq ($(ARCH),x86_64) + Q3OBJ += \ + $(B)/client/snapvector.o +endif + +ifeq ($(NEED_OPUS),1) +ifeq ($(USE_INTERNAL_OPUS),1) +Q3OBJ += \ + $(B)/client/opus/analysis.o \ + $(B)/client/opus/mlp.o \ + $(B)/client/opus/mlp_data.o \ + $(B)/client/opus/opus.o \ + $(B)/client/opus/opus_decoder.o \ + $(B)/client/opus/opus_encoder.o \ + $(B)/client/opus/opus_multistream.o \ + $(B)/client/opus/opus_multistream_encoder.o \ + $(B)/client/opus/opus_multistream_decoder.o \ + $(B)/client/opus/repacketizer.o \ + \ + $(B)/client/opus/bands.o \ + $(B)/client/opus/celt.o \ + $(B)/client/opus/cwrs.o \ + $(B)/client/opus/entcode.o \ + $(B)/client/opus/entdec.o \ + $(B)/client/opus/entenc.o \ + $(B)/client/opus/kiss_fft.o \ + $(B)/client/opus/laplace.o \ + $(B)/client/opus/mathops.o \ + $(B)/client/opus/mdct.o \ + $(B)/client/opus/modes.o \ + $(B)/client/opus/pitch.o \ + $(B)/client/opus/celt_encoder.o \ + $(B)/client/opus/celt_decoder.o \ + $(B)/client/opus/celt_lpc.o \ + $(B)/client/opus/quant_bands.o \ + $(B)/client/opus/rate.o \ + $(B)/client/opus/vq.o \ + \ + $(B)/client/opus/CNG.o \ + $(B)/client/opus/code_signs.o \ + $(B)/client/opus/init_decoder.o \ + $(B)/client/opus/decode_core.o \ + $(B)/client/opus/decode_frame.o \ + $(B)/client/opus/decode_parameters.o \ + $(B)/client/opus/decode_indices.o \ + $(B)/client/opus/decode_pulses.o \ + $(B)/client/opus/decoder_set_fs.o \ + $(B)/client/opus/dec_API.o \ + $(B)/client/opus/enc_API.o \ + $(B)/client/opus/encode_indices.o \ + $(B)/client/opus/encode_pulses.o \ + $(B)/client/opus/gain_quant.o \ + $(B)/client/opus/interpolate.o \ + $(B)/client/opus/LP_variable_cutoff.o \ + $(B)/client/opus/NLSF_decode.o \ + $(B)/client/opus/NSQ.o \ + $(B)/client/opus/NSQ_del_dec.o \ + $(B)/client/opus/PLC.o \ + $(B)/client/opus/shell_coder.o \ + $(B)/client/opus/tables_gain.o \ + $(B)/client/opus/tables_LTP.o \ + $(B)/client/opus/tables_NLSF_CB_NB_MB.o \ + $(B)/client/opus/tables_NLSF_CB_WB.o \ + $(B)/client/opus/tables_other.o \ + $(B)/client/opus/tables_pitch_lag.o \ + $(B)/client/opus/tables_pulses_per_block.o \ + $(B)/client/opus/VAD.o \ + $(B)/client/opus/control_audio_bandwidth.o \ + $(B)/client/opus/quant_LTP_gains.o \ + $(B)/client/opus/VQ_WMat_EC.o \ + $(B)/client/opus/HP_variable_cutoff.o \ + $(B)/client/opus/NLSF_encode.o \ + $(B)/client/opus/NLSF_VQ.o \ + $(B)/client/opus/NLSF_unpack.o \ + $(B)/client/opus/NLSF_del_dec_quant.o \ + $(B)/client/opus/process_NLSFs.o \ + $(B)/client/opus/stereo_LR_to_MS.o \ + $(B)/client/opus/stereo_MS_to_LR.o \ + $(B)/client/opus/check_control_input.o \ + $(B)/client/opus/control_SNR.o \ + $(B)/client/opus/init_encoder.o \ + $(B)/client/opus/control_codec.o \ + $(B)/client/opus/A2NLSF.o \ + $(B)/client/opus/ana_filt_bank_1.o \ + $(B)/client/opus/biquad_alt.o \ + $(B)/client/opus/bwexpander_32.o \ + $(B)/client/opus/bwexpander.o \ + $(B)/client/opus/debug.o \ + $(B)/client/opus/decode_pitch.o \ + $(B)/client/opus/inner_prod_aligned.o \ + $(B)/client/opus/lin2log.o \ + $(B)/client/opus/log2lin.o \ + $(B)/client/opus/LPC_analysis_filter.o \ + $(B)/client/opus/LPC_inv_pred_gain.o \ + $(B)/client/opus/table_LSF_cos.o \ + $(B)/client/opus/NLSF2A.o \ + $(B)/client/opus/NLSF_stabilize.o \ + $(B)/client/opus/NLSF_VQ_weights_laroia.o \ + $(B)/client/opus/pitch_est_tables.o \ + $(B)/client/opus/resampler.o \ + $(B)/client/opus/resampler_down2_3.o \ + $(B)/client/opus/resampler_down2.o \ + $(B)/client/opus/resampler_private_AR2.o \ + $(B)/client/opus/resampler_private_down_FIR.o \ + $(B)/client/opus/resampler_private_IIR_FIR.o \ + $(B)/client/opus/resampler_private_up2_HQ.o \ + $(B)/client/opus/resampler_rom.o \ + $(B)/client/opus/sigm_Q15.o \ + $(B)/client/opus/sort.o \ + $(B)/client/opus/sum_sqr_shift.o \ + $(B)/client/opus/stereo_decode_pred.o \ + $(B)/client/opus/stereo_encode_pred.o \ + $(B)/client/opus/stereo_find_predictor.o \ + $(B)/client/opus/stereo_quant_pred.o \ + \ + $(B)/client/opus/apply_sine_window_FLP.o \ + $(B)/client/opus/corrMatrix_FLP.o \ + $(B)/client/opus/encode_frame_FLP.o \ + $(B)/client/opus/find_LPC_FLP.o \ + $(B)/client/opus/find_LTP_FLP.o \ + $(B)/client/opus/find_pitch_lags_FLP.o \ + $(B)/client/opus/find_pred_coefs_FLP.o \ + $(B)/client/opus/LPC_analysis_filter_FLP.o \ + $(B)/client/opus/LTP_analysis_filter_FLP.o \ + $(B)/client/opus/LTP_scale_ctrl_FLP.o \ + $(B)/client/opus/noise_shape_analysis_FLP.o \ + $(B)/client/opus/prefilter_FLP.o \ + $(B)/client/opus/process_gains_FLP.o \ + $(B)/client/opus/regularize_correlations_FLP.o \ + $(B)/client/opus/residual_energy_FLP.o \ + $(B)/client/opus/solve_LS_FLP.o \ + $(B)/client/opus/warped_autocorrelation_FLP.o \ + $(B)/client/opus/wrappers_FLP.o \ + $(B)/client/opus/autocorrelation_FLP.o \ + $(B)/client/opus/burg_modified_FLP.o \ + $(B)/client/opus/bwexpander_FLP.o \ + $(B)/client/opus/energy_FLP.o \ + $(B)/client/opus/inner_product_FLP.o \ + $(B)/client/opus/k2a_FLP.o \ + $(B)/client/opus/levinsondurbin_FLP.o \ + $(B)/client/opus/LPC_inv_pred_gain_FLP.o \ + $(B)/client/opus/pitch_analysis_core_FLP.o \ + $(B)/client/opus/scale_copy_vector_FLP.o \ + $(B)/client/opus/scale_vector_FLP.o \ + $(B)/client/opus/schur_FLP.o \ + $(B)/client/opus/sort_FLP.o \ + \ + $(B)/client/http.o \ + $(B)/client/info.o \ + $(B)/client/internal.o \ + $(B)/client/opusfile.o \ + $(B)/client/stream.o \ + $(B)/client/wincerts.o +endif +endif + +ifeq ($(NEED_OGG),1) +ifeq ($(USE_INTERNAL_OGG),1) +Q3OBJ += \ + $(B)/client/bitwise.o \ + $(B)/client/framing.o +endif +endif + +ifeq ($(USE_CODEC_VORBIS),1) +ifeq ($(USE_INTERNAL_VORBIS),1) +Q3OBJ += \ + $(B)/client/vorbis/analysis.o \ + $(B)/client/vorbis/bitrate.o \ + $(B)/client/vorbis/block.o \ + $(B)/client/vorbis/codebook.o \ + $(B)/client/vorbis/envelope.o \ + $(B)/client/vorbis/floor0.o \ + $(B)/client/vorbis/floor1.o \ + $(B)/client/vorbis/info.o \ + $(B)/client/vorbis/lookup.o \ + $(B)/client/vorbis/lpc.o \ + $(B)/client/vorbis/lsp.o \ + $(B)/client/vorbis/mapping0.o \ + $(B)/client/vorbis/mdct.o \ + $(B)/client/vorbis/psy.o \ + $(B)/client/vorbis/registry.o \ + $(B)/client/vorbis/res0.o \ + $(B)/client/vorbis/smallft.o \ + $(B)/client/vorbis/sharedbook.o \ + $(B)/client/vorbis/synthesis.o \ + $(B)/client/vorbis/vorbisfile.o \ + $(B)/client/vorbis/window.o +endif +endif + +ifeq ($(USE_INTERNAL_ZLIB),1) +Q3OBJ += \ + $(B)/client/adler32.o \ + $(B)/client/crc32.o \ + $(B)/client/inffast.o \ + $(B)/client/inflate.o \ + $(B)/client/inftrees.o \ + $(B)/client/zutil.o +endif + +#-bbq +ifeq ($(USE_RESTCLIENT),1) + Q3OBJ += \ + $(B)/client/restclient/connection.o \ + $(B)/client/restclient/helpers.o \ + $(B)/client/restclient/restclient.o +endif + +ifeq ($(HAVE_VM_COMPILED),true) + ifneq ($(findstring $(ARCH),x86 x86_64),) + Q3OBJ += $(B)/client/vm_x86.o + endif + ifneq ($(findstring $(ARCH),ppc ppc64),) + Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o + endif + ifeq ($(ARCH),sparc) + Q3OBJ += $(B)/client/vm_sparc.o + endif +endif + +ifdef MINGW + Q3OBJ += \ + $(B)/client/win_resource.o \ + $(B)/client/sys_win32.o \ + $(B)/client/sys_win32_default_homepath.o +else + Q3OBJ += \ + $(B)/client/sys_unix.o +endif + +ifeq ($(PLATFORM),darwin) + Q3OBJ += \ + $(B)/client/sys_osx.o +endif + +ifeq ($(USE_MUMBLE),1) + Q3OBJ += \ + $(B)/client/libmumblelink.o +endif + +ifneq ($(USE_RENDERER_DLOPEN),0) +$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) $(Q3OBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(LIBS) -o $@ + +$(B)/renderer_opengl1$(SHLIBNAME): $(Q3ROBJ) $(JPGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CXX) $(SHLIBLDFLAGS) -o $@ $(Q3ROBJ) $(JPGOBJ) \ + $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LDFLAGS) + +$(B)/renderer_opengl2$(SHLIBNAME): $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CXX) $(SHLIBLDFLAGS) -o $@ $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ + $(THREAD_LIBS) $(LIBSDLMAIN) $(RENDERER_LIBS) $(LDFLAGS) +else +$(B)/$(CLIENTBIN)$(FULLBINEXT): $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \ + -o $@ $(Q3OBJ) $(Q3ROBJ) $(JPGOBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) + +$(B)/$(CLIENTBIN)_opengl2$(FULLBINEXT): $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) $(LIBSDLMAIN) + $(echo_cmd) "LD $@" + $(Q)$(CXX) -std=c++1y $(CXXFLAGS) $(CLIENT_CFLAGS) $(CFLAGS) $(CLIENT_LDFLAGS) $(LDFLAGS) \ + -o $@ $(Q3OBJ) $(Q3R2OBJ) $(Q3R2STRINGOBJ) $(JPGOBJ) \ + $(LIBSDLMAIN) $(CLIENT_LIBS) $(RENDERER_LIBS) $(LIBS) +endif + +ifneq ($(strip $(LIBSDLMAIN)),) +ifneq ($(strip $(LIBSDLMAINSRC)),) +$(LIBSDLMAIN) : $(LIBSDLMAINSRC) + cp $< $@ + $(RANLIB) $@ +endif +endif + + + +############################################################################# +# DEDICATED SERVER +############################################################################# + +Q3DOBJ = \ + $(B)/ded/sv_client.o \ + $(B)/ded/sv_ccmds.o \ + $(B)/ded/sv_game.o \ + $(B)/ded/sv_init.o \ + $(B)/ded/sv_main.o \ + $(B)/ded/sv_net_chan.o \ + $(B)/ded/sv_snapshot.o \ + $(B)/ded/sv_world.o \ + \ + $(B)/ded/q3_lauxlib.o \ + \ + $(B)/ded/cm_load.o \ + $(B)/ded/cm_patch.o \ + $(B)/ded/cm_polylib.o \ + $(B)/ded/cm_test.o \ + $(B)/ded/cm_trace.o \ + $(B)/ded/cmd.o \ + $(B)/ded/common.o \ + $(B)/ded/crypto.o \ + $(B)/ded/cvar.o \ + $(B)/ded/files.o \ + $(B)/ded/md4.o \ + $(B)/ded/msg.o \ + $(B)/ded/net_chan.o \ + $(B)/ded/net_ip.o \ + $(B)/ded/huffman.o \ + $(B)/ded/parse.o \ + \ + $(B)/ded/q_math.o \ + $(B)/ded/q_shared.o \ + \ + $(B)/ded/unzip.o \ + $(B)/ded/ioapi.o \ + $(B)/ded/vm.o \ + $(B)/ded/vm_interpreted.o \ + \ + $(B)/ded/null_client.o \ + $(B)/ded/null_input.o \ + $(B)/ded/null_snddma.o \ + \ + $(B)/ded/con_log.o \ + $(B)/ded/sys_main.o + +ifeq ($(ARCH),x86) + Q3DOBJ += \ + $(B)/ded/matha.o \ + $(B)/ded/snapvector.o +endif +ifeq ($(ARCH),x86_64) + Q3DOBJ += \ + $(B)/ded/snapvector.o +endif + +Q3DOBJ += $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ) + +ifeq ($(USE_INTERNAL_ZLIB),1) +Q3DOBJ += \ + $(B)/ded/adler32.o \ + $(B)/ded/crc32.o \ + $(B)/ded/inffast.o \ + $(B)/ded/inflate.o \ + $(B)/ded/inftrees.o \ + $(B)/ded/zutil.o +endif + +ifeq ($(HAVE_VM_COMPILED),true) + ifneq ($(findstring $(ARCH),x86 x86_64),) + Q3DOBJ += \ + $(B)/ded/vm_x86.o + endif + ifneq ($(findstring $(ARCH),ppc ppc64),) + Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o + endif + ifeq ($(ARCH),sparc) + Q3DOBJ += $(B)/ded/vm_sparc.o + endif +endif + +ifdef MINGW + Q3DOBJ += \ + $(B)/ded/win_resource.o \ + $(B)/ded/sys_win32.o \ + $(B)/ded/sys_win32_default_homepath.o \ + $(B)/ded/con_win32.o +else + Q3DOBJ += \ + $(B)/ded/sys_unix.o \ + $(B)/ded/con_tty.o +endif + +ifeq ($(PLATFORM),darwin) + Q3DOBJ += \ + $(B)/ded/sys_osx.o +endif + +$(B)/$(SERVERBIN)$(FULLBINEXT): $(Q3DOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CXX) $(CFLAGS) $(LDFLAGS) -o $@ $(Q3DOBJ) $(LIBS) + +############################################################################# +## TREMULOUS CGAME +############################################################################# + +CGOBJ_ = \ + $(B)/$(BASEGAME)/cgame/cg_main.o \ + $(B)/$(BASEGAME)/cgame/bg_misc.o \ + $(B)/$(BASEGAME)/cgame/bg_pmove.o \ + $(B)/$(BASEGAME)/cgame/bg_slidemove.o \ + $(B)/$(BASEGAME)/cgame/bg_lib.o \ + $(B)/$(BASEGAME)/cgame/bg_alloc.o \ + $(B)/$(BASEGAME)/cgame/bg_voice.o \ + $(B)/$(BASEGAME)/cgame/cg_consolecmds.o \ + $(B)/$(BASEGAME)/cgame/cg_buildable.o \ + $(B)/$(BASEGAME)/cgame/cg_animation.o \ + $(B)/$(BASEGAME)/cgame/cg_animmapobj.o \ + $(B)/$(BASEGAME)/cgame/cg_draw.o \ + $(B)/$(BASEGAME)/cgame/cg_drawtools.o \ + $(B)/$(BASEGAME)/cgame/cg_ents.o \ + $(B)/$(BASEGAME)/cgame/cg_event.o \ + $(B)/$(BASEGAME)/cgame/cg_marks.o \ + $(B)/$(BASEGAME)/cgame/cg_players.o \ + $(B)/$(BASEGAME)/cgame/cg_playerstate.o \ + $(B)/$(BASEGAME)/cgame/cg_predict.o \ + $(B)/$(BASEGAME)/cgame/cg_servercmds.o \ + $(B)/$(BASEGAME)/cgame/cg_snapshot.o \ + $(B)/$(BASEGAME)/cgame/cg_view.o \ + $(B)/$(BASEGAME)/cgame/cg_weapons.o \ + $(B)/$(BASEGAME)/cgame/cg_scanner.o \ + $(B)/$(BASEGAME)/cgame/cg_attachment.o \ + $(B)/$(BASEGAME)/cgame/cg_trails.o \ + $(B)/$(BASEGAME)/cgame/cg_particles.o \ + $(B)/$(BASEGAME)/cgame/cg_tutorial.o \ + $(B)/$(BASEGAME)/cgame/cg_rangemarker.o \ + $(B)/$(BASEGAME)/cgame/ui_shared.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +CGOBJ = $(CGOBJ_) $(B)/$(BASEGAME)/cgame/cg_syscalls.o +CGVMOBJ = $(CGOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/cgame$(SHLIBNAME): $(CGOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(CGOBJ) + +$(B)/$(BASEGAME)/vm/cgame.qvm: $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(CGVMOBJ) $(CGDIR)/cg_syscalls.asm + +############################################################################# +## TREMULOUS CGAME (1.1 COMPATIBLE) +############################################################################# + +CGOBJ11_ = \ + $(B)/$(BASEGAME)/11/cgame/cg_main.o \ + $(B)/$(BASEGAME)/cgame/bg_misc.o \ + $(B)/$(BASEGAME)/cgame/bg_pmove.o \ + $(B)/$(BASEGAME)/cgame/bg_slidemove.o \ + $(B)/$(BASEGAME)/cgame/bg_lib.o \ + $(B)/$(BASEGAME)/cgame/bg_alloc.o \ + $(B)/$(BASEGAME)/cgame/bg_voice.o \ + $(B)/$(BASEGAME)/11/cgame/cg_consolecmds.o \ + $(B)/$(BASEGAME)/cgame/cg_buildable.o \ + $(B)/$(BASEGAME)/cgame/cg_animation.o \ + $(B)/$(BASEGAME)/cgame/cg_animmapobj.o \ + $(B)/$(BASEGAME)/cgame/cg_draw.o \ + $(B)/$(BASEGAME)/cgame/cg_drawtools.o \ + $(B)/$(BASEGAME)/cgame/cg_ents.o \ + $(B)/$(BASEGAME)/cgame/cg_event.o \ + $(B)/$(BASEGAME)/cgame/cg_marks.o \ + $(B)/$(BASEGAME)/cgame/cg_players.o \ + $(B)/$(BASEGAME)/cgame/cg_playerstate.o \ + $(B)/$(BASEGAME)/cgame/cg_predict.o \ + $(B)/$(BASEGAME)/11/cgame/cg_servercmds.o \ + $(B)/$(BASEGAME)/11/cgame/cg_snapshot.o \ + $(B)/$(BASEGAME)/cgame/cg_view.o \ + $(B)/$(BASEGAME)/cgame/cg_weapons.o \ + $(B)/$(BASEGAME)/cgame/cg_scanner.o \ + $(B)/$(BASEGAME)/cgame/cg_attachment.o \ + $(B)/$(BASEGAME)/cgame/cg_trails.o \ + $(B)/$(BASEGAME)/cgame/cg_particles.o \ + $(B)/$(BASEGAME)/cgame/cg_tutorial.o \ + $(B)/$(BASEGAME)/cgame/cg_rangemarker.o \ + $(B)/$(BASEGAME)/cgame/ui_shared.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +CGVMOBJ11 = $(CGOBJ11_:%.o=%.asm) + +$(B)/$(BASEGAME)_11/vm/cgame.qvm: $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm $(Q3ASM) + $(echo_cmd) "Q3ASM_11 $@" + $(Q)$(Q3ASM) -o $@ $(CGVMOBJ11) $(CGDIR)/cg_syscalls_11.asm + +############################################################################# +## TREMULOUS GAME +############################################################################# + +GOBJ_ = \ + $(B)/$(BASEGAME)/game/g_main.o \ + $(B)/$(BASEGAME)/game/bg_misc.o \ + $(B)/$(BASEGAME)/game/bg_pmove.o \ + $(B)/$(BASEGAME)/game/bg_slidemove.o \ + $(B)/$(BASEGAME)/game/bg_lib.o \ + $(B)/$(BASEGAME)/game/bg_alloc.o \ + $(B)/$(BASEGAME)/game/bg_voice.o \ + $(B)/$(BASEGAME)/game/g_active.o \ + $(B)/$(BASEGAME)/game/g_client.o \ + $(B)/$(BASEGAME)/game/g_cmds.o \ + $(B)/$(BASEGAME)/game/g_combat.o \ + $(B)/$(BASEGAME)/game/g_physics.o \ + $(B)/$(BASEGAME)/game/g_buildable.o \ + $(B)/$(BASEGAME)/game/g_misc.o \ + $(B)/$(BASEGAME)/game/g_missile.o \ + $(B)/$(BASEGAME)/game/g_mover.o \ + $(B)/$(BASEGAME)/game/g_session.o \ + $(B)/$(BASEGAME)/game/g_spawn.o \ + $(B)/$(BASEGAME)/game/g_svcmds.o \ + $(B)/$(BASEGAME)/game/g_target.o \ + $(B)/$(BASEGAME)/game/g_team.o \ + $(B)/$(BASEGAME)/game/g_trigger.o \ + $(B)/$(BASEGAME)/game/g_utils.o \ + $(B)/$(BASEGAME)/game/g_maprotation.o \ + $(B)/$(BASEGAME)/game/g_playermodel.o \ + $(B)/$(BASEGAME)/game/g_weapon.o \ + $(B)/$(BASEGAME)/game/g_weapondrop.o \ + $(B)/$(BASEGAME)/game/g_admin.o \ + $(B)/$(BASEGAME)/game/g_namelog.o \ + \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +GOBJ = $(GOBJ_) $(B)/$(BASEGAME)/game/g_syscalls.o +GVMOBJ = $(GOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/game$(SHLIBNAME): $(GOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(GOBJ) + +$(B)/$(BASEGAME)/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm + + + +############################################################################# +## TREMULOUS UI +############################################################################# + +UIOBJ_ = \ + $(B)/$(BASEGAME)/ui/ui_main.o \ + $(B)/$(BASEGAME)/ui/ui_atoms.o \ + $(B)/$(BASEGAME)/ui/ui_shared.o \ + $(B)/$(BASEGAME)/ui/ui_gameinfo.o \ + \ + $(B)/$(BASEGAME)/ui/bg_alloc.o \ + $(B)/$(BASEGAME)/ui/bg_voice.o \ + $(B)/$(BASEGAME)/ui/bg_misc.o \ + $(B)/$(BASEGAME)/ui/bg_lib.o \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o + +UIOBJ = $(UIOBJ_) $(B)/$(BASEGAME)/ui/ui_syscalls.o +UIVMOBJ = $(UIOBJ_:%.o=%.asm) + +$(B)/$(BASEGAME)/ui$(SHLIBNAME): $(UIOBJ) + $(echo_cmd) "LD $@" + $(Q)$(CC) -I${ASSETS_DIR}/ui $(SHLIBLDFLAGS) $(LDFLAGS) -o $@ $(UIOBJ) + +$(B)/$(BASEGAME)/vm/ui.qvm: $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(UIVMOBJ) $(UIDIR)/ui_syscalls.asm + +############################################################################# +## TREMULOUS UI (1.1 compatibility) +############################################################################# + +UIOBJ11_ = \ + $(B)/$(BASEGAME)/11/ui/ui_main.o \ + $(B)/$(BASEGAME)/ui/ui_atoms.o \ + $(B)/$(BASEGAME)/ui/ui_shared.o \ + $(B)/$(BASEGAME)/ui/ui_gameinfo.o \ + \ + $(B)/$(BASEGAME)/ui/bg_alloc.o \ + $(B)/$(BASEGAME)/ui/bg_voice.o \ + $(B)/$(BASEGAME)/ui/bg_misc.o \ + $(B)/$(BASEGAME)/ui/bg_lib.o \ + $(B)/$(BASEGAME)/qcommon/q_math.o \ + $(B)/$(BASEGAME)/qcommon/q_shared.o +UIVMOBJ11 = $(UIOBJ11_:%.o=%.asm) + +# XXX no dynamic library? + +$(B)/$(BASEGAME)_11/vm/ui.qvm: $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm $(Q3ASM) + $(echo_cmd) "Q3ASM $@" + $(Q)$(Q3ASM) -o $@ $(UIVMOBJ11) $(UIDIR)/ui_syscalls_11.asm + +############################################################################# +## QVM Package +############################################################################# + +$(B)/$(BASEGAME)/vms-gpp-$(VERSION).pk3: $(B)/$(BASEGAME)/vm/ui.qvm $(B)/$(BASEGAME)/vm/cgame.qvm $(B)/$(BASEGAME)/vm/game.qvm + @(cd $(B)/$(BASEGAME) && zip -r vms-$(VERSION).pk3 vm/) + +$(B)/$(BASEGAME)_11/vms-1.1.0-$(VERSION).pk3: $(B)/$(BASEGAME)_11/vm/ui.qvm $(B)/$(BASEGAME)_11/vm/cgame.qvm + @(cd $(B)/$(BASEGAME)_11 && zip -r vms-$(VERSION).pk3 vm/) + + +############################################################################# +## Assets Package +############################################################################# + +$(B)/$(BASEGAME)/data-$(VERSION).pk3: $(ASSETS_DIR)/ui/main.menu + @(cd $(ASSETS_DIR) && zip -r data-$(VERSION).pk3 *) + @mv $(ASSETS_DIR)/data-$(VERSION).pk3 $(B)/$(BASEGAME) + +############################################################################# +## CLIENT/SERVER RULES +############################################################################# + +$(B)/client/%.o: $(ASMDIR)/%.s + $(DO_AS) + +# k8 so inline assembler knows about SSE +$(B)/client/%.o: $(ASMDIR)/%.c + $(DO_CC) -march=k8 + +$(B)/client/%.o: $(CDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(CMDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(CDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(SDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(CMDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(OGGDIR)/src/%.c + $(DO_CC) + +$(B)/client/vorbis/%.o: $(VORBISDIR)/lib/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/src/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/celt/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/silk/%.c + $(DO_CC) + +$(B)/client/opus/%.o: $(OPUSDIR)/silk/float/%.c + $(DO_CC) + +$(B)/client/%.o: $(OPUSFILEDIR)/src/%.c + $(DO_CC) + +$(B)/client/%.o: $(ZDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SDLDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SDLDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(SYSDIR)/%.c + $(DO_CC) + +$(B)/client/%.o: $(SYSDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(SYSDIR)/%.mm + $(DO_CXX) + +#-wtf +$(B)/client/restclient/%.o: $(RESTDIR)/%.cpp + $(DO_CXX) + +$(B)/client/%.o: $(SYSDIR)/%.rc + $(DO_WINDRES) + +### GL1 + +$(B)/renderercommon/%.o: $(SDLDIR)/%.c + $(DO_RENDERER_COMMON_CC) +$(B)/renderercommon/%.o: $(SDLDIR)/%.cpp + $(DO_RENDERER_COMMON_CXX) +$(B)/renderercommon/%.o: $(JPDIR)/%.c + $(DO_RENDERER_COMMON_CC) + +$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.c + $(DO_RENDERER_COMMON_CC) +$(B)/renderergl1/%.o: $(RCOMMONDIR)/%.cpp + $(DO_RENDERER_COMMON_CXX) +$(B)/renderergl1/%.o: $(RGL1DIR)/%.c + $(DO_RENDERERGL1_CC) +$(B)/renderergl1/%.o: $(RGL1DIR)/%.cpp + $(DO_RENDERERGL1_CXX) +$(B)/renderergl1/%.o: $(CMDIR)/%.c + $(DO_RENDERERGL1_CC) +$(B)/renderergl1/%.o: $(CMDIR)/%.cpp + $(DO_RENDERERGL1_CXX) + +### GL2 + +$(B)/renderergl2/glsl/%.c: $(RGL2DIR)/glsl/%.glsl + $(DO_REF_STR) +$(B)/renderergl2/glsl/%.o: $(B)/renderergl2/glsl/%.c + $(DO_RENDERERGL2_CC) +$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.c + $(DO_RENDERER_COMMON_CC) +$(B)/renderergl2/%.o: $(RGL2DIR)/%.c + $(DO_RENDERERGL2_CC) +$(B)/renderergl2/%.o: $(RCOMMONDIR)/%.cpp + $(DO_RENDERER_COMMON_CXX) +$(B)/renderergl2/%.o: $(RGL2DIR)/%.cpp + $(DO_RENDERERGL2_CXX) + +$(B)/ded/%.o: $(ASMDIR)/%.s + $(DO_DED_AS) + +# k8 so inline assembler knows about SSE +$(B)/ded/%.o: $(ASMDIR)/%.c + $(DO_DED_CC) -march=k8 + +$(B)/ded/%.o: $(SDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(SDIR)/%.cpp + $(DO_DED_CXX) + +$(B)/ded/%.o: $(CMDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(CMDIR)/%.cpp + $(DO_DED_CXX) + +$(B)/ded/%.o: $(ZDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(SYSDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(SYSDIR)/%.cpp + $(DO_DED_CXX) + +$(B)/ded/%.o: $(SYSDIR)/%.mm + $(DO_DED_CXX) + +$(B)/ded/%.o: $(SYSDIR)/%.rc + $(DO_WINDRES) + +$(B)/ded/%.o: $(NDIR)/%.c + $(DO_DED_CC) + +$(B)/ded/%.o: $(NDIR)/%.cpp + $(DO_DED_CXX) + +# Extra dependencies to ensure the git version is incorporated +ifeq ($(USE_GIT),1) + $(B)/client/cl_console.o : .git/index + $(B)/client/common.o : .git/index + $(B)/ded/common.o : .git/index +endif + + +############################################################################# +## GAME MODULE RULES +############################################################################# + +# CGAME +$(B)/$(BASEGAME)/cgame/bg_%.o: $(GDIR)/bg_%.c + $(DO_CGAME_CC) + +$(B)/$(BASEGAME)/cgame/ui_%.o: $(UIDIR)/ui_%.c + $(DO_CGAME_CC) + +$(B)/$(BASEGAME)/cgame/%.o: $(CGDIR)/%.c + $(DO_CGAME_CC) + +$(B)/$(BASEGAME)/cgame/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) + +$(B)/$(BASEGAME)/cgame/ui_%.asm: $(UIDIR)/ui_%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) + +$(B)/$(BASEGAME)/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) + $(DO_CGAME_Q3LCC) + +# CGAME (1.1 COMPATIBLE) +#$(B)/$(BASEGAME)_11/cgame/bg_%.o: $(GDIR)/bg_%.c +# $(DO_CGAME_CC_11) +# +#$(B)/$(BASEGAME)_11/cgame/ui_%.o: $(UIDIR)/ui_%.c +# $(DO_CGAME_CC_11) +# +#$(B)/$(BASEGAME)_11/cgame/%.o: $(CGDIR)/%.c +# $(DO_CGAME_CC_11) + +$(B)/$(BASEGAME)/11/cgame/%.asm: $(CGDIR)/%.c $(Q3LCC) + $(DO_CGAME_Q3LCC_11) + +# GAME +$(B)/$(BASEGAME)/game/%.o: $(GDIR)/%.c + $(DO_GAME_CC) + +$(B)/$(BASEGAME)/game/%.asm: $(GDIR)/%.c $(Q3LCC) + $(DO_GAME_Q3LCC) + +# UI +$(B)/$(BASEGAME)/ui/bg_%.o: $(GDIR)/bg_%.c + $(DO_UI_CC) + +$(B)/$(BASEGAME)/ui/%.o: $(UIDIR)/%.c + $(DO_UI_CC) + +$(B)/$(BASEGAME)/ui/bg_%.asm: $(GDIR)/bg_%.c $(Q3LCC) + $(DO_UI_Q3LCC) + +$(B)/$(BASEGAME)/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) + $(DO_UI_Q3LCC) + +# UI (1.1 COMPATIBLE) +$(B)/$(BASEGAME)/11/ui/%.asm: $(UIDIR)/%.c $(Q3LCC) + $(DO_UI_Q3LCC_11) + +$(B)/$(BASEGAME)/qcommon/%.o: $(CMDIR)/%.c + $(DO_SHLIB_CC) + +$(B)/$(BASEGAME)/qcommon/%.asm: $(CMDIR)/%.c $(Q3LCC) + $(DO_Q3LCC) + + +############################################################################# +# MISC +############################################################################# + +OBJ = $(Q3OBJ) $(Q3ROBJ) $(Q3R2OBJ) $(Q3DOBJ) $(JPGOBJ) \ + $(GOBJ) $(CGOBJ) $(UIOBJ) $(LUAOBJ) $(SCRIPTOBJ) $(NETTLEOBJ) \ + $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ) $(GRANGEROBJ) +TOOLSOBJ = $(LBURGOBJ) $(Q3CPPOBJ) $(Q3RCCOBJ) $(Q3LCCOBJ) $(Q3ASMOBJ) +STRINGOBJ = $(Q3R2STRINGOBJ) + +clean: clean-debug clean-release + @rm -f $(B)/compile_commands.json $(B)/compile_commands.txt $(B)/compile_commands.txt-e + +clean-debug: + @$(MAKE) clean2 B=$(BD) + +clean-release: + @$(MAKE) clean2 B=$(BR) + +clean2: + @echo "CLEAN $(B)" + @rm -rf $(B)/scripts + @rm -f $(OBJ) + @rm -f $(OBJ_D_FILES) + @rm -f $(STRINGOBJ) + @rm -f $(TARGETS) + +toolsclean: toolsclean-debug toolsclean-release + +toolsclean-debug: + @$(MAKE) toolsclean2 B=$(BD) + +toolsclean-release: + @$(MAKE) toolsclean2 B=$(BR) + +toolsclean2: + @echo "TOOLS_CLEAN $(B)" + @rm -f $(TOOLSOBJ) + @rm -f $(TOOLSOBJ_D_FILES) + @rm -f $(LBURG) $(DAGCHECK_C) $(Q3RCC) $(Q3CPP) $(Q3LCC) $(Q3ASM) + +distclean: clean toolsclean + @rm -rf $(BUILD_DIR) + +dist: + git archive --format zip --output $(CLIENTBIN)-$(VERSION).zip HEAD + +############################################################################# +# DEPENDENCIES +############################################################################# + +ifneq ($(B),) + OBJ_D_FILES=$(filter %.d,$(OBJ:%.o=%.d)) + TOOLSOBJ_D_FILES=$(filter %.d,$(TOOLSOBJ:%.o=%.d)) + -include $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) +endif + +.PHONY: all clean clean2 clean-debug clean-release \ + debug default dist distclean makedirs release targets \ + toolsclean toolsclean2 toolsclean-debug toolsclean-release \ + $(OBJ_D_FILES) $(TOOLSOBJ_D_FILES) $(B)/scripts \ + $(B)/$(BASEGAME)/data-$(VERSION).pk3 \ + $(B)/$(BASEGAME)_11/vms-$(VERSION).pk3 \ + $(B)/$(BASEGAME)/vms-$(VERSION).pk3 \ + $(B).zip + +# If the target name contains "clean", don't do a parallel build +ifneq ($(findstring clean, $(MAKECMDGOALS)),) +.NOTPARALLEL: +endif -- cgit