From 59d0e86d4f539c201cfb4d2827593fb8d80b5c7b Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 6 Apr 2020 15:34:12 +0200 Subject: Fix the old evo display --- src/cgame/cg_draw.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) (limited to 'src/cgame/cg_draw.c') diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index d9545b7..b4673c6 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -605,11 +605,19 @@ static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color, qboolean p if( cg_drawFractionalEvos.integer && cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_ALIENS ) + { CG_DrawPlayerEvos( rect, value ); - else if( padding ) - CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value ); + } else - CG_DrawField( rect->x, rect->y, 1, rect->w, rect->h, value ); + { + if( cg.predictedPlayerState.stats[ STAT_PTEAM ] == PTE_ALIENS ) + value /= EVO_TO_CREDS_RATE; + + if( padding ) + CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value ); + else + CG_DrawField( rect->x, rect->y, 1, rect->w, rect->h, value ); + } trap_R_SetColor( NULL ); } -- cgit