From 75984e5d13ae2020fbac8a00748bc17d2a932f57 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 6 Apr 2020 15:03:07 +0200 Subject: Optionally display the fractional part of evo counts --- src/cgame/cg_main.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/cgame/cg_main.c') diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 36a9577..ce32b0e 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -139,6 +139,7 @@ vmCvar_t cg_drawRewards; vmCvar_t cg_crosshairX; vmCvar_t cg_crosshairY; vmCvar_t cg_drawSpeed; +vmCvar_t cg_drawFractionalEvos; vmCvar_t cg_draw2D; vmCvar_t cg_drawStatus; vmCvar_t cg_animSpeed; @@ -285,6 +286,7 @@ static cvarTable_t cvarTable[ ] = { &cg_crosshairX, "cg_crosshairX", "0", CVAR_ARCHIVE }, { &cg_crosshairY, "cg_crosshairY", "0", CVAR_ARCHIVE }, { &cg_drawSpeed, "cg_drawSpeed", "0", CVAR_ARCHIVE }, + { &cg_drawFractionalEvos, "cg_drawFractionalEvos", "0", CVAR_ARCHIVE }, { &cg_brassTime, "cg_brassTime", "2500", CVAR_ARCHIVE }, { &cg_simpleItems, "cg_simpleItems", "0", CVAR_ARCHIVE }, { &cg_addMarks, "cg_marks", "1", CVAR_ARCHIVE }, @@ -972,7 +974,7 @@ This function may execute for a couple of minutes with a slow disk. static void CG_RegisterGraphics( void ) { int i; - static char *sb_nums[ 11 ] = + static char *sb_nums[ 12 ] = { "gfx/2d/numbers/zero_32b", "gfx/2d/numbers/one_32b", @@ -985,6 +987,7 @@ static void CG_RegisterGraphics( void ) "gfx/2d/numbers/eight_32b", "gfx/2d/numbers/nine_32b", "gfx/2d/numbers/minus_32b", + "gfx/2d/numbers/period_32b", }; static char *buildWeaponTimerPieShaders[ 8 ] = { @@ -1005,7 +1008,7 @@ static void CG_RegisterGraphics( void ) trap_R_LoadWorldMap( cgs.mapname ); CG_UpdateMediaFraction( 0.66f ); - for( i = 0; i < 11; i++ ) + for( i = 0; i < 12; i++ ) cgs.media.numberShaders[ i ] = trap_R_RegisterShader( sb_nums[ i ] ); cgs.media.viewBloodShader = trap_R_RegisterShader( "gfx/damage/fullscreen_painblend" ); -- cgit