From 425decdf7e9284d15aa726e3ae96b9942fb0e3ea Mon Sep 17 00:00:00 2001 From: IronClawTrem Date: Sun, 16 Feb 2020 03:40:06 +0000 Subject: create tremded branch --- ui/assets/alien/buildstat.cfg | 37 -------------------------------- ui/assets/alien/buildstat/frame.tga | Bin 1724 -> 0 bytes ui/assets/alien/buildstat/mark.tga | Bin 14180 -> 0 bytes ui/assets/alien/buildstat/nopower.tga | Bin 21285 -> 0 bytes ui/assets/alien/buildstat/overlay.tga | Bin 25069 -> 0 bytes ui/assets/human/buildstat.cfg | 39 ---------------------------------- ui/assets/human/buildstat/frame.tga | Bin 1724 -> 0 bytes ui/assets/human/buildstat/mark.tga | Bin 14180 -> 0 bytes ui/assets/human/buildstat/nopower.tga | Bin 19244 -> 0 bytes 9 files changed, 76 deletions(-) delete mode 100644 ui/assets/alien/buildstat.cfg delete mode 100644 ui/assets/alien/buildstat/frame.tga delete mode 100644 ui/assets/alien/buildstat/mark.tga delete mode 100644 ui/assets/alien/buildstat/nopower.tga delete mode 100644 ui/assets/alien/buildstat/overlay.tga delete mode 100644 ui/assets/human/buildstat.cfg delete mode 100644 ui/assets/human/buildstat/frame.tga delete mode 100644 ui/assets/human/buildstat/mark.tga delete mode 100644 ui/assets/human/buildstat/nopower.tga (limited to 'ui/assets') diff --git a/ui/assets/alien/buildstat.cfg b/ui/assets/alien/buildstat.cfg deleted file mode 100644 index 1114302..0000000 --- a/ui/assets/alien/buildstat.cfg +++ /dev/null @@ -1,37 +0,0 @@ -// config for the building status indicators that builders see -// NOTES: -// * all characters (text/icons) are square -// * character size is derived totally from frameHeight and vertialMargin -// * healthPadding is NOT used compensated for in the margins - -frameShader "ui/assets/alien/buildstat/frame" -frameWidth 150 -frameHeight 30 - -healthPadding 2 -healthSevereColor 0.24 0.02 0.02 1 -healthHighColor 0.32 0.04 0.04 1 -healthElevatedColor 0.40 0.06 0.06 1 -healthGuardedColor 0.48 0.08 0.08 1 -healthLowColor 0.56 0.10 0.10 1 - -// this gets drawn over frame and health, but numbers and icons go on top of it -overlayShader "ui/assets/alien/buildstat/overlay" -overlayWidth 156 -overlayHeight 36 - -// PERCENT of frameHeight to use for top/bottom margin of icons/text -// value is for total of top and bottom margins -// valid values between 0.0 and 1.0 -verticalMargin 0.5 - -// number of CHARS worth of space that should be used for left/right margins -// value is for one side only -// char width is determined by frameHeight and verticalMargin -horizontalMargin 1.0 - -markedShader "ui/assets/alien/buildstat/mark" -noPowerShader "ui/assets/alien/buildstat/nopower" - -backColor 1.0 1.0 1.0 1 -foreColor 0.0 0.0 0.0 1 diff --git a/ui/assets/alien/buildstat/frame.tga b/ui/assets/alien/buildstat/frame.tga deleted file mode 100644 index 3b1e1f5..0000000 Binary files a/ui/assets/alien/buildstat/frame.tga and /dev/null differ diff --git a/ui/assets/alien/buildstat/mark.tga b/ui/assets/alien/buildstat/mark.tga deleted file mode 100644 index ef9123c..0000000 Binary files a/ui/assets/alien/buildstat/mark.tga and /dev/null differ diff --git a/ui/assets/alien/buildstat/nopower.tga b/ui/assets/alien/buildstat/nopower.tga deleted file mode 100644 index a0c66c2..0000000 Binary files a/ui/assets/alien/buildstat/nopower.tga and /dev/null differ diff --git a/ui/assets/alien/buildstat/overlay.tga b/ui/assets/alien/buildstat/overlay.tga deleted file mode 100644 index 64a2358..0000000 Binary files a/ui/assets/alien/buildstat/overlay.tga and /dev/null differ diff --git a/ui/assets/human/buildstat.cfg b/ui/assets/human/buildstat.cfg deleted file mode 100644 index 9c192de..0000000 --- a/ui/assets/human/buildstat.cfg +++ /dev/null @@ -1,39 +0,0 @@ -// config for the building status indicators that builders see -// NOTES: -// * all characters (text/icons) are square -// * character size is derived totally from frameHeight and vertialMargin -// * healthPadding is NOT used compensated for in the margins - -frameShader "ui/assets/human/buildstat/frame" -frameWidth 150 -frameHeight 30 - -healthPadding 2 - -// Homeworld Security Advisory System -healthSevereColor 0.83 0.03 0.02 1 -healthHighColor 0.84 0.48 0.03 1 -healthElevatedColor 0.82 0.82 0.00 1 -healthGuardedColor 0.19 0.65 0.00 1 -healthLowColor 0.27 0.49 0.55 1 - -// this gets drawn over frame and health, but numbers and icons go on top of it -overlayShader "" -overlayWidth 160 -overlayHeight 40 - -// PERCENT of frameHeight to use for top/bottom margin of icons/text -// value is for total of top and bottom margins -// valid values between 0.0 and 1.0 -verticalMargin 0.5 - -// number of CHARS worth of space that should be used for left/right margins -// value is for one side only -// char width is determined by frameHeight and verticalMargin -horizontalMargin 1.0 - -markedShader "ui/assets/human/buildstat/mark" -noPowerShader "ui/assets/human/buildstat/nopower" - -backColor 1.0 1.0 1.0 1 -foreColor 0.0 0.0 0.0 1 diff --git a/ui/assets/human/buildstat/frame.tga b/ui/assets/human/buildstat/frame.tga deleted file mode 100644 index 3b1e1f5..0000000 Binary files a/ui/assets/human/buildstat/frame.tga and /dev/null differ diff --git a/ui/assets/human/buildstat/mark.tga b/ui/assets/human/buildstat/mark.tga deleted file mode 100644 index ef9123c..0000000 Binary files a/ui/assets/human/buildstat/mark.tga and /dev/null differ diff --git a/ui/assets/human/buildstat/nopower.tga b/ui/assets/human/buildstat/nopower.tga deleted file mode 100644 index 4d70384..0000000 Binary files a/ui/assets/human/buildstat/nopower.tga and /dev/null differ -- cgit