# Tremulous Voice Commands Files matching the pattern `voice/*.voice` are loaded automatically as "voices". Each `.voice` file can contain an arbitrary number of voice commands. The most important voice is the `default` or `default.voice`. Every player by default is assigned the `default` voice. A player can change they're voice by setting the `voice` userinfo cvar. ``` /setu voice bender ``` ## Voice File Format ``` hailking { "sound/player/ash/voice/aod-hailking.wav" { team 2 class 1 weapon 1 text "Hail to the king" enthusiasm 0 } } ``` - "hailking" is the voice command. (i.e., `/vsay "hailking"`). Note that the maximum command length is 16 characters. - "sound/player/ash/voice/aod-hailking.wav" is the 1st "track". - "team" corresponds to the `team_t` enum in `bg_public.h`. - "class" corresponds to the `class_t` enum in `bg_public.h`. - "weapon" corresponds to the `weapon_t` enum in `bg_public.h`. - "text" is the text that will appear in chat when the voice command is issued. - "enthusiasm" needs to be tested I think "text" is the only *required* field.