#include "ui/menudef.h" { menuDef { name "default_hud" fullScreen MENU_FALSE visible MENU_TRUE rect 0 0 640 480 //CONSOLE itemDef { name "console" rect 8 8 560 180 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 align ITEM_ALIGN_LEFT textalignx 0 textaligny 18 textscale 0.4 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_CONSOLE } //TUTORIAL itemDef { name "tutorial" rect 8 250 640 180 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 0.35 align ITEM_ALIGN_LEFT textalignx 0 textaligny 18 textscale 0.3 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_TUTORIAL } //FPS itemDef { name "fps" rect 572 8 56 22 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT textalignx 0 textaligny 18 textscale 0.3 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_FPS } //TIMER itemDef { name "timer" rect 572 38 56 22 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT textalignx 0 textaligny 18 textscale 0.3 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_TIMER } //CLOCK itemDef { name "clock" rect 572 90 56 22 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT textalignx 0 textaligny 18 textscale 0.25 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_CLOCK } //SNAPSHOT itemDef { name "snapshot" rect 8 196 200 22 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 align ITEM_ALIGN_RIGHT textalignx 0 textaligny 18 textscale 0.4 textstyle ITEM_TEXTSTYLE_NORMAL ownerdraw CG_SNAPSHOT } //LAGOMETER itemDef { name "lagometer" rect 596 68 32 20 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 textscale 0.3 textalignx 1 textaligny 0.5 ownerdraw CG_LAGOMETER } //DEMO STATE itemDef { name "demoRecording" rect 596 120 32 32 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 0 0 1 textscale 0.3 textalignx 1 textaligny 0.5 ownerdraw CG_DEMO_RECORDING background "ui/assets/neutral/circle.tga" } itemDef { name "demoPlayback" rect 596 120 32 32 style WINDOW_STYLE_EMPTY visible 1 decoration forecolor 1 1 1 1 textscale 0.3 textalignx 1 textaligny 0.5 ownerdraw CG_DEMO_PLAYBACK background "ui/assets/forwardarrow.tga" } //PLAYER NAME itemDef { name "playername" rect 200 275 240 25 visible 1 decoration textScale .5 ownerdraw CG_PLAYER_CROSSHAIRNAMES } } }