#!/bin/bash CC=gcc-4.0 cd `dirname $0` if [ ! -f Makefile ]; then echo "This script must be run from the Tremulous build directory"; exit 1 fi # we want to use the oldest available SDK for max compatiblity. However 10.4 and older # can not build 64bit binaries, making 10.5 the minimum version. This has been tested # with xcode 3.1 (xcode31_2199_developerdvd.dmg). It contains the 10.5 SDK and a decent # enough gcc to actually compile Tremulous # For PPC macs, G4's or better are required to run Tremulous. unset X86_64_SDK unset X86_64_CFLAGS unset X86_64_LDFLAGS unset X86_SDK unset X86_CFLAGS unset X86_LDFLAGS unset PPC_64_SDK unset PPC_CFLAGS unset PPC_LDFLAGS if [ -d /Developer/SDKs/MacOSX10.5.sdk ]; then X86_64_SDK=/Developer/SDKs/MacOSX10.5.sdk X86_64_CFLAGS="-arch x86_64 -isysroot /Developer/SDKs/MacOSX10.5.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050" X86_64_LDFLAGS=" -mmacosx-version-min=10.5" X86_SDK=/Developer/SDKs/MacOSX10.5.sdk X86_CFLAGS="-arch i386 -isysroot /Developer/SDKs/MacOSX10.5.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050" X86_LDFLAGS=" -mmacosx-version-min=10.5" PPC_SDK=/Developer/SDKs/MacOSX10.5.sdk PPC_CFLAGS="-arch ppc -isysroot /Developer/SDKs/MacOSX10.5.sdk \ -DMAC_OS_X_VERSION_MIN_REQUIRED=1050" PPC_LDFLAGS=" -mmacosx-version-min=10.5" fi if [ -z $X86_64_SDK ] || [ -z $X86_SDK ] || [ -z $PPC_SDK ]; then echo "\ ERROR: This script is for building a Universal Binary. You cannot build for a different architecture unless you have the proper Mac OS X SDKs installed. If you just want to to compile for your own system run 'make-macosx.sh' instead of this script." exit 1 fi echo "Building X86_64 Client/Dedicated Server against \"$X86_64_SDK\"" echo "Building X86 Client/Dedicated Server against \"$X86_SDK\"" echo "Building PPC Client/Dedicated Server against \"$PPC_SDK\"" echo if [ "$X86_64_SDK" != "/Developer/SDKs/MacOSX10.5.sdk" ] || \ [ "$X86_SDK" != "/Developer/SDKs/MacOSX10.5.sdk" ]; then echo "\ WARNING: in order to build a binary with maximum compatibility you must build on Mac OS X 10.5 using Xcode 3.1 and have the MacOSX10.5 SDKs installed from the Xcode install disk Packages folder." sleep 3 fi # For parallel make on multicore boxes... NCPU=`sysctl -n hw.ncpu` # x86_64 client and server #if [ -d build/release-release-x86_64 ]; then # rm -r build/release-darwin-x86_64 #fi (ARCH=x86_64 CC=gcc-4.0 CFLAGS=$X86_64_CFLAGS LDFLAGS=$X86_64_LDFLAGS make -j$NCPU) || exit 1; echo;echo # x86 client and server #if [ -d build/release-darwin-x86 ]; then # rm -r build/release-darwin-x86 #fi (ARCH=x86 CC=gcc-4.0 CFLAGS=$X86_CFLAGS LDFLAGS=$X86_LDFLAGS make -j$NCPU) || exit 1; echo;echo # PPC client and server #if [ -d build/release-darwin-ppc ]; then # rm -r build/release-darwin-ppc #fi (ARCH=ppc CC=gcc-4.0 CFLAGS=$PPC_CFLAGS LDFLAGS=$PPC_LDFLAGS make -j$NCPU) || exit 1; echo # use the following shell script to build a universal application bundle "./make-macosx-app.sh" release