From ecdfd00b5bff42afacd4f5267bdef9ae61bfc154 Mon Sep 17 00:00:00 2001 From: /dev/humancontroller Date: Thu, 13 Apr 2017 11:30:00 +0000 Subject: implement g_gradualFreeFunds: give free funds to each player every 2 minutes, regardless of kills and deaths --- src/game/g_combat.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/g_combat.c') diff --git a/src/game/g_combat.c b/src/game/g_combat.c index 0622ad8..4cf2722 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -288,7 +288,8 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int { AddScore( attacker, 1 ); - attacker->client->lastKillTime = level.time; + if( !g_gradualFreeFunds.integer ) + attacker->client->pers.lastFreekillTime = level.time; attacker->client->pers.statscounters.kills++; attacker->client->pers.karma += 50; if( attacker->client->pers.teamSelection == PTE_ALIENS ) -- cgit