From b4f7bd74f46219909dcb116d4448a378edc405b7 Mon Sep 17 00:00:00 2001 From: Theriaca Date: Sat, 26 Jan 2019 07:19:44 +0100 Subject: rewrite and optimize G_OverflowCredits() - now always prioritizes poor players - synchronizes PERS_CREDIT once per loop, instead of constantly additionally, rename: - G_AddCreditToClient -> G_AddFundsToClient - G_OverflowCredits -> G_OverflowFunds - 'credit(s)' parameters -> 'funds' --- src/game/g_buildable.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/game/g_buildable.c') diff --git a/src/game/g_buildable.c b/src/game/g_buildable.c index f39dbd7..2e01960 100644 --- a/src/game/g_buildable.c +++ b/src/game/g_buildable.c @@ -725,9 +725,9 @@ void ASpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int if( attacker->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS ) { if( self->s.modelindex == BA_A_OVERMIND ) - G_AddCreditToClient( attacker->client, OVERMIND_VALUE, qtrue ); + G_AddFundsToClient( attacker->client, OVERMIND_VALUE, qtrue ); else if( self->s.modelindex == BA_A_SPAWN ) - G_AddCreditToClient( attacker->client, ASPAWN_VALUE, qtrue ); + G_AddFundsToClient( attacker->client, ASPAWN_VALUE, qtrue ); } else { @@ -2702,9 +2702,9 @@ void HSpawn_Die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int if( attacker->client->ps.stats[ STAT_PTEAM ] == PTE_ALIENS ) { if( self->s.modelindex == BA_H_REACTOR ) - G_AddCreditToClient( attacker->client, REACTOR_VALUE, qtrue ); + G_AddFundsToClient( attacker->client, REACTOR_VALUE, qtrue ); else if( self->s.modelindex == BA_H_SPAWN ) - G_AddCreditToClient( attacker->client, HSPAWN_VALUE, qtrue ); + G_AddFundsToClient( attacker->client, HSPAWN_VALUE, qtrue ); } else { -- cgit