From 4d46255e2317a9febdf36368496fa958056883e2 Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Sun, 29 Mar 2020 14:45:05 +0100 Subject: Fix compiler warnings Mostly a metric ton of unused variables --- src/game/g_buildable.c | 2 -- 1 file changed, 2 deletions(-) (limited to 'src/game/g_buildable.c') diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index 30b9d20..c685606 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -3370,7 +3370,6 @@ itemBuildError_t G_CanBuild( gentity_t *ent, buildable_t buildable, int distance qboolean invert; int contents; playerState_t *ps = &ent->client->ps; - int buildPoints; gentity_t *tmp; itemBuildError_t tempReason; @@ -3398,7 +3397,6 @@ itemBuildError_t G_CanBuild( gentity_t *ent, buildable_t buildable, int distance reason = IBE_NORMAL; contents = trap_PointContents( entity_origin, -1 ); - buildPoints = BG_FindBuildPointsForBuildable( buildable ); //check if we are near a nobuild marker, if so, can't build here... for( i = 0; i < MAX_GENTITIES; i++ ) -- cgit