From 45973dc48641365b31475733bce7af9c3b8603a6 Mon Sep 17 00:00:00 2001 From: SlackerLinux85 Date: Thu, 13 Apr 2017 11:30:00 +0000 Subject: import the Slacker's QVM code base --- Makefile | 945 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 945 insertions(+) create mode 100644 Makefile (limited to 'Makefile') diff --git a/Makefile b/Makefile new file mode 100644 index 0000000..5f0ee05 --- /dev/null +++ b/Makefile @@ -0,0 +1,945 @@ +# +# Tremulous Makefile +# +# Nov '98 by Zoid +# +# Loki Hacking by Bernd Kreimeier +# and a little more by Ryan C. Gordon. +# and a little more by Rafael Barrero +# and a little more by the ioq3 cr3w +# and a little more by Tim Angus +# +# GNU Make required +# + +COMPILE_PLATFORM=$(shell uname|sed -e s/_.*//|tr '[:upper:]' '[:lower:]') + +ifeq ($(COMPILE_PLATFORM),darwin) + # Apple does some things a little differently... + COMPILE_ARCH=$(shell uname -p | sed -e s/i.86/x86/) +else + COMPILE_ARCH=$(shell uname -m | sed -e s/i.86/x86/) +endif + +BUILD_GAME_SO = 0 +BUILD_GAME_QVM = 1 + +############################################################################# +# +# If you require a different configuration from the defaults below, create a +# new file named "Makefile.local" in the same directory as this file and define +# your parameters there. This allows you to change configuration without +# causing problems with keeping up to date with the repository. +# +############################################################################# +-include Makefile.local + +ifndef PLATFORM +PLATFORM=$(COMPILE_PLATFORM) +endif +export PLATFORM + +ifndef ARCH +ARCH=$(COMPILE_ARCH) +endif + +ifeq ($(ARCH),powerpc) + ARCH=ppc +endif +export ARCH + +ifneq ($(PLATFORM),$(COMPILE_PLATFORM)) + CROSS_COMPILING=1 +else + CROSS_COMPILING=0 + + ifneq ($(ARCH),$(COMPILE_ARCH)) + CROSS_COMPILING=1 + endif +endif +export CROSS_COMPILING + +ifndef COPYDIR +COPYDIR="/usr/local/games/tremulous" +endif + +ifndef MOUNT_DIR +MOUNT_DIR=src +endif + +ifndef BUILD_DIR +BUILD_DIR=build +endif + +ifndef GENERATE_DEPENDENCIES +GENERATE_DEPENDENCIES=1 +endif + +ifndef USE_CCACHE +USE_CCACHE=0 +endif +export USE_CCACHE + +ifndef USE_SDL +USE_SDL=1 +endif + +ifndef USE_OPENAL +USE_OPENAL=1 +endif + +ifndef USE_OPENAL_DLOPEN +USE_OPENAL_DLOPEN=0 +endif + +ifndef USE_CURL +USE_CURL=1 +endif + +ifndef USE_CURL_DLOPEN + ifeq ($(PLATFORM),mingw32) + USE_CURL_DLOPEN=0 + else + USE_CURL_DLOPEN=1 + endif +endif + +ifndef USE_CODEC_VORBIS +USE_CODEC_VORBIS=0 +endif + +ifndef USE_LOCAL_HEADERS +USE_LOCAL_HEADERS=1 +endif + +ifndef BUILD_MASTER_SERVER +BUILD_MASTER_SERVER=0 +endif + +############################################################################# + +BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) +BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) +CDIR=$(MOUNT_DIR)/client +SDIR=$(MOUNT_DIR)/server +RDIR=$(MOUNT_DIR)/renderer +CMDIR=$(MOUNT_DIR)/qcommon +UDIR=$(MOUNT_DIR)/unix +W32DIR=$(MOUNT_DIR)/win32 +GDIR=$(MOUNT_DIR)/game +CGDIR=$(MOUNT_DIR)/cgame +NDIR=$(MOUNT_DIR)/null +UIDIR=$(MOUNT_DIR)/ui +JPDIR=$(MOUNT_DIR)/jpeg-6 +TOOLSDIR=$(MOUNT_DIR)/tools +SDLHDIR=$(MOUNT_DIR)/SDL12 +LIBSDIR=$(MOUNT_DIR)/libs +MASTERDIR=$(MOUNT_DIR)/master + +# extract version info +VERSION=$(shell grep "\#define VERSION_NUMBER" $(CMDIR)/q_shared.h | \ + sed -e 's/[^"]*"\(.*\)"/\1/') + +USE_SVN= +ifeq ($(wildcard .svn),.svn) + SVN_REV=$(shell LANG=C svnversion .) + ifneq ($(SVN_REV),) + SVN_VERSION=$(VERSION)_SVN$(SVN_REV) + USE_SVN=1 + endif +endif +ifneq ($(USE_SVN),1) + SVN_VERSION=$(VERSION) +endif + + +############################################################################# +# SETUP AND BUILD -- LINUX +############################################################################# + +## Defaults +LIB=lib + +INSTALL=install +MKDIR=mkdir + +ifeq ($(PLATFORM),linux) + + ifeq ($(ARCH),alpha) + ARCH=axp + else + ifeq ($(ARCH),x86_64) + LIB=lib64 + else + ifeq ($(ARCH),ppc64) + LIB=lib64 + else + ifeq ($(ARCH),s390x) + LIB=lib64 + endif + endif + endif + endif + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe + + ifeq ($(USE_OPENAL),1) + BASE_CFLAGS += -DUSE_OPENAL=1 + ifeq ($(USE_OPENAL_DLOPEN),1) + BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1 + endif + endif + + ifeq ($(USE_CURL),1) + BASE_CFLAGS += -DUSE_CURL=1 + ifeq ($(USE_CURL_DLOPEN),1) + BASE_CFLAGS += -DUSE_CURL_DLOPEN=1 + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 + endif + + ifeq ($(USE_SDL),1) + BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags) + else + BASE_CFLAGS += -I/usr/X11R6/include + endif + + OPTIMIZE = -O3 -funroll-loops -fomit-frame-pointer + + ifeq ($(ARCH),x86_64) + OPTIMIZE = -O3 -fomit-frame-pointer -funroll-loops \ + -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ + -fstrength-reduce + # experimental x86_64 jit compiler! you need GNU as + HAVE_VM_COMPILED = true + else + ifeq ($(ARCH),x86) + OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer \ + -funroll-loops -falign-loops=2 -falign-jumps=2 \ + -falign-functions=2 -fstrength-reduce + HAVE_VM_COMPILED=true + else + ifeq ($(ARCH),ppc) + BASE_CFLAGS += -maltivec + HAVE_VM_COMPILED=false + endif + endif + endif + + ifneq ($(HAVE_VM_COMPILED),true) + BASE_CFLAGS += -DNO_VM_COMPILED + endif + + DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 + + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LDFLAGS=-lpthread + LDFLAGS=-ldl -lm + + ifeq ($(USE_SDL),1) + CLIENT_LDFLAGS=$(shell sdl-config --libs) + else + CLIENT_LDFLAGS=-L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm + endif + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LDFLAGS += -lopenal + endif + endif + + ifeq ($(USE_CURL),1) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LDFLAGS += -lcurl + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg + endif + + ifeq ($(ARCH),x86) + # linux32 make ... + BASE_CFLAGS += -m32 + LDFLAGS+=-m32 + endif + +else # ifeq Linux + +############################################################################# +# SETUP AND BUILD -- MAC OS X +############################################################################# + +ifeq ($(PLATFORM),darwin) + HAVE_VM_COMPILED=true + BASE_CFLAGS= + CLIENT_LDFLAGS= + LDFLAGS= + OPTIMIZE= + ifeq ($(BUILD_MACOSX_UB),ppc) + CC=gcc-3.3 + BASE_CFLAGS += -arch ppc -DSMP \ + -DMAC_OS_X_VERSION_MIN_REQUIRED=1020 -nostdinc \ + -F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \ + -I/Developer/SDKs/MacOSX10.2.8.sdk/usr/include/gcc/darwin/3.3 \ + -isystem /Developer/SDKs/MacOSX10.2.8.sdk/usr/include + # when using the 10.2 SDK we are not allowed the two-level namespace so + # in order to get the OpenAL dlopen() stuff to work without major + # modifications, the controversial -m linker flag must be used. this + # throws a ton of multiply defined errors which cannot be suppressed. + LDFLAGS += -arch ppc \ + -L/Developer/SDKs/MacOSX10.2.8.sdk/usr/lib/gcc/darwin/3.3 \ + -F/Developer/SDKs/MacOSX10.2.8.sdk/System/Library/Frameworks \ + -Wl,-syslibroot,/Developer/SDKs/MacOSX10.2.8.sdk,-m + ARCH=ppc + + # OS X 10.2 sdk lacks dlopen() so ded would need libSDL anyway + BUILD_SERVER=0 + + # because of a problem with linking on 10.2 this will generate multiply + # defined symbol errors. The errors can be turned into warnings with + # the -m linker flag, but you can't shut up the warnings + USE_OPENAL_DLOPEN=1 + else + ifeq ($(BUILD_MACOSX_UB),x86) + CC=gcc-4.0 + BASE_CFLAGS += -arch i386 -DSMP \ + -mmacosx-version-min=10.4 \ + -DMAC_OS_X_VERSION_MIN_REQUIRED=1040 -nostdinc \ + -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ + -I/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1/include \ + -isystem /Developer/SDKs/MacOSX10.4u.sdk/usr/include + LDFLAGS = -arch i386 -mmacosx-version-min=10.4 \ + -L/Developer/SDKs/MacOSX10.4u.sdk/usr/lib/gcc/i686-apple-darwin8/4.0.1 \ + -F/Developer/SDKs/MacOSX10.4u.sdk/System/Library/Frameworks \ + -Wl,-syslibroot,/Developer/SDKs/MacOSX10.4u.sdk + ARCH=x86 + BUILD_SERVER=0 + else + # for whatever reason using the headers in the MacOSX SDKs tend to throw + # errors even though they are identical to the system ones which don't + # therefore we shut up warning flags when running the universal build + # script as much as possible. + BASE_CFLAGS += -Wall -Wimplicit -Wstrict-prototypes + endif + endif + + ifeq ($(ARCH),ppc) + OPTIMIZE += -faltivec -O3 + endif + ifeq ($(ARCH),x86) + OPTIMIZE += -march=prescott -mfpmath=sse + # x86 vm will crash without -mstackrealign since MMX instructions will be + # used no matter what and they corrupt the frame pointer in VM calls + BASE_CFLAGS += -mstackrealign + endif + + BASE_CFLAGS += -fno-strict-aliasing -DMACOS_X -fno-common -pipe + + # Always include debug symbols...you can strip the binary later... + BASE_CFLAGS += -gfull + + ifeq ($(USE_OPENAL),1) + BASE_CFLAGS += -DUSE_OPENAL=1 + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LDFLAGS += -framework OpenAL + else + BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1 + endif + endif + + ifeq ($(USE_CURL),1) + BASE_CFLAGS += -DUSE_CURL=1 + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LDFLAGS += -lcurl + else + BASE_CFLAGS += -DUSE_CURL_DLOPEN=1 + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 + CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg + endif + + ifeq ($(USE_SDL),1) + BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -D_THREAD_SAFE=1 \ + -I$(SDLHDIR)/include + # We copy sdlmain before ranlib'ing it so that subversion doesn't think + # the file has been modified by each build. + LIBSDLMAIN=$(B)/libSDLmain.a + LIBSDLMAINSRC=$(LIBSDIR)/macosx/libSDLmain.a + CLIENT_LDFLAGS += -framework Cocoa -framework IOKit -framework OpenGL \ + $(LIBSDIR)/macosx/libSDL-1.2.0.dylib + else + # !!! FIXME: frameworks: OpenGL, Carbon, etc... + #CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lX11 -lXext -lXxf86dga -lXxf86vm + endif + + OPTIMIZE += -falign-loops=16 + + ifneq ($(HAVE_VM_COMPILED),true) + BASE_CFLAGS += -DNO_VM_COMPILED + endif + + DEBUG_CFLAGS = $(BASE_CFLAGS) -g -O0 + + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) + + SHLIBEXT=dylib + SHLIBCFLAGS=-fPIC -fno-common + SHLIBLDFLAGS=-dynamiclib $(LDFLAGS) + + NOTSHLIBCFLAGS=-mdynamic-no-pic + +else # ifeq darwin + + +############################################################################# +# SETUP AND BUILD -- MINGW32 +############################################################################# + +ifeq ($(PLATFORM),mingw32) + +ifndef WINDRES +WINDRES=windres +endif + + ARCH=x86 + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes + + ifeq ($(USE_OPENAL),1) + BASE_CFLAGS += -DUSE_OPENAL=1 -DUSE_OPENAL_DLOPEN=1 + endif + + ifeq ($(USE_CURL),1) + BASE_CFLAGS += -DUSE_CURL=1 + ifneq ($(USE_CURL_DLOPEN),1) + BASE_CFLAGS += -DCURL_STATICLIB + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 + endif + + OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer -falign-loops=2 \ + -funroll-loops -falign-jumps=2 -falign-functions=2 -fstrength-reduce + + HAVE_VM_COMPILED = true + + DEBUG_CFLAGS=$(BASE_CFLAGS) -g -O0 + + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) + + SHLIBEXT=dll + SHLIBCFLAGS= + SHLIBLDFLAGS=-shared $(LDFLAGS) + + BINEXT=.exe + + LDFLAGS= -mwindows -lwsock32 -lgdi32 -lwinmm -lole32 + CLIENT_LDFLAGS= + + ifeq ($(USE_CURL),1) + ifneq ($(USE_CURL_DLOPEN),1) + CLIENT_LDFLAGS += $(LIBSDIR)/win32/libcurl.a + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg + endif + + ifeq ($(ARCH),x86) + # build 32bit + BASE_CFLAGS += -m32 + LDFLAGS+=-m32 + endif + + BUILD_SERVER = 0 + BUILD_CLIENT_SMP = 0 + +else # ifeq mingw32 + +############################################################################# +# SETUP AND BUILD -- FREEBSD +############################################################################# + +ifeq ($(PLATFORM),freebsd) + + ifneq (,$(findstring alpha,$(shell uname -m))) + ARCH=axp + else #default to x86 + ARCH=x86 + endif #alpha test + + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ + -I/usr/X11R6/include + + DEBUG_CFLAGS=$(BASE_CFLAGS) -g + + ifeq ($(USE_OPENAL),1) + BASE_CFLAGS += -DUSE_OPENAL=1 + ifeq ($(USE_OPENAL_DLOPEN),1) + BASE_CFLAGS += -DUSE_OPENAL_DLOPEN=1 + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 + endif + + ifeq ($(USE_SDL),1) + BASE_CFLAGS += $(shell sdl11-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 + endif + + ifeq ($(ARCH),axp) + BASE_CFLAGS += -DNO_VM_COMPILED + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -funroll-loops \ + -fomit-frame-pointer -fexpensive-optimizations + else + ifeq ($(ARCH),x86) + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \ + -march=pentium -fomit-frame-pointer -pipe \ + -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ + -funroll-loops -fstrength-reduce + HAVE_VM_COMPILED=true + else + BASE_CFLAGS += -DNO_VM_COMPILED + endif + endif + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LDFLAGS=-lpthread + # don't need -ldl (FreeBSD) + LDFLAGS=-lm + + CLIENT_LDFLAGS = + + ifeq ($(USE_SDL),1) + CLIENT_LDFLAGS += $(shell sdl11-config --libs) + else + CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm + endif + + ifeq ($(USE_OPENAL),1) + ifneq ($(USE_OPENAL_DLOPEN),1) + CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal + endif + endif + + ifeq ($(USE_CODEC_VORBIS),1) + CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg + endif + + +else # ifeq freebsd + +############################################################################# +# SETUP AND BUILD -- NETBSD +############################################################################# + +ifeq ($(PLATFORM),netbsd) + + ifeq ($(shell uname -m),i386) + ARCH=x86 + endif + + LDFLAGS=-lm + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + THREAD_LDFLAGS=-lpthread + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes + DEBUG_CFLAGS=$(BASE_CFLAGS) -g + + ifneq ($(ARCH),x86) + BASE_CFLAGS += -DNO_VM_COMPILED + endif + + BUILD_CLIENT = 0 + BUILD_GAME_QVM = 0 + +else # ifeq netbsd + +############################################################################# +# SETUP AND BUILD -- IRIX +############################################################################# + +ifeq ($(PLATFORM),irix) + + ARCH=mips #default to MIPS + + BASE_CFLAGS=-Dstricmp=strcasecmp -Xcpluscomm -woff 1185 -mips3 \ + -nostdinc -I. -I$(ROOT)/usr/include -DNO_VM_COMPILED + RELEASE_CFLAGS=$(BASE_CFLAGS) -O3 + DEBUG_CFLAGS=$(BASE_CFLAGS) -g + + SHLIBEXT=so + SHLIBCFLAGS= + SHLIBLDFLAGS=-shared + + LDFLAGS=-ldl -lm + CLIENT_LDFLAGS=-L/usr/X11/$(LIB) -lGL -lX11 -lXext -lm + +else # ifeq IRIX + +############################################################################# +# SETUP AND BUILD -- SunOS +############################################################################# + +ifeq ($(PLATFORM),sunos) + + CC=gcc + INSTALL=ginstall + MKDIR=gmkdir + COPYDIR="/usr/local/share/games/tremulous" + + ifneq (,$(findstring i86pc,$(shell uname -m))) + ARCH=x86 + else #default to sparc + ARCH=sparc + endif + + ifneq ($(ARCH),x86) + ifneq ($(ARCH),sparc) + $(error arch $(ARCH) is currently not supported) + endif + endif + + + BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes -pipe + + ifeq ($(USE_SDL),1) + BASE_CFLAGS += -DUSE_SDL_SOUND=1 $(shell sdl-config --cflags) + else + BASE_CFLAGS += -I/usr/openwin/include + endif + + OPTIMIZE = -O3 -funroll-loops + + ifeq ($(ARCH),sparc) + OPTIMIZE = -O3 -falign-loops=2 \ + -falign-jumps=2 -falign-functions=2 -fstrength-reduce \ + -mtune=ultrasparc -mv8plus -mno-faster-structs \ + -funroll-loops + else + ifeq ($(ARCH),x86) + OPTIMIZE = -O3 -march=i586 -fomit-frame-pointer \ + -funroll-loops -falign-loops=2 -falign-jumps=2 \ + -falign-functions=2 -fstrength-reduce + HAVE_VM_COMPILED=true + BASE_CFLAGS += -m32 + LDFLAGS += -m32 + BASE_CFLAGS += -I/usr/X11/include/NVIDIA + endif + endif + + ifneq ($(HAVE_VM_COMPILED),true) + BASE_CFLAGS += -DNO_VM_COMPILED + endif + + DEBUG_CFLAGS = $(BASE_CFLAGS) -ggdb -O0 + + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG $(OPTIMIZE) + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared $(LDFLAGS) + + THREAD_LDFLAGS=-lpthread + LDFLAGS=-lsocket -lnsl -ldl -lm + + BOTCFLAGS=-O0 + + ifeq ($(USE_SDL),1) + CLIENT_LDFLAGS=$(shell sdl-config --libs) -L/usr/X11/lib -lGLU -lX11 -lXext + else + CLIENT_LDFLAGS=-L/usr/openwin/$(LIB) -L/usr/X11/lib -lGLU -lX11 -lXext + endif + +else # ifeq sunos + +############################################################################# +# SETUP AND BUILD -- GENERIC +############################################################################# + BASE_CFLAGS=-DNO_VM_COMPILED + DEBUG_CFLAGS=$(BASE_CFLAGS) -g + RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 + + SHLIBEXT=so + SHLIBCFLAGS=-fPIC + SHLIBLDFLAGS=-shared + +endif #Linux +endif #darwin +endif #mingw32 +endif #FreeBSD +endif #NetBSD +endif #IRIX +endif #SunOS + +TARGETS = + +ifneq ($(BUILD_GAME_SO),0) + TARGETS += \ + $(B)/base/game$(ARCH).$(SHLIBEXT) +endif + +ifneq ($(BUILD_GAME_QVM),0) + ifneq ($(CROSS_COMPILING),1) + TARGETS += \ + $(B)/base/vm/game.qvm + endif +endif + +ifeq ($(USE_CCACHE),1) + CC := ccache $(CC) +endif + +ifdef DEFAULT_BASEDIR + BASE_CFLAGS += -DDEFAULT_BASEDIR=\\\"$(DEFAULT_BASEDIR)\\\" +endif + +ifeq ($(USE_LOCAL_HEADERS),1) + BASE_CFLAGS += -DUSE_LOCAL_HEADERS=1 +endif + +ifeq ($(GENERATE_DEPENDENCIES),1) + BASE_CFLAGS += -MMD +endif + +ifeq ($(USE_SVN),1) + BASE_CFLAGS += -DSVN_VERSION=\\\"$(SVN_VERSION)\\\" +endif + +define DO_CC +@echo "CC $<" +@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -o $@ -c $< +endef + +define DO_SMP_CC +@echo "SMP_CC $<" +@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) -DSMP -o $@ -c $< +endef + +define DO_BOT_CC +@echo "BOT_CC $<" +@$(CC) $(NOTSHLIBCFLAGS) $(CFLAGS) $(BOTCFLAGS) -DBOTLIB -o $@ -c $< +endef + +ifeq ($(GENERATE_DEPENDENCIES),1) + DO_QVM_DEP=cat $(@:%.o=%.d) | sed -e 's/\.o/\.asm/g' >> $(@:%.o=%.d) +endif + +define DO_SHLIB_CC +@echo "SHLIB_CC $<" +@$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< +@$(DO_QVM_DEP) +endef + +define DO_AS +@echo "AS $<" +@$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< +endef + +define DO_DED_CC +@echo "DED_CC $<" +@$(CC) $(NOTSHLIBCFLAGS) -DDEDICATED $(CFLAGS) -o $@ -c $< +endef + +define DO_WINDRES +@echo "WINDRES $<" +@$(WINDRES) -i $< -o $@ +endef + + +############################################################################# +# MAIN TARGETS +############################################################################# + +default: release +all: debug release + +debug: + @$(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS)" + +release: + @$(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS)" + +# Create the build directories and tools, print out +# an informational message, then start building +targets: makedirs tools + @echo "" + @echo "Building Tremulous in $(B):" + @echo " CC: $(CC)" + @echo "" + @echo " CFLAGS:" + @for i in $(CFLAGS); \ + do \ + echo " $$i"; \ + done + @echo "" + @echo " Output:" + @for i in $(TARGETS); \ + do \ + echo " $$i"; \ + done + @echo "" + @$(MAKE) $(TARGETS) + +makedirs: + @if [ ! -d $(BUILD_DIR) ];then $(MKDIR) $(BUILD_DIR);fi + @if [ ! -d $(B) ];then $(MKDIR) $(B);fi + @if [ ! -d $(B)/base/ ];then $(MKDIR) $(B)/base/;fi + @if [ ! -d $(B)/base/cgame ];then $(MKDIR) $(B)/base/cgame;fi + @if [ ! -d $(B)/base/game ];then $(MKDIR) $(B)/base/game;fi + @if [ ! -d $(B)/base/ui ];then $(MKDIR) $(B)/base/ui;fi + @if [ ! -d $(B)/base/qcommon ];then $(MKDIR) $(B)/base/qcommon;fi + @if [ ! -d $(B)/base/vm ];then $(MKDIR) $(B)/base/vm;fi + +############################################################################# +# QVM BUILD TOOLS +############################################################################# + +Q3LCC=$(TOOLSDIR)/q3lcc$(BINEXT) +Q3ASM=$(TOOLSDIR)/q3asm$(BINEXT) + +ifeq ($(CROSS_COMPILING),1) +tools: + @echo QVM tools not built when cross-compiling +else +tools: + $(MAKE) -C $(TOOLSDIR)/lcc install + $(MAKE) -C $(TOOLSDIR)/asm install +endif + +define DO_Q3LCC +@echo "Q3LCC $<" +@$(Q3LCC) -o $@ $< +endef + +############################################################################# +## TREMULOUS GAME +############################################################################# + +GOBJ_ = \ + $(B)/base/game/g_main.o \ + $(B)/base/game/bg_misc.o \ + $(B)/base/game/bg_pmove.o \ + $(B)/base/game/bg_slidemove.o \ + $(B)/base/game/g_mem.o \ + $(B)/base/game/g_active.o \ + $(B)/base/game/g_client.o \ + $(B)/base/game/g_cmds.o \ + $(B)/base/game/g_combat.o \ + $(B)/base/game/g_physics.o \ + $(B)/base/game/g_buildable.o \ + $(B)/base/game/g_misc.o \ + $(B)/base/game/g_missile.o \ + $(B)/base/game/g_mover.o \ + $(B)/base/game/g_session.o \ + $(B)/base/game/g_spawn.o \ + $(B)/base/game/g_svcmds.o \ + $(B)/base/game/g_target.o \ + $(B)/base/game/g_team.o \ + $(B)/base/game/g_trigger.o \ + $(B)/base/game/g_utils.o \ + $(B)/base/game/g_maprotation.o \ + $(B)/base/game/g_ptr.o \ + $(B)/base/game/g_weapon.o \ + $(B)/base/game/g_admin.o \ + \ + $(B)/base/qcommon/q_math.o \ + $(B)/base/qcommon/q_shared.o + +GOBJ = $(GOBJ_) $(B)/base/game/g_syscalls.o +GVMOBJ = $(GOBJ_:%.o=%.asm) $(B)/base/game/bg_lib.asm + +$(B)/base/game$(ARCH).$(SHLIBEXT) : $(GOBJ) + @echo "LD $@" + @$(CC) $(SHLIBLDFLAGS) -o $@ $(GOBJ) + +$(B)/base/vm/game.qvm: $(GVMOBJ) $(GDIR)/g_syscalls.asm + @echo "Q3ASM $@" + @$(Q3ASM) -o $@ $(GVMOBJ) $(GDIR)/g_syscalls.asm + + +############################################################################# +## GAME MODULE RULES +############################################################################# + +$(B)/base/game/%.o: $(GDIR)/%.c + $(DO_SHLIB_CC) + +$(B)/base/game/%.asm: $(GDIR)/%.c + $(DO_Q3LCC) + +$(B)/base/qcommon/%.o: $(CMDIR)/%.c + $(DO_SHLIB_CC) + +$(B)/base/qcommon/%.asm: $(CMDIR)/%.c + $(DO_Q3LCC) + + +############################################################################# +# MISC +############################################################################# + +clean: clean-debug clean-release + @$(MAKE) clean2 + +clean2: + @echo "CLEAN $(B)" + @if [ -d $(B) ];then (find $(B) -name '*.d' -exec rm {} \;)fi + @rm -f $(GOBJ) $(CGOBJ) $(UIOBJ) \ + $(GVMOBJ) $(CGVMOBJ) $(UIVMOBJ) + @rm -f $(TARGETS) + +clean-debug: + @$(MAKE) clean2 B=$(BD) + +clean-release: + @$(MAKE) clean2 B=$(BR) + +toolsclean: + @$(MAKE) -C $(TOOLSDIR)/asm clean uninstall + @$(MAKE) -C $(TOOLSDIR)/lcc clean uninstall + +distclean: clean toolsclean + @rm -rf $(BUILD_DIR) + +dist: + rm -rf tremulous-$(SVN_VERSION) + svn export . tremulous-$(SVN_VERSION) + tar --owner=root --group=root --force-local -cjf tremulous-$(SVN_VERSION).tar.bz2 tremulous-$(SVN_VERSION) + rm -rf tremulous-$(SVN_VERSION) + +############################################################################# +# DEPENDENCIES +############################################################################# + +D_FILES=$(shell find . -name '*.d') + +ifneq ($(strip $(D_FILES)),) + include $(D_FILES) +endif + +.PHONY: all clean clean2 clean-debug clean-release \ + debug default dist distclean makedirs release \ + targets tools toolsclean -- cgit