textures/analmango/clock_0 { surfaceparm nomarks { map textures/analmango/clock_0.jpg } } textures/analmango/clock_1 { surfaceparm nomarks { map textures/analmango/clock_1.jpg } } textures/analmango/clock_2 { surfaceparm nomarks { map textures/analmango/clock_2.jpg } } textures/analmango/clock_3 { surfaceparm nomarks { map textures/analmango/clock_3.jpg } } textures/analmango/clock_4 { surfaceparm nomarks { map textures/analmango/clock_4.jpg } } textures/analmango/clock_5 { surfaceparm nomarks { map textures/analmango/clock_5.jpg } } textures/analmango/clock_6 { surfaceparm nomarks { map textures/analmango/clock_6.jpg } } textures/analmango/clock_7 { surfaceparm nomarks { map textures/analmango/clock_7.jpg } } textures/analmango/clock_8 { surfaceparm nomarks { map textures/analmango/clock_8.jpg } } textures/analmango/clock_9 { surfaceparm nomarks { map textures/analmango/clock_9.jpg } } textures/analmango/dretchpwner { qer_editorimage textures/analmango/dretchpwner_diffuse.jpg { map textures/analmango/dretchpwner_diffuse.jpg } { map textures/analmango/dretchpwner_glow.jpg blendFunc add rgbGen wave sin 0.9 0.1 0 4200.309 } } textures/analmango/grate_slick { qer_editorimage textures/common/slick.tga surfaceparm alphashadow surfaceparm trans surfaceparm nomarks surfaceparm metalsteps surfaceparm slick cull none nopicmip { map textures/nexus6/e6bsegrtflr256.tga alphaFunc GE128 depthWrite } { map $lightmap depthFunc equal blendFunc filter } } textures/analmango/grate { qer_editorimage textures/nexus6/e6bsegrtflr256.tga surfaceparm alphashadow surfaceparm trans surfaceparm nomarks surfaceparm metalsteps cull none nopicmip { map textures/nexus6/e6bsegrtflr256.tga alphaFunc GE128 depthWrite } { map $lightmap depthFunc equal blendFunc filter } } textures/analmango/redlight_2K5_nonsolid { qer_editorimage textures/karith/trem2redlight.jpg q3map_lightimage textures/karith/trem2redlight.jpg surfaceparm nomarks surfaceparm nonsolid q3map_surfacelight 2500 { map textures/karith/trem2redlight.jpg } { map $lightmap blendfunc filter tcGen lightmap } { map textures/karith/trem2redlight.jpg blendfunc add } } textures/analmango/sausage { surfaceparm nonsolid polygonOffset { map textures/analmango/sausage.jpg blendFunc filter } } textures/analmango/euclid { surfaceparm nolightmap surfaceparm ladder q3map_surfacelight 500 { map textures/analmango/euclid.jpg } } //Figure this shit out - Needs a nice texture I think //Works perfectly fine, but couldn't get to tweak it properly myself //Texture needs alpha channel & 90-100%-ish transparency textures/analmango/mirrorfloor { qer_editorimage textures/analmango/reflec_floor1.tga surfaceparm nolightmap portal { map textures/common/mirror1.tga blendfunc gl_one gl_one_minus_src_alpha depthWrite } { map textures/analmango/reflec_floor1.tga blendfunc filter } { map textures/analmango/reflec_floor1.tga blendfunc add rgbGen const ( 0.6 0.6 0.64 ) } } textures/analmango/euclid_cement_1_gunky { { map textures/analmango/euclid_cement_1_gunky.jpg } { map $lightmap blendFunc filter tcGen lightmap } { map textures/analmango/euclid_cement_1_gunky_glow.jpg blendFunc add } } textures/analmango/euclid_concrete-pit-rows { { map textures/analmango/euclid_concrete-pit-rows.jpg } { map $lightmap blendFunc filter tcGen lightmap } { map textures/analmango/euclid_concrete-pit-rows_glow.jpg blendFunc add } }