From 1c2435ce13828d7b90c939aa48a6a89ed5b5cc5f Mon Sep 17 00:00:00 2001 From: /dev/humancontroller Date: Sat, 15 Apr 2017 16:35:26 +0200 Subject: fix unlagged not being used at all for overly large latencies --- src/game/g_active.c | 34 ++++++++++++++++------------------ 1 file changed, 16 insertions(+), 18 deletions(-) (limited to 'src/game') diff --git a/src/game/g_active.c b/src/game/g_active.c index 2c18f00..5b167a5 100644 --- a/src/game/g_active.c +++ b/src/game/g_active.c @@ -1313,10 +1313,10 @@ void G_UnlaggedCalc( int time, gentity_t *rewindEnt ) { int i = 0; gentity_t *ent; - int startIndex = level.unlaggedIndex; - int stopIndex = -1; - int frameMsec = 0; - float lerp = 0.5f; + int startIndex; + int stopIndex; + int frameMsec; + float lerp; if( !g_unlagged.integer ) return; @@ -1328,13 +1328,18 @@ void G_UnlaggedCalc( int time, gentity_t *rewindEnt ) ent->client->unlaggedCalc.used = qfalse; } - for( i = 0; i < MAX_UNLAGGED_MARKERS; i++ ) + // client is on the current frame, no need for unlagged + if( level.unlaggedTimes[ level.unlaggedIndex ] <= time ) + return; + + startIndex = level.unlaggedIndex; + for( i = 1; i < MAX_UNLAGGED_MARKERS; i++ ) { - if( level.unlaggedTimes[ startIndex ] <= time ) - break; stopIndex = startIndex; if( --startIndex < 0 ) startIndex = MAX_UNLAGGED_MARKERS - 1; + if( level.unlaggedTimes[ startIndex ] <= time ) + break; } if( i == MAX_UNLAGGED_MARKERS ) { @@ -1342,18 +1347,11 @@ void G_UnlaggedCalc( int time, gentity_t *rewindEnt ) // just use the oldest marker with no lerping lerp = 0.0f; } - - // client is on the current frame, no need for unlagged - if( stopIndex == -1 ) - return; - - // lerp between two markers - frameMsec = level.unlaggedTimes[ stopIndex ] - - level.unlaggedTimes[ startIndex ]; - if( frameMsec > 0 ) + else { - lerp = ( float )( time - level.unlaggedTimes[ startIndex ] ) - / ( float )frameMsec; + // lerp between two markers + frameMsec = level.unlaggedTimes[ stopIndex ] - level.unlaggedTimes[ startIndex ]; + lerp = ( float )( time - level.unlaggedTimes[ startIndex ] ) / ( float )frameMsec; } for( i = 0; i < level.maxclients; i++ ) -- cgit