// entity 0 { "classname" "worldspawn" "message" "An Almango" // brush 0 { ( 72 -64 -320 ) ( 64 -64 -320 ) ( 72 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 72 -64 -320 ) ( 72 64 -320 ) ( 72 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 72 -64 -320 ) ( 72 -64 -448 ) ( 64 -64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -448 ) ( 64 -64 -448 ) ( 72 64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -448 ) ( 64 64 -320 ) ( 64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -448 ) ( 72 64 -448 ) ( 64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 1 { ( -64 -64 -320 ) ( -72 -64 -320 ) ( -64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -320 ) ( -64 64 -320 ) ( -64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -320 ) ( -64 -64 -448 ) ( -72 -64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -72 64 -448 ) ( -72 -64 -448 ) ( -64 64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -72 64 -448 ) ( -72 64 -320 ) ( -72 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -72 64 -448 ) ( -64 64 -448 ) ( -72 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 2 { ( 64 64 -448 ) ( 64 -64 -448 ) ( -64 64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -448 ) ( -64 64 -448 ) ( 64 64 -456 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -448 ) ( 64 64 -456 ) ( 64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -456 ) ( 64 -64 -456 ) ( -64 64 -456 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -456 ) ( -64 -64 -448 ) ( 64 -64 -456 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -456 ) ( -64 64 -456 ) ( -64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 3 { ( 64 -64 -320 ) ( 64 -72 -320 ) ( -64 -64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 -64 -320 ) ( -64 -64 -320 ) ( 64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 -64 -320 ) ( 64 -64 -448 ) ( 64 -72 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -72 -448 ) ( 64 -72 -448 ) ( -64 -64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -72 -448 ) ( -64 -72 -320 ) ( 64 -72 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -72 -448 ) ( -64 -64 -448 ) ( -64 -72 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 4 { ( 64 64 -312 ) ( 64 -64 -312 ) ( -64 64 -312 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -312 ) ( -64 64 -312 ) ( 64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 64 -312 ) ( 64 64 -320 ) ( 64 -64 -312 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -320 ) ( 64 -64 -320 ) ( -64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -320 ) ( -64 -64 -312 ) ( 64 -64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 -64 -320 ) ( -64 64 -320 ) ( -64 -64 -312 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } // brush 5 { ( 64 72 -320 ) ( 64 64 -320 ) ( -64 72 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 72 -320 ) ( -64 72 -320 ) ( 64 72 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( 64 72 -320 ) ( 64 72 -448 ) ( 64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 64 -448 ) ( 64 64 -448 ) ( -64 72 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 64 -448 ) ( -64 64 -320 ) ( 64 64 -448 ) common/caulk 0 0 0 0.5 0.5 0 0 0 ( -64 64 -448 ) ( -64 72 -448 ) ( -64 64 -320 ) common/caulk 0 0 0 0.5 0.5 0 0 0 } } // entity 1 { "classname" "func_timer" "origin" "0.000000 0.000000 -384.000000" "spawnflags" "1" "target" "global_announcement" "wait" "120" "random" "60" }