From 0c097c244fc8c57fa33524c8c351195826519343 Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Fri, 21 Feb 2020 13:55:46 +0000 Subject: sounds for zooming in / out with mass driver --- src/cgame/cg_main.c | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/cgame/cg_main.c') diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index eb19dcb..a5496cd 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -883,6 +883,9 @@ static void CG_RegisterSounds( void ) cgs.media.tracerSound = trap_S_RegisterSound( "sound/weapons/tracer.wav", qfalse ); cgs.media.selectSound = trap_S_RegisterSound( "sound/weapons/change.wav", qfalse ); + cgs.media.weaponZoomIn = trap_S_RegisterSound( "sound/weapons/zoom_in.wav", qfalse ); + cgs.media.weaponZoomOut = trap_S_RegisterSound( "sound/weapons/zoom_out.wav", qfalse ); + cgs.media.talkSound = trap_S_RegisterSound( "sound/misc/talk.wav", qfalse ); cgs.media.alienTalkSound = trap_S_RegisterSound( "sound/misc/alien_talk.wav", qfalse ); cgs.media.humanTalkSound = trap_S_RegisterSound( "sound/misc/human_talk.wav", qfalse ); -- cgit