#include "ui/menudef.h" { \\ INGAME OPTIONS BOX \\ #define W 320 #define H 290 #define X 10 #define Y 60 #define BORDER 10 #define TOPBUTT_W ((W-(2*BORDER))/4) #define TOPBUTT_H 30 #define CONTENT_X BORDER #define CONTENT_Y ((1.5*BORDER)+TOPBUTT_H) #define CONTENT_W (W-(2*BORDER)) #define CONTENT_OFF (0-(CONTENT_W/2)) #define SIDEBUTT_W 65 #define SIDEBUTT_H 25 #define SCONTENT_X (SIDEBUTT_W+BORDER) #define SCONTENT_Y CONTENT_Y #define SCONTENT_W (W-(SIDEBUTT_W+(2*BORDER))) #define SCONTENT_OFF (0-(SCONTENT_W/2)) #define RESCOMBO_OFF 8 #define ELEM_H 16 menuDef { name "ingame_options" visible MENU_FALSE fullscreen MENU_FALSE outOfBoundsClick // this closes the window if it gets a click out of the rectangle rect X Y W H focusColor 1 .75 0 1 aspectBias ALIGN_LEFT onopen { hide optionsGrp; show player; setitemcolor playerBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } itemDef { name window rect 0 0 W H style WINDOW_STYLE_FILLED backcolor 0 0 0 1 visible MENU_TRUE decoration border WINDOW_BORDER_FULL borderSize 1.0 borderColor 0.5 0.5 0.5 1 } //Section menus itemDef { name PlayerBtn text "Player" group menuGrp style WINDOW_STYLE_EMPTY rect (W-((4*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .35 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; show player; setitemcolor playerBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } } itemDef { name hudBtn text "HUD" group menuGrp style WINDOW_STYLE_EMPTY rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .35 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; show hud; setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor hudBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } } itemDef { name controlsBtn text "Controls" group menuGrp style WINDOW_STYLE_EMPTY rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .35 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show look; setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 0.2 0.2 0.2 1.0; setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 } } itemDef { name systemBtn text "System" group menuGrp style WINDOW_STYLE_EMPTY rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .35 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show ghardware; setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; setitemcolor systemBtn forecolor 0.2 0.2 0.2 1.0 } } //////// PLAYER itemDef { name player group optionsGrp type ITEM_TYPE_EDITFIELD style WINDOW_STYLE_EMPTY text "Name:" cvar "name" maxchars 40 rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name player group optionsGrp type ITEM_TYPE_YESNO text "Taunts Sounds Off:" cvar "cg_noTaunt" rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name player group optionsGrp type ITEM_TYPE_YESNO text "Team Chats Only:" cvar "cg_teamChatsOnly" rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name player group optionsGrp type ITEM_TYPE_YESNO text "Sticky Spectate:" cvar "cg_stickySpec" rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name player group optionsGrp type ITEM_TYPE_YESNO text "Tutorial Mode:" cvar "cg_tutorial" rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name player group optionsGrp type ITEM_TYPE_MULTI text "Disable Warning Dialogs:" cvar "cg_disableWarningDialogs" cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name player group optionsGrp type ITEM_TYPE_YESNO text "Static Death Cam:" cvar "cg_staticDeathCam" rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// HUD itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Clock:" cvar "cg_drawClock" cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Crosshair:" cvar "cg_drawCrosshair" cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Crosshair Size:" cvar "cg_crosshairSize" cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Charge Bar:" cvar "cg_drawChargeBar" rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Lag-o-meter:" cvar "cg_lagometer" rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Team Overlay:" cvar "cg_drawTeamOverlay" cvarFloatList { "Off" 0 "All Teammates" 1 "Support Teammates" 2 "Nearby Teammates" 3 } rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Sort Team Overlay:" cvar "cg_teamOverlaySortMode" cvarFloatList { "None" 0 "Score" 1 "Weapon/Class" 2 } rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Gun:" cvar "cg_drawGun" rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_MULTI text "Show Speed:" cvar "cg_drawspeed" cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 } rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show FPS:" cvar "cg_drawFPS" rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Timer:" cvar "cg_drawTimer" rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name hud group optionsGrp type ITEM_TYPE_YESNO text "Show Demo State:" cvar "cg_drawDemoState" rect CONTENT_X (CONTENT_Y+(11*ELEM_H)) CONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx CONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// CONTROLS //Controls menu itemDef { name controls text "Look" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show look } } //////// LOOK itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Lookup:" cvar "+lookup" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Look Down:" cvar "+lookdown" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Mouse Look:" cvar "+mlook" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_BIND text "Centerview:" cvar "centerview" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Free Look:" cvar "cl_freelook" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_SLIDER text "Mouse Sensitivity:" cvarfloat "sensitivity" 5 1 30 rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Invert Mouse:" cvar "ui_mousePitch" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript update ui_mousePitch } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Smooth Mouse:" cvar "m_filter" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name look group optionsGrp type ITEM_TYPE_YESNO text "Auto Wallwalk Pitching:" cvar "cg_wwFollow" rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// MOVE itemDef { name controls text "Move" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show move } } itemDef { name move group optionsGrp type ITEM_TYPE_YESNO text "Sprint Toggles:" cvar "cg_sprintToggle" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_YESNO text "Wallwalk Control Toggles:" cvar "cg_wwToggle" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_MULTI text "Wallwalking Speed:" cvar "cg_wwSmoothTime" cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Run / Walk:" cvar "+speed" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Dodge:" cvar "+button6" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Sprint:" cvar "+button8" rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Forward:" cvar "+forward" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Backpedal:" cvar "+back" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Move Left:" cvar "+moveleft" rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Move Right:" cvar "+moveright" rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Jump:" cvar "+moveup" rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Crouch:" cvar "+movedown" rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Turn Left:" cvar "+left" rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Turn Right:" cvar "+right" rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name move group optionsGrp type ITEM_TYPE_BIND text "Strafe:" cvar "+strafe" rect SCONTENT_X (SCONTENT_Y+(14*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// UPGRADES itemDef { name controls text "Upgrades" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show upgrades } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Primary Attack:" cvar "+attack" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Secondary Attack:" cvar "+button5" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Previous Upgrade:" cvar "weapprev" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Next Upgrade:" cvar "weapnext" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Activate Upgrade:" cvar "+button2" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Reload:" cvar "reload" rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Buy Ammo:" cvar "buy ammo" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name upgrades group optionsGrp type ITEM_TYPE_BIND text "Use Medkit:" cvar "itemact medkit" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// MISC itemDef { name controls text "Misc" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show controls; show misc } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Show Scores:" cvar "+scores" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Up:" cvar "scoresUp" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Scroll Scores Down:" cvar "scoresDown" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Use Structure/Evolve:" cvar "+button7" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Deconstruct Structure:" cvar "deconstruct" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Gesture:" cvar "+button3" rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Chat:" cvar "messagemode" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Chat:" cvar "messagemode2" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Vote Yes:" cvar "vote yes" rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Vote No:" cvar "vote no" rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Vote Yes:" cvar "teamvote yes" rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Team Vote No:" cvar "teamvote no" rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Screenshot:" cvar "screenshotJPEG" rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name misc group optionsGrp type ITEM_TYPE_BIND text "Ready To Play:" cvar "ready" rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } //////// SYSTEM //System menu itemDef { name system text "GFX Hardware" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show ghardware } } //////// GFX HARDWARE itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Quality:" cvar "ui_glCustom" cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript update "ui_glCustom" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "GL Extensions:" cvar "r_allowExtensions" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCuston } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_TEXT text "Video Mode:" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) (SCONTENT_W/2) ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_TRUE } itemDef { name ghardware group optionsGrp rect (SCONTENT_X+(SCONTENT_W/2)+RESCOMBO_OFF) (SCONTENT_Y+(2*ELEM_H)) ((SCONTENT_W/2)-(2*RESCOMBO_OFF)) ELEM_H type ITEM_TYPE_COMBOBOX style WINDOW_STYLE_FILLED elementwidth ((SCONTENT_W/2)-(2*BORDER)) elementheight ELEM_H dropitems 5 textscale .25 elementtype LISTBOX_TEXT feeder FEEDER_RESOLUTIONS border WINDOW_BORDER_FULL borderColor 0.5 0.5 0.5 1 forecolor 1 1 1 1 backcolor 0 0 0 1 outlinecolor 0.1 0.1 0.1 0.5 visible MENU_TRUE doubleclick { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Color Depth:" cvar "r_colorbits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_colorbits" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Fullscreen:" cvar "r_fullscreen" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Lighting:" cvar "r_vertexlight" cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Geometric Detail:" cvar "r_lodbias" cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom; uiScript update "r_lodbias" } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Detail:" cvar "r_picmip" cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Quality:" cvar "r_texturebits" cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_MULTI text "Texture Filter:" cvar "r_texturemode" cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Anisotropic Filtering:" cvar "r_ext_texture_filter_anisotropic" rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_YESNO text "Compress Textures:" cvar "r_ext_compressed_textures " rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; uiScript glCustom } } itemDef { name ghardware group optionsGrp type ITEM_TYPE_BUTTON text "APPLY" textscale .25 style WINDOW_STYLE_EMPTY rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_CENTER textvalign VALIGN_CENTER forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; exec "vid_restart" } } //////// GFX SOFTWARE itemDef { name system text "GFX Software" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show gsoftware } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_SLIDER text "Brightness:" cvarfloat "r_gamma" 1 .5 2 rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_SLIDER text "Screen Size:" cvarfloat "cg_viewsize" 100 30 100 rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Marks On Walls:" cvar "cg_marks" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Dynamic Lights:" cvar "r_dynamiclight" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Draw Gun:" cvar "cg_drawGun" rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Low Quality Sky:" cvar "r_fastsky" rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Sync Every Frame:" cvar "r_finish" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "In Game Videos:" cvar "r_inGameVideo" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_YESNO text "Depth Sort Particles:" cvar "cg_depthSortParticles" rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_MULTI text "Particle Physics:" cvar "cg_bounceParticles" cvarFloatList { "Low Quality" 0 "High Quality" 1 } rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } itemDef { name gsoftware group optionsGrp type ITEM_TYPE_MULTI text "Light Flares:" cvar "cg_lightFlare" cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_TRUE action { play "sound/misc/menu1.wav"; } } //////// GL INFO itemDef { name system text "OpenGL Info" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show glinfo } } itemDef { name glinfo group optionsGrp rect SCONTENT_X SCONTENT_Y SCONTENT_W (H-(SCONTENT_Y+BORDER)) ownerdraw UI_GLINFO textscale .25 textalign ALIGN_LEFT textvalign VALIGN_TOP textalignx 4 textaligny 4 forecolor 1 1 1 1 visible MENU_FALSE decoration } //////// NET & SOUND itemDef { name system text "Net & Sound" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show netsound } } itemDef { name netsound group optionsGrp style WINDOW_STYLE_FILLED type ITEM_TYPE_TEXT text "Sound" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE decoration action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_SLIDER text "Effects Volume:" cvarfloat "s_volume" 0.7 0 1 rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name netsound group optionsGrp type ITEM_TYPE_SLIDER text "Music Volume:" cvarfloat "s_musicvolume" 0.25 0 1 rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name netsound group optionsGrp type ITEM_TYPE_YESNO text "OpenAL:" cvar "s_useOpenAL" rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_MULTI text "Sound Quality:" cvar "s_khz" cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_YESNO text "Doppler Sound:" cvar "s_doppler" rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp style WINDOW_STYLE_FILLED type ITEM_TYPE_TEXT text "Network" rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_CENTER textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE decoration action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_MULTI text "Net Data Rate:" cvar "rate" cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name netsound group optionsGrp type ITEM_TYPE_BUTTON text "APPLY" textscale .25 style WINDOW_STYLE_EMPTY rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_CENTER textvalign VALIGN_CENTER forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; exec "snd_restart" } } //////// RANGE MARKERS itemDef { name system text "Range Markers" group optionsGrp style WINDOW_STYLE_EMPTY rect 0 ((2*BORDER)+TOPBUTT_H+(4*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H type ITEM_TYPE_BUTTON textalign ALIGN_RIGHT textvalign VALIGN_CENTER textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; hide optionsGrp; show system; show rangemarkers } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_YESNO text "Draw Surface:" cvar "cg_rangeMarkerDrawSurface" rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_YESNO text "Draw Intersection:" cvar "cg_rangeMarkerDrawIntersection" rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_YESNO text "Draw Frontline:" cvar "cg_rangeMarkerDrawFrontline" rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_SLIDER text "Surface Opacity:" cvarfloat "cg_rangeMarkerSurfaceOpacity" 0.08 0.035 0.3 rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_SLIDER text "Line Opacity:" cvarfloat "cg_rangeMarkerLineOpacity" 0.4 0.075 1 rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_SLIDER text "Line Thickness:" cvarfloat "cg_rangeMarkerLineThickness" 4.0 1 11 rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_YESNO text "Range Marker for Blueprint:" cvar "cg_rangeMarkerForBlueprint" rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_MULTI text "Range Markers for:" cvar "cg_rangeMarkerBuildableTypes" cvarStrList { "No Buildables", "", "All Buildables", "all", "Support Buildables", "support", "Offensive Buildables", "offensive", "Alien Buildables", "alien", "Human Buildables", "human", "Alien Support Buildables", "aliensupport", "Human Support Buildables", "humansupport", "Offensive Alien Buildables", "alienoffensive", "Offensive Human Buildables", "humanoffensive" } rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE action { play "sound/misc/menu1.wav"; } } itemDef { name rangemarkers group optionsGrp type ITEM_TYPE_SLIDER text "Binary Shader Screen Scale:" cvarfloat "cg_binaryShaderScreenScale" 1.0 0 1 rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H textalign ALIGN_RIGHT textvalign VALIGN_CENTER textalignx SCONTENT_OFF textscale .25 forecolor 1 1 1 1 visible MENU_FALSE } } }