From 5a85e81685300e2299dabfeb25d513b99df471be Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 6 Sep 2013 22:40:51 +0200 Subject: Initial commit --- assets/models/players/human_base/locdamage.cfg | 60 ++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100755 assets/models/players/human_base/locdamage.cfg (limited to 'assets/models/players/human_base') diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg new file mode 100755 index 0000000..3beeb16 --- /dev/null +++ b/assets/models/players/human_base/locdamage.cfg @@ -0,0 +1,60 @@ +// These regions must cover the entire body and cannot overlap otherwise +// the non-locational damage calculation will not be correct! + +{ + name "legs" + minHeight 0.0 + maxHeight 0.5 + minAngle 0 + maxAngle 360 + modifier 0.5 +} + +{ + name "torso" + minHeight 0.5 + maxHeight 0.8 + minAngle 0 + maxAngle 360 + modifier 1.0 +} + +{ + name "head" + minHeight 0.8 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.5 +} + +{ + name "legs crouch" + minHeight 0.0 + maxHeight 0.3 + minAngle 0 + maxAngle 360 + modifier 0.5 + crouch +} + +{ + name "torso crouch" + minHeight 0.3 + maxHeight 0.7 + minAngle 0 + maxAngle 360 + modifier 1.0 + crouch +} + +{ + name "head crouch" + minHeight 0.7 + maxHeight 1.0 + minAngle 0 + maxAngle 360 + modifier 1.5 + crouch +} + -- cgit