From 425decdf7e9284d15aa726e3ae96b9942fb0e3ea Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Sun, 16 Feb 2020 03:40:06 +0000 Subject: create tremded branch --- src/null/null_client.cpp | 95 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 src/null/null_client.cpp (limited to 'src/null/null_client.cpp') diff --git a/src/null/null_client.cpp b/src/null/null_client.cpp new file mode 100644 index 0000000..697780e --- /dev/null +++ b/src/null/null_client.cpp @@ -0,0 +1,95 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2013 Darklegion Development +Copyright (C) 2015-2019 GrangerHub + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 3 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, see + +=========================================================================== +*/ + +#include "qcommon/cvar.h" +#include "qcommon/msg.h" +#include "qcommon/net.h" +#include "qcommon/q_shared.h" +#include "qcommon/qcommon.h" + +cvar_t *cl_shownet; + +void CL_Shutdown(const char *finalmsg, bool disconnect, bool quit) +{ +} + +void CL_Init( void ) { + cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP ); +} + +void CL_MouseEvent( int dx, int dy, int time ) { +} + +void Key_WriteBindings( fileHandle_t f ) { +} + +void CL_Frame ( int msec ) { +} + +void CL_PacketEvent( struct netadr_t from, struct msg_t *msg ) { +} + +void CL_CharEvent( int key ) { +} + +void CL_Disconnect( bool showMainMenu ) { +} + +void CL_MapLoading( void ) { +} + +bool CL_GameCommand( void ) { + return false; +} + +void CL_KeyEvent (int key, bool down, unsigned time) { +} + +bool UI_GameCommand( void ) { + return false; +} + +void CL_ForwardCommandToServer( const char *string ) { +} + +void CL_ConsolePrint( const char *txt ) { +} + +void CL_JoystickEvent( int axis, int value, int time ) { +} + +void CL_InitKeyCommands( void ) { +} + +void CL_FlushMemory(void) +{ +} + +void CL_ShutdownAll(bool shutdownRef) +{ +} + +void CL_StartHunkUsers( bool rendererOnly ) +{ +} -- cgit