From 243e5506e880f4338f185492e2ca1aebb4b1323d Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 6 Sep 2013 23:21:19 +0200 Subject: Add the remaining Cuboid 0.1.0 assets --- assets/models/weapons/flamer/fireloop_quieter.wav | Bin 0 -> 107226 bytes assets/models/weapons/flamer/weapon.cfg | 20 ++++++++++++++++++++ assets/models/weapons/level2upg/weapon.cfg | 3 ++- assets/models/weapons/level2upg/zap1.wav | Bin 0 -> 24740 bytes assets/models/weapons/level2upg/zap_continuous.wav | Bin 0 -> 365794 bytes assets/models/weapons/level4/weapon.cfg | 12 ++++++++++++ 6 files changed, 34 insertions(+), 1 deletion(-) create mode 100644 assets/models/weapons/flamer/fireloop_quieter.wav create mode 100644 assets/models/weapons/flamer/weapon.cfg mode change 100755 => 100644 assets/models/weapons/level2upg/weapon.cfg create mode 100644 assets/models/weapons/level2upg/zap1.wav create mode 100644 assets/models/weapons/level2upg/zap_continuous.wav mode change 100755 => 100644 assets/models/weapons/level4/weapon.cfg (limited to 'assets/models/weapons') diff --git a/assets/models/weapons/flamer/fireloop_quieter.wav b/assets/models/weapons/flamer/fireloop_quieter.wav new file mode 100644 index 0000000..3bff2c8 Binary files /dev/null and b/assets/models/weapons/flamer/fireloop_quieter.wav differ diff --git a/assets/models/weapons/flamer/weapon.cfg b/assets/models/weapons/flamer/weapon.cfg new file mode 100644 index 0000000..8b2704c --- /dev/null +++ b/assets/models/weapons/flamer/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/flamer/flamer.md3 +icon icons/iconw_flamer +crosshair 64 gfx/2d/crosshair-flamer_s + +primary +{ + missileSound models/weapons/flamer/fireloop_quieter.wav + firingSound models/weapons/flamer/fireloop.wav + + flashDlightColor 0.25 0.1 0.0 + continuousFlash + + missileDlightColor 0.25 0.1 0.0 + missileDlight 200 + + impactMark 32 gfx/marks/burn_mrk + impactSound 0 models/weapons/flamer/fireimpc.wav + + muzzleParticleSystem models/weapons/flamer/muzzlePS +} diff --git a/assets/models/weapons/level2upg/weapon.cfg b/assets/models/weapons/level2upg/weapon.cfg old mode 100755 new mode 100644 index 7a1f26c..5a7d6d4 --- a/assets/models/weapons/level2upg/weapon.cfg +++ b/assets/models/weapons/level2upg/weapon.cfg @@ -12,7 +12,8 @@ primary secondary { - flashSound 0 models/weapons/level2upg/electric.wav + flashSound 0 models/weapons/level2upg/zap1.wav + firingSound models/weapons/level2upg/zap_continuous.wav impactMark 24 gfx/marks/plasma_mrk } diff --git a/assets/models/weapons/level2upg/zap1.wav b/assets/models/weapons/level2upg/zap1.wav new file mode 100644 index 0000000..0284f1d Binary files /dev/null and b/assets/models/weapons/level2upg/zap1.wav differ diff --git a/assets/models/weapons/level2upg/zap_continuous.wav b/assets/models/weapons/level2upg/zap_continuous.wav new file mode 100644 index 0000000..ab08b8c Binary files /dev/null and b/assets/models/weapons/level2upg/zap_continuous.wav differ diff --git a/assets/models/weapons/level4/weapon.cfg b/assets/models/weapons/level4/weapon.cfg old mode 100755 new mode 100644 index b890af1..1a44de0 --- a/assets/models/weapons/level4/weapon.cfg +++ b/assets/models/weapons/level4/weapon.cfg @@ -9,3 +9,15 @@ primary impactFleshSound 0 models/weapons/level4/impactflesh0.wav alwaysImpact } + +tertiary +{ + flashSound 0 models/weapons/level3upg/flash0.wav + + missileModel models/weapons/level3upg/missile.md3 + missileSound models/weapons/level3upg/missile.wav + + impactMark 30 gfx/marks/bullet_mrk + impactSound 0 models/weapons/rifle/ricochet0.wav + impactParticleSystem models/weapons/level3upg/impactPS +} -- cgit