From b0c9d60a370a1ae651e2850c3b07d6ffa1da69ce Mon Sep 17 00:00:00 2001 From: /dev/humancontroller Date: Sat, 15 Apr 2017 16:45:01 +0200 Subject: fix trigger_stage activation upon stage jumps --- src/game/g_main.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/src/game/g_main.c b/src/game/g_main.c index 51731c3..b4f8316 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -1664,6 +1664,8 @@ void G_CalculateStages( void ) float humanPlayerCountMod = level.averageNumHumanClients / PLAYER_COUNT_MOD; static int lastAlienStageModCount = 1; static int lastHumanStageModCount = 1; + static int alienTriggerStage = 0; + static int humanTriggerStage = 0; if( alienPlayerCountMod < 0.1f ) alienPlayerCountMod = 0.1f; @@ -1714,6 +1716,9 @@ void G_CalculateStages( void ) if( g_alienStage.modificationCount > lastAlienStageModCount ) { G_Checktrigger_stages( PTE_ALIENS, g_alienStage.integer ); + while( alienTriggerStage < MIN( g_alienStage.integer, S3 ) ) + G_Checktrigger_stages( PTE_ALIENS, ++alienTriggerStage ); + if( g_alienStage.integer == S2 ) level.alienStage2Time = level.time; else if( g_alienStage.integer == S3 ) @@ -1724,7 +1729,8 @@ void G_CalculateStages( void ) if( g_humanStage.modificationCount > lastHumanStageModCount ) { - G_Checktrigger_stages( PTE_HUMANS, g_humanStage.integer ); + while( humanTriggerStage < MIN( g_humanStage.integer, S3 ) ) + G_Checktrigger_stages( PTE_HUMANS, ++humanTriggerStage ); if( g_humanStage.integer == S2 ) level.humanStage2Time = level.time; -- cgit