From e5ff1d3d4bc01d98b12d05f9cb85457c7f15c424 Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Tue, 6 Aug 2019 02:17:23 +0100 Subject: first commit --- src/game/g_svcmds.c | 751 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 751 insertions(+) create mode 100644 src/game/g_svcmds.c (limited to 'src/game/g_svcmds.c') diff --git a/src/game/g_svcmds.c b/src/game/g_svcmds.c new file mode 100644 index 0000000..62148c8 --- /dev/null +++ b/src/game/g_svcmds.c @@ -0,0 +1,751 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2006 Tim Angus + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +// this file holds commands that can be executed by the server console, but not remote clients + +#include "g_local.h" + + +/* +============================================================================== + +PACKET FILTERING + + +You can add or remove addresses from the filter list with: + +addip +removeip + +The ip address is specified in dot format, and you can use '*' to match any value +so you can specify an entire class C network with "addip 192.246.40.*" + +Removeip will only remove an address specified exactly the same way. You cannot addip a subnet, then removeip a single host. + +listip +Prints the current list of filters. + +g_filterban <0 or 1> + +If 1 (the default), then ip addresses matching the current list will be prohibited from entering the game. This is the default setting. + +If 0, then only addresses matching the list will be allowed. This lets you easily set up a private game, or a game that only allows players from your local network. + +TTimo NOTE: for persistence, bans are stored in g_banIPs cvar MAX_CVAR_VALUE_STRING +The size of the cvar string buffer is limiting the banning to around 20 masks +this could be improved by putting some g_banIPs2 g_banIps3 etc. maybe +still, you should rely on PB for banning instead + +============================================================================== +*/ + +// extern vmCvar_t g_banIPs; +// extern vmCvar_t g_filterBan; + + +typedef struct ipFilter_s +{ + unsigned mask; + unsigned compare; +} ipFilter_t; + +#define MAX_IPFILTERS 1024 + +static ipFilter_t ipFilters[ MAX_IPFILTERS ]; +static int numIPFilters; + +/* +================= +StringToFilter +================= +*/ +static qboolean StringToFilter( char *s, ipFilter_t *f ) +{ + char num[ 128 ]; + int i, j; + byte b[ 4 ]; + byte m[ 4 ]; + + for( i = 0; i < 4; i++ ) + { + b[ i ] = 0; + m[ i ] = 0; + } + + for( i = 0; i < 4; i++ ) + { + if( *s < '0' || *s > '9' ) + { + if( *s == '*' ) // 'match any' + { + //b[ i ] and m[ i ] to 0 + s++; + if ( !*s ) + break; + + s++; + continue; + } + + G_Printf( "Bad filter address: %s\n", s ); + return qfalse; + } + + j = 0; + while( *s >= '0' && *s <= '9' ) + num[ j++ ] = *s++; + + num[ j ] = 0; + b[ i ] = atoi( num ); + + m[ i ] = 255; + + if( !*s ) + break; + + s++; + } + + f->mask = *(unsigned *)m; + f->compare = *(unsigned *)b; + + return qtrue; +} + +/* +================= +UpdateIPBans +================= +*/ +static void UpdateIPBans( void ) +{ + byte b[ 4 ]; + byte m[ 4 ]; + int i, j; + char iplist_final[ MAX_CVAR_VALUE_STRING ]; + char ip[ 64 ]; + + *iplist_final = 0; + + for( i = 0 ; i < numIPFilters ; i++ ) + { + if( ipFilters[ i ].compare == 0xffffffff ) + continue; + + *(unsigned *)b = ipFilters[ i ].compare; + *(unsigned *)m = ipFilters[ i ].mask; + *ip = 0; + + for( j = 0 ; j < 4 ; j++ ) + { + if( m[ j ] != 255 ) + Q_strcat( ip, sizeof( ip ), "*" ); + else + Q_strcat( ip, sizeof( ip ), va( "%i", b[ j ] ) ); + + Q_strcat( ip, sizeof( ip ), ( j < 3 ) ? "." : " " ); + } + + if( strlen( iplist_final ) + strlen( ip ) < MAX_CVAR_VALUE_STRING ) + Q_strcat( iplist_final, sizeof( iplist_final ), ip ); + else + { + Com_Printf( "g_banIPs overflowed at MAX_CVAR_VALUE_STRING\n" ); + break; + } + } + + trap_Cvar_Set( "g_banIPs", iplist_final ); +} + +/* +================= +G_FilterPacket +================= +*/ +qboolean G_FilterPacket( char *from ) +{ + int i; + unsigned in; + byte m[ 4 ]; + char *p; + + i = 0; + p = from; + while( *p && i < 4 ) + { + m[ i ] = 0; + while( *p >= '0' && *p <= '9' ) + { + m[ i ] = m[ i ] * 10 + ( *p - '0' ); + p++; + } + + if( !*p || *p == ':' ) + break; + + i++, p++; + } + + in = *(unsigned *)m; + + for( i = 0; i < numIPFilters; i++ ) + if( ( in & ipFilters[ i ].mask ) == ipFilters[ i ].compare ) + return g_filterBan.integer != 0; + + return g_filterBan.integer == 0; +} + +/* +================= +AddIP +================= +*/ +static void AddIP( char *str ) +{ + int i; + + for( i = 0 ; i < numIPFilters ; i++ ) + if( ipFilters[ i ].compare == 0xffffffff ) + break; // free spot + + if( i == numIPFilters ) + { + if( numIPFilters == MAX_IPFILTERS ) + { + G_Printf( "IP filter list is full\n" ); + return; + } + + numIPFilters++; + } + + if( !StringToFilter( str, &ipFilters[ i ] ) ) + ipFilters[ i ].compare = 0xffffffffu; + + UpdateIPBans( ); +} + +/* +================= +G_ProcessIPBans +================= +*/ +void G_ProcessIPBans( void ) +{ + char *s, *t; + char str[ MAX_CVAR_VALUE_STRING ]; + + Q_strncpyz( str, g_banIPs.string, sizeof( str ) ); + + for( t = s = g_banIPs.string; *t; /* */ ) + { + s = strchr( s, ' ' ); + + if( !s ) + break; + + while( *s == ' ' ) + *s++ = 0; + + if( *t ) + AddIP( t ); + + t = s; + } +} + + +/* +================= +Svcmd_AddIP_f +================= +*/ +void Svcmd_AddIP_f( void ) +{ + char str[ MAX_TOKEN_CHARS ]; + + if( trap_Argc( ) < 2 ) + { + G_Printf( "Usage: addip \n" ); + return; + } + + trap_Argv( 1, str, sizeof( str ) ); + + AddIP( str ); +} + +/* +================= +Svcmd_RemoveIP_f +================= +*/ +void Svcmd_RemoveIP_f( void ) +{ + ipFilter_t f; + int i; + char str[ MAX_TOKEN_CHARS ]; + + if( trap_Argc( ) < 2 ) + { + G_Printf( "Usage: sv removeip \n" ); + return; + } + + trap_Argv( 1, str, sizeof( str ) ); + + if( !StringToFilter( str, &f ) ) + return; + + for( i = 0; i < numIPFilters; i++ ) + { + if( ipFilters[ i ].mask == f.mask && + ipFilters[ i ].compare == f.compare) + { + ipFilters[ i ].compare = 0xffffffffu; + G_Printf ( "Removed.\n" ); + + UpdateIPBans( ); + return; + } + } + + G_Printf ( "Didn't find %s.\n", str ); +} + +/* +=================== +Svcmd_EntityList_f +=================== +*/ +void Svcmd_EntityList_f( void ) +{ + int e; + gentity_t *check; + + check = g_entities; + + for( e = 0; e < level.num_entities; e++, check++ ) + { + if( !check->inuse ) + continue; + + G_Printf( "%3i:", e ); + + switch( check->s.eType ) + { + case ET_GENERAL: + G_Printf( "ET_GENERAL " ); + break; + case ET_PLAYER: + G_Printf( "ET_PLAYER " ); + break; + case ET_ITEM: + G_Printf( "ET_ITEM " ); + break; + case ET_BUILDABLE: + G_Printf( "ET_BUILDABLE " ); + break; + case ET_MISSILE: + G_Printf( "ET_MISSILE " ); + break; + case ET_MOVER: + G_Printf( "ET_MOVER " ); + break; + case ET_BEAM: + G_Printf( "ET_BEAM " ); + break; + case ET_PORTAL: + G_Printf( "ET_PORTAL " ); + break; + case ET_SPEAKER: + G_Printf( "ET_SPEAKER " ); + break; + case ET_PUSH_TRIGGER: + G_Printf( "ET_PUSH_TRIGGER " ); + break; + case ET_TELEPORT_TRIGGER: + G_Printf( "ET_TELEPORT_TRIGGER " ); + break; + case ET_INVISIBLE: + G_Printf( "ET_INVISIBLE " ); + break; + case ET_GRAPPLE: + G_Printf( "ET_GRAPPLE " ); + break; + default: + G_Printf( "%3i ", check->s.eType ); + break; + } + + if( check->classname ) + G_Printf( "%s", check->classname ); + + G_Printf( "\n" ); + } +} + +gclient_t *ClientForString( const char *s ) +{ + gclient_t *cl; + int i; + int idnum; + + // numeric values are just slot numbers + if( s[ 0 ] >= '0' && s[ 0 ] <= '9' ) + { + idnum = atoi( s ); + + if( idnum < 0 || idnum >= level.maxclients ) + { + Com_Printf( "Bad client slot: %i\n", idnum ); + return NULL; + } + + cl = &level.clients[ idnum ]; + + if( cl->pers.connected == CON_DISCONNECTED ) + { + G_Printf( "Client %i is not connected\n", idnum ); + return NULL; + } + + return cl; + } + + // check for a name match + for( i = 0; i < level.maxclients; i++ ) + { + cl = &level.clients[ i ]; + if( cl->pers.connected == CON_DISCONNECTED ) + continue; + + if( !Q_stricmp( cl->pers.netname, s ) ) + return cl; + } + + G_Printf( "User %s is not on the server\n", s ); + + return NULL; +} + +/* +=================== +Svcmd_ForceTeam_f + +forceteam +=================== +*/ +void Svcmd_ForceTeam_f( void ) +{ + gclient_t *cl; + char str[ MAX_TOKEN_CHARS ]; + + // find the player + trap_Argv( 1, str, sizeof( str ) ); + cl = ClientForString( str ); + + if( !cl ) + return; + + // set the team + trap_Argv( 2, str, sizeof( str ) ); + /*SetTeam( &g_entities[cl - level.clients], str );*/ + //FIXME: tremulise this +} + +/* +=================== +Svcmd_LayoutSave_f + +layoutsave +=================== +*/ +void Svcmd_LayoutSave_f( void ) +{ + char str[ MAX_QPATH ]; + char str2[ MAX_QPATH - 4 ]; + char *s; + int i = 0; + + if( trap_Argc( ) != 2 ) + { + G_Printf( "usage: layoutsave LAYOUTNAME\n" ); + return; + } + trap_Argv( 1, str, sizeof( str ) ); + + // sanitize name + s = &str[ 0 ]; + while( *s && i < sizeof( str2 ) - 1 ) + { + if( ( *s >= '0' && *s <= '9' ) || + ( *s >= 'a' && *s <= 'z' ) || + ( *s >= 'A' && *s <= 'Z' ) || *s == '-' || *s == '_' ) + { + str2[ i++ ] = *s; + str2[ i ] = '\0'; + } + s++; + } + + if( !str2[ 0 ] ) + { + G_Printf("layoutsave: invalid name \"%s\"\n", str ); + return; + } + + G_LayoutSave( str2 ); +} + +char *ConcatArgs( int start ); + +/* +=================== +Svcmd_LayoutLoad_f + +layoutload [ [ [s.modelindex == BA_H_SPAWN ) + G_Damage( e, NULL, NULL, NULL, NULL, 10000, 0, MOD_SUICIDE ); + } + + return qtrue; + } + + if( Q_stricmp( cmd, "humanWin" ) == 0 ) + { + int i; + gentity_t *e; + + for( i = 1, e = g_entities + i; i < level.num_entities; i++, e++ ) + { + if( e->s.modelindex == BA_A_SPAWN ) + G_Damage( e, NULL, NULL, NULL, NULL, 10000, 0, MOD_SUICIDE ); + } + + return qtrue; + } + + if( !Q_stricmp( cmd, "layoutsave" ) ) + { + Svcmd_LayoutSave_f( ); + return qtrue; + } + + if( !Q_stricmp( cmd, "layoutload" ) ) + { + Svcmd_LayoutLoad_f( ); + return qtrue; + } + + if( !Q_stricmp( cmd, "admitdefeat" ) ) + { + Svcmd_AdmitDefeat_f( ); + return qtrue; + } + + if( !Q_stricmp( cmd, "evacuation" ) ) + { + trap_SendServerCommand( -1, "print \"Evacuation ordered\n\"" ); + level.lastWin = PTE_NONE; + trap_SetConfigstring( CS_WINNER, "Evacuation" ); + LogExit( "Evacuation." ); + G_admin_maplog_result( "d" ); + return qtrue; + } + + // see if this is a a admin command + if( G_admin_cmd_check( NULL, qfalse ) ) + return qtrue; + + if( g_dedicated.integer ) + { + if( Q_stricmp( cmd, "say" ) == 0 ) + { + trap_SendServerCommand( -1, va( "print \"server: %s\n\"", ConcatArgs( 1 ) ) ); + return qtrue; + } + else if( !Q_stricmp( cmd, "chat" ) ) + { + trap_SendServerCommand( -1, va( "chat \"%s\" -1 0", ConcatArgs( 1 ) ) ); + G_Printf( "chat: %s\n", ConcatArgs( 1 ) ); + return qtrue; + } + else if( !Q_stricmp( cmd, "cp" ) ) + { + G_CP( NULL ); + return qtrue; + } + else if( !Q_stricmp( cmd, "m" ) ) + { + G_PrivateMessage( NULL ); + return qtrue; + } + else if( !Q_stricmp( cmd, "a" ) || !Q_stricmp( cmd, "say_admins" )) + { + G_Say( NULL, NULL, SAY_ADMINS, ConcatArgs( 1 ) ); + return qtrue; + } + else if( !Q_stricmp( cmd, "ha" ) || !Q_stricmp( cmd, "say_hadmins" )) + { + G_Say( NULL, NULL, SAY_HADMINS, ConcatArgs( 1 ) ); + return qtrue; + } + + G_Printf( "unknown command: %s\n", cmd ); + return qtrue; + } + + return qfalse; +} + -- cgit