From 1c970daca1c62539325df935b7afce0ecc08823b Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Tue, 27 Aug 2019 01:15:15 +0100 Subject: Implement g_gradualFreeFunds to improve time funds mechanic --- src/game/g_combat.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/g_combat.c') diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 569a613..091040e 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -275,7 +275,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int { AddScore( attacker, 1 ); - attacker->client->lastKillTime = level.time; + if( g_gradualFreeFunds.integer < 2 ) + attacker->client->pers.lastFreekillTime = level.time; attacker->client->pers.statscounters.kills++; if( attacker->client->pers.teamSelection == PTE_ALIENS ) { -- cgit