From 5b6289ef53d06d005e94b20b3d45f7726588de99 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sat, 7 Sep 2013 20:16:57 +0200 Subject: 0.1.1 and asset cleanup --- assets/models/buildables/acid_tube/animation.cfg | 15 ------ assets/models/buildables/barricade/animation.cfg | 17 ------- assets/models/buildables/medistat/animation.cfg | 18 ------- assets/models/buildables/mgturret/animation.cfg | 15 ------ assets/models/buildables/repeater/animation.cfg | 15 ------ assets/models/buildables/tesla/animation.cfg | 15 ------ assets/models/players/human_base/locdamage.cfg | 60 ------------------------ assets/models/players/human_bsuit/locdamage.cfg | 29 ------------ assets/models/players/level1/animation.cfg | 48 ------------------- assets/models/weapons/abuild/weapon.cfg | 11 ----- assets/models/weapons/abuildupg/weapon.cfg | 19 -------- assets/models/weapons/lcannon/weapon.cfg | 33 ------------- assets/models/weapons/level0/weapon.cfg | 9 ---- assets/models/weapons/level1/weapon.cfg | 11 ----- assets/models/weapons/level1upg/weapon.cfg | 17 ------- assets/models/weapons/level2/weapon.cfg | 11 ----- assets/models/weapons/level3/weapon.cfg | 16 ------- assets/models/weapons/level3upg/weapon.cfg | 28 ----------- assets/models/weapons/mdriver/weapon.cfg | 12 ----- assets/models/weapons/prifle/weapon.cfg | 17 ------- assets/models/weapons/psaw/weapon.cfg | 13 ----- 21 files changed, 429 deletions(-) delete mode 100755 assets/models/buildables/acid_tube/animation.cfg delete mode 100755 assets/models/buildables/barricade/animation.cfg delete mode 100755 assets/models/buildables/medistat/animation.cfg delete mode 100755 assets/models/buildables/mgturret/animation.cfg delete mode 100755 assets/models/buildables/repeater/animation.cfg delete mode 100755 assets/models/buildables/tesla/animation.cfg delete mode 100755 assets/models/players/human_base/locdamage.cfg delete mode 100755 assets/models/players/human_bsuit/locdamage.cfg delete mode 100755 assets/models/players/level1/animation.cfg delete mode 100755 assets/models/weapons/abuild/weapon.cfg delete mode 100755 assets/models/weapons/abuildupg/weapon.cfg delete mode 100755 assets/models/weapons/lcannon/weapon.cfg delete mode 100755 assets/models/weapons/level0/weapon.cfg delete mode 100755 assets/models/weapons/level1/weapon.cfg delete mode 100755 assets/models/weapons/level1upg/weapon.cfg delete mode 100755 assets/models/weapons/level2/weapon.cfg delete mode 100755 assets/models/weapons/level3/weapon.cfg delete mode 100755 assets/models/weapons/level3upg/weapon.cfg delete mode 100755 assets/models/weapons/mdriver/weapon.cfg delete mode 100755 assets/models/weapons/prifle/weapon.cfg delete mode 100755 assets/models/weapons/psaw/weapon.cfg (limited to 'assets/models') diff --git a/assets/models/buildables/acid_tube/animation.cfg b/assets/models/buildables/acid_tube/animation.cfg deleted file mode 100755 index 19f616e..0000000 --- a/assets/models/buildables/acid_tube/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//acid tube -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT2 -12 1 0 24 // IDLE1 -0 0 0 0 // IDLE2 -0 0 0 0 // IDLE3 -13 19 0 24 // ATTACK1 -0 0 0 1 // ATTACK2 -0 0 0 1 // SPAWN1 -0 0 0 1 // SPAWN2 -12 8 0 12 // PAIN1 -0 0 0 1 // PAIN2 -0 -12 0 16 // DESTROY -12 0 0 12 // DESTROY2 -0 1 1 1 // DESTROYED diff --git a/assets/models/buildables/barricade/animation.cfg b/assets/models/buildables/barricade/animation.cfg deleted file mode 100755 index b4703ea..0000000 --- a/assets/models/buildables/barricade/animation.cfg +++ /dev/null @@ -1,17 +0,0 @@ -//barricade -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT1 -12 1 1 24 // IDLE1 -0 0 0 24 // IDLE2 -0 0 0 0 // IDLE3 -39 9 0 48 // ATTACK1 (shrink) -39 -9 0 48 // ATTACK2 (unshrink) -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -12 12 0 24 // PAIN1 -48 1 0 24 // PAIN2 -36 12 0 24 // DESTROY -0 0 0 0 // DESTROY2 -48 1 1 1 // DEAD - -//12 frames for each pain, 6 going down 6 going up diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg deleted file mode 100755 index 5a5ab0f..0000000 --- a/assets/models/buildables/medistat/animation.cfg +++ /dev/null @@ -1,18 +0,0 @@ -//medistation -0 8 0 24 // CONSTRUCT -0 8 0 24 // CONSTRUCT -8 19 19 12 // IDLE -32 1 1 1 // IDLE2-HEAL -0 1 1 1 // IDLE3-NOPOWER -27 6 0 24 // ATTACK1-HEAL -0 0 0 0 // ATTACK2 -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -0 0 0 0 // PAIN1 -0 0 0 0 // PAIN2 -33 1 0 5 // DESTROY -0 0 0 0 // DESTROY2 -33 1 1 1 // DEAD - -//attack is the heal activate -//idle2 is the heal idle diff --git a/assets/models/buildables/mgturret/animation.cfg b/assets/models/buildables/mgturret/animation.cfg deleted file mode 100755 index 7b80fb7..0000000 --- a/assets/models/buildables/mgturret/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//mgturret -0 1 0 1 // CONSTRUCT1 -0 1 0 1 // CONSTRUCT1 -0 1 1 1 // IDLE1 -0 1 1 1 // IDLE2 -0 1 1 1 // IDLE3-NOPOWER -1 1 0 10 // ATTACK1 -0 1 0 0 // ATTACK2 -0 1 0 0 // SPAWN1 -0 1 0 0 // SPAWN2 -0 1 0 0 // PAIN1 -0 1 0 0 // PAIN2 -0 1 0 1 // DESTROY1 -0 1 0 0 // DESTROY2 -0 1 1 1 // DEAD diff --git a/assets/models/buildables/repeater/animation.cfg b/assets/models/buildables/repeater/animation.cfg deleted file mode 100755 index fdfdb65..0000000 --- a/assets/models/buildables/repeater/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -//repeater -0 12 0 24 // CONSTRUCT1 -0 12 0 24 // CONSTRUCT1 -12 24 24 36 // IDLE1 -0 0 0 0 // IDLE2 -12 24 24 6 // IDLE3-NOPOWER -0 0 0 0 // ATTACK1 -0 0 0 0 // ATTACK2 -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -0 0 0 0 // PAIN1 -0 0 0 0 // PAIN2 -37 1 0 5 // DESTROY -0 0 0 0 // DESTROY2 -37 1 1 1 // DEAD diff --git a/assets/models/buildables/tesla/animation.cfg b/assets/models/buildables/tesla/animation.cfg deleted file mode 100755 index 2c3f1d9..0000000 --- a/assets/models/buildables/tesla/animation.cfg +++ /dev/null @@ -1,15 +0,0 @@ -// tesla -0 8 0 12 // CONSTRUCT1 -0 8 0 12 // CONSTRUCT1 -8 24 24 24 // IDLE1 -0 0 0 0 // IDLE2 -32 1 1 1 // IDLE3-NOPOWER -0 0 0 0 // ATTACK1 -0 0 0 0 // ATTACK2 -0 0 0 0 // SPAWN1 -0 0 0 0 // SPAWN2 -0 0 0 0 // PAIN1 -0 0 0 0 // PAIN2 -32 2 0 12 // DESTROY1 -0 0 0 0 // DESTROY2 -34 1 1 1 // DESTROYED diff --git a/assets/models/players/human_base/locdamage.cfg b/assets/models/players/human_base/locdamage.cfg deleted file mode 100755 index 3beeb16..0000000 --- a/assets/models/players/human_base/locdamage.cfg +++ /dev/null @@ -1,60 +0,0 @@ -// These regions must cover the entire body and cannot overlap otherwise -// the non-locational damage calculation will not be correct! - -{ - name "legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.5 -} - -{ - name "torso" - minHeight 0.5 - maxHeight 0.8 - minAngle 0 - maxAngle 360 - modifier 1.0 -} - -{ - name "head" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 -} - -{ - name "legs crouch" - minHeight 0.0 - maxHeight 0.3 - minAngle 0 - maxAngle 360 - modifier 0.5 - crouch -} - -{ - name "torso crouch" - minHeight 0.3 - maxHeight 0.7 - minAngle 0 - maxAngle 360 - modifier 1.0 - crouch -} - -{ - name "head crouch" - minHeight 0.7 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 - crouch -} - diff --git a/assets/models/players/human_bsuit/locdamage.cfg b/assets/models/players/human_bsuit/locdamage.cfg deleted file mode 100755 index a2ed6d9..0000000 --- a/assets/models/players/human_bsuit/locdamage.cfg +++ /dev/null @@ -1,29 +0,0 @@ -// These regions must cover the entire body and cannot overlap otherwise -// the non-locational damage calculation will not be correct! - -{ - name "legs" - minHeight 0.0 - maxHeight 0.5 - minAngle 0 - maxAngle 360 - modifier 0.5 -} - -{ - name "torso" - minHeight 0.5 - maxHeight 0.8 - minAngle 0 - maxAngle 360 - modifier 1.0 -} - -{ - name "head" - minHeight 0.8 - maxHeight 1.0 - minAngle 0 - maxAngle 360 - modifier 1.5 -} diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg deleted file mode 100755 index 1c474f9..0000000 --- a/assets/models/players/level1/animation.cfg +++ /dev/null @@ -1,48 +0,0 @@ -// animation config file -// Tremulous: level1 alien - -sex n - -// first frame, num frames, looping frames, frames per second - -footsteps none - -nonsegmented - -0 40 40 30 //NSPA_STAND - -41 141 0 60 //NSPA_GESTURE - -182 31 31 30 //NSPA_WALK -182 31 31 60 //NSPA_RUN -182 -31 31 60 //NSPA_RUNBACK - -0 0 0 30 //NSPA_CHARGE - -213 31 31 60 //NSPA_RUNLEFT -213 31 31 30 //NSPA_WALKLEFT -244 31 31 60 //NSPA_RUNRIGHT -244 31 31 30 //NSPA_WALKRIGHT - -182 31 31 30 //NSPA_SWIM - -275 41 20 30 //NSPA_JUMP -316 20 0 30 //NSPA_LAND -275 41 20 30 //NSPA_JUMPBACK -316 20 0 30 //NSPA_LANDBACK - -182 31 31 30 //NSPA_TURN - -336 31 0 30 //NSPA_ATTACK1 -336 31 0 30 //NSPA_ATTACK2 -336 31 0 30 //NSPA_ATTACK3 - -367 11 0 30 //NSPA_PAIN1 -367 11 0 30 //NSPA_PAIN2 - -378 41 0 30 //NSPA_DEATH1 -418 1 0 30 //NSPA_DEAD1 -378 41 0 30 //NSPA_DEATH2 -418 1 0 30 //NSPA_DEAD2 -378 41 0 30 //NSPA_DEATH3 -418 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg deleted file mode 100755 index 46cfdaa..0000000 --- a/assets/models/weapons/abuild/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_builder - -secondary -{ - flashSound 0 models/weapons/abuildupg/flash0.wav - impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg deleted file mode 100755 index 0646359..0000000 --- a/assets/models/weapons/abuildupg/weapon.cfg +++ /dev/null @@ -1,19 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_builder - -secondary -{ - flashSound 0 models/weapons/abuildupg/flash0.wav - impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav - alwaysImpact -} - -tertiary -{ - missileModel models/weapons/level3upg/missile.md3 - - impactMark 64 creep - impactSound 0 sound/misc/organic_bounce.wav -} diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg deleted file mode 100755 index be3ae30..0000000 --- a/assets/models/weapons/lcannon/weapon.cfg +++ /dev/null @@ -1,33 +0,0 @@ -weaponModel models/weapons/lcannon/lcannon.md3 -icon icons/iconw_lucifer -crosshair 48 gfx/2d/crosshair-lcannon_s -idleSound models/weapons/lcannon/idle.wav - -primary -{ - missileSprite 16 gfx/lcannon/primary - missileSpriteCharge 0.25 - missileSound models/weapons/lcannon/missle.wav - missileParticleSystem models/weapons/lcannon/missilePS - - flashDlightColor 1.0 1.0 0.0 - flashSound 0 models/weapons/lcannon/flash0.wav - - impactMark 32 gfx/marks/bullet_mrk - impactSound 0 models/weapons/lcannon/impact0.wav - impactParticleSystem models/weapons/lcannon/impactPS -} - -secondary -{ - missileSprite 16 gfx/lcannon/primary - missileSound models/weapons/lcannon/missle.wav - missileParticleSystem models/weapons/lcannon/secondaryMissilePS - - flashDlightColor 1.0 1.0 0.0 - flashSound 0 models/weapons/lcannon/flash0.wav - - impactMark 8 gfx/marks/bullet_mrk - impactSound 0 models/weapons/lcannon/impact0.wav - impactParticleSystem models/weapons/lcannon/secondaryImpactPS -} diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg deleted file mode 100755 index 2e52551..0000000 --- a/assets/models/weapons/level0/weapon.cfg +++ /dev/null @@ -1,9 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev0 - -primary -{ - flashSound 0 models/weapons/level0/flash0.wav -} diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg deleted file mode 100755 index 5932283..0000000 --- a/assets/models/weapons/level1/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev1 - -primary -{ - flashSound 0 models/weapons/level1/flash0.wav - impactFleshSound 0 models/weapons/level1/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg deleted file mode 100755 index 5b60e8c..0000000 --- a/assets/models/weapons/level1upg/weapon.cfg +++ /dev/null @@ -1,17 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev1 - -primary -{ - flashSound 0 models/weapons/level1/flash0.wav - impactFleshSound 0 models/weapons/level1/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level1upg/gas.wav - muzzleParticleSystem models/weapons/level1upg/muzzlePS -} diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg deleted file mode 100755 index 927a731..0000000 --- a/assets/models/weapons/level2/weapon.cfg +++ /dev/null @@ -1,11 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev2 - -primary -{ - flashSound 0 models/weapons/level2/flash0.wav - impactFleshSound 0 models/weapons/level2/impactflesh0.wav - alwaysImpact -} diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg deleted file mode 100755 index faa2c18..0000000 --- a/assets/models/weapons/level3/weapon.cfg +++ /dev/null @@ -1,16 +0,0 @@ -disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s - -icon icons/icona_lev3 - -primary -{ - flashSound 0 models/weapons/level3/flash0.wav - impactFleshSound 0 models/weapons/level3/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level3/pounce.wav -} diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg deleted file mode 100755 index 51192f7..0000000 --- a/assets/models/weapons/level3upg/weapon.cfg +++ /dev/null @@ -1,28 +0,0 @@ -disableIn3rdPerson - -icon icons/icona_lev3 -crosshair 15 gfx/2d/crosshair-alien_s - -primary -{ - flashSound 0 models/weapons/level3/flash0.wav - impactFleshSound 0 models/weapons/level3/impactflesh0.wav - alwaysImpact -} - -secondary -{ - flashSound 0 models/weapons/level3/pounce.wav -} - -tertiary -{ - flashSound 0 models/weapons/level3upg/flash0.wav - - missileModel models/weapons/level3upg/missile.md3 - missileSound models/weapons/level3upg/missile.wav - - impactMark 30 gfx/marks/bullet_mrk - impactSound 0 models/weapons/rifle/ricochet0.wav - impactParticleSystem models/weapons/level3upg/impactPS -} diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg deleted file mode 100755 index 938e7ae..0000000 --- a/assets/models/weapons/mdriver/weapon.cfg +++ /dev/null @@ -1,12 +0,0 @@ -weaponModel models/weapons/mdriver/mdriver.md3 -icon icons/iconw_driver -crosshair 24 gfx/2d/crosshair-mdriver_s - -primary -{ - flashDlightColor 0.0 1.0 0.0 - flashSound 0 models/weapons/mdriver/flash0.wav - - impactMark 6 gfx/marks/bullet_mrk - impactParticleSystem models/weapons/mdriver/impactPS -} diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg deleted file mode 100755 index ca99f4f..0000000 --- a/assets/models/weapons/prifle/weapon.cfg +++ /dev/null @@ -1,17 +0,0 @@ -weaponModel models/weapons/prifle/prifle.md3 -icon icons/iconw_pulse -crosshair 24 gfx/2d/crosshair-prifle_s - -primary -{ - missileSprite 3 gfx/prifle/red_blob - missileTrailSystem models/weapons/prifle/missileTS - - flashDlightColor 1.0 0.0 0.0 - flashSound 0 models/weapons/prifle/flash0.wav - - impactMark 16 gfx/marks/bullet_mrk - impactParticleSystem models/weapons/prifle/impactPS - impactSound 0 models/weapons/prifle/impact0.wav - alwaysImpact -} diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg deleted file mode 100755 index 7b87940..0000000 --- a/assets/models/weapons/psaw/weapon.cfg +++ /dev/null @@ -1,13 +0,0 @@ -weaponModel models/weapons/psaw/psaw.md3 -icon icons/iconw_saw -idleSound models/weapons/psaw/idle.wav -crosshair 24 gfx/2d/crosshair-psaw - -primary -{ - flashDlightColor 1.0 1.0 1.0 - firingSound models/weapons/psaw/firing.wav - - impactParticleSystem models/weapons/psaw/impactPS - alwaysImpact -} \ No newline at end of file -- cgit