From d9e9bb2d95483cbf2ca5d6cf5ac7b9f490d40204 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sun, 29 Mar 2020 19:59:19 +0200 Subject: Implement coronavirus --- src/cgame/cg_local.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/cgame/cg_local.h') diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 83c3162..f35c438 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1142,6 +1142,7 @@ typedef struct int ping; } cg_t; +#define NUM_COUGHING_SOUNDS 5 // all of the model, shader, and sound references that are // loaded at gamestate time are stored in cgMedia_t @@ -1273,6 +1274,8 @@ typedef struct qhandle_t buildWeaponTimerPie[ 8 ]; qhandle_t upgradeClassIconShader; + + sfxHandle_t coughingSounds[ NUM_COUGHING_SOUNDS ]; } cgMedia_t; typedef struct -- cgit