#include "ui/menudef.h"

{
  menuDef
  {
    name "default_hud"
    fullScreen MENU_FALSE
    visible MENU_TRUE
    rect 0 0 640 480
    
    //CONSOLE
    itemDef
    {
      name "console"
      rect 8 8 560 180
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      align ITEM_ALIGN_LEFT
      textalignx 0
      textaligny 18
      textscale 0.4
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_CONSOLE
    }   

    //TUTORIAL
    itemDef
    {
      name "tutorial"
      rect 8 250 640 180
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 0.35
      align ITEM_ALIGN_LEFT
      textalignx 0
      textaligny 18
      textscale 0.3
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_TUTORIAL
    }   

    //FPS
    itemDef
    {
      name "fps"
      rect 572 8 56 22
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      align ITEM_ALIGN_RIGHT
      textalignx 0
      textaligny 18
      textscale 0.3
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_FPS
    }   
    //TIMER
    itemDef
    {
      name "timer"
      rect 572 38 56 22
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      align ITEM_ALIGN_RIGHT
      textalignx 0
      textaligny 18
      textscale 0.3
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_TIMER
    }   
    //CLOCK
    itemDef
    {
      name "clock"
      rect 572 90 56 22
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      align ITEM_ALIGN_RIGHT
      textalignx 0
      textaligny 18
      textscale 0.25
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_CLOCK
    }   
   
    //SNAPSHOT
    itemDef
    {
      name "snapshot"
      rect 8 196 200 22
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      align ITEM_ALIGN_RIGHT
      textalignx 0
      textaligny 18
      textscale 0.4
      textstyle ITEM_TEXTSTYLE_NORMAL
      ownerdraw CG_SNAPSHOT
    }   
    //LAGOMETER
    itemDef
    {
      name "lagometer"
      rect 596 68 32 20
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      textscale 0.3
      textalignx 1
      textaligny 0.5
      ownerdraw CG_LAGOMETER
    }   
    //DEMO STATE
    itemDef
    {
      name "demoRecording"
      rect 596 120 32 32
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 0 0 1
      textscale 0.3
      textalignx 1
      textaligny 0.5
      ownerdraw CG_DEMO_RECORDING
      background "ui/assets/neutral/circle.tga"
    }   
    itemDef
    {
      name "demoPlayback"
      rect 596 120 32 32
      style WINDOW_STYLE_EMPTY
      visible 1
      decoration
      forecolor 1 1 1 1
      textscale 0.3
      textalignx 1
      textaligny 0.5
      ownerdraw CG_DEMO_PLAYBACK
      background "ui/assets/forwardarrow.tga"
    }   
    
    //PLAYER NAME
    itemDef  
    {  
      name "playername"  
      rect 200 275 240 25
      visible 1  
      decoration  
      textScale .5
      ownerdraw CG_PLAYER_CROSSHAIRNAMES
    }
  }
}