From dac3d3127fc94231bdde0c0822bb12de01e9e836 Mon Sep 17 00:00:00 2001 From: enneract Date: Tue, 25 Feb 2014 13:03:43 +0100 Subject: 0.1.7 --- assets/models/buildables/capbank/animation.cfg | 14 ++++++ assets/models/buildables/capbank/capbank.jpg | Bin 0 -> 81251 bytes assets/models/buildables/capbank/capbank.md3 | Bin 0 -> 21428 bytes .../models/buildables/capbank/capbank_lights.jpg | Bin 0 -> 15703 bytes assets/models/buildables/medistat/animation.cfg | 18 ++++++++ assets/models/buildables/refinery/animation.cfg | 15 +++++++ assets/models/buildables/refinery/refinery.jpg | Bin 0 -> 48604 bytes assets/models/buildables/refinery/refinery.md3 | Bin 0 -> 240204 bytes assets/models/buildables/rtg/animation.cfg | 14 ++++++ assets/models/buildables/rtg/rtg.jpg | Bin 0 -> 182743 bytes assets/models/buildables/rtg/rtg.md3 | Bin 0 -> 6404 bytes assets/models/cuboid/concrete/concrete.jpg | Bin 15999 -> 237950 bytes assets/models/cuboid/cracks.tga | Bin 0 -> 85188 bytes assets/models/cuboid/cracks_0.jpg | Bin 3196 -> 0 bytes assets/models/cuboid/cracks_1.jpg | Bin 10416 -> 0 bytes assets/models/cuboid/cracks_2.jpg | Bin 16116 -> 0 bytes assets/models/cuboid/glass/glass.jpg | Bin 4467 -> 59342 bytes assets/models/cuboid/ladder/test.tga | Bin 0 -> 114412 bytes assets/models/cuboid/organic/fragment.tga | Bin 65437 -> 42327 bytes assets/models/cuboid/organic/organic.jpg | Bin 4537 -> 305082 bytes assets/models/cuboid/organic/organic_fx.jpg | Bin 4467 -> 454502 bytes assets/models/cuboid/slime/fragment.tga | Bin 40464 -> 65482 bytes assets/models/cuboid/slime/slime.jpg | Bin 6958 -> 614949 bytes assets/models/players/builder/animation.cfg | 47 ++++++++++++++++++++ assets/models/players/level0/animation.cfg | 47 ++++++++++++++++++++ assets/models/players/level1/animation.cfg | 48 +++++++++++++++++++++ assets/models/players/level2/animation.cfg | 48 +++++++++++++++++++++ assets/models/players/level3/animation.cfg | 48 +++++++++++++++++++++ assets/models/players/level4/animation.cfg | 48 +++++++++++++++++++++ assets/models/weapons/abuild/weapon.cfg | 11 +++++ assets/models/weapons/abuildupg/weapon.cfg | 2 +- assets/models/weapons/blaster/weapon.cfg | 2 +- assets/models/weapons/chaingun/weapon.cfg | 20 +++++++++ assets/models/weapons/ckit/ckit_background.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/ckit_bigicona.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/ckit_bigiconb.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/ckit_digit.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/ckit_icon.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/ckit_overlay.md3 | Bin 0 -> 428 bytes assets/models/weapons/ckit/weapon.cfg | 4 ++ assets/models/weapons/flamer/weapon.cfg | 2 +- assets/models/weapons/lcannon/weapon.cfg | 36 ++++++++++++++++ assets/models/weapons/level0/weapon.cfg | 9 ++++ assets/models/weapons/level1/weapon.cfg | 11 +++++ assets/models/weapons/level1upg/weapon.cfg | 17 ++++++++ assets/models/weapons/level2/weapon.cfg | 11 +++++ assets/models/weapons/level2upg/weapon.cfg | 18 ++++++++ assets/models/weapons/level3/weapon.cfg | 16 +++++++ assets/models/weapons/level3upg/weapon.cfg | 28 ++++++++++++ assets/models/weapons/level4/weapon.cfg | 2 +- assets/models/weapons/lgun/weapon.cfg | 13 ++++++ assets/models/weapons/mdriver/weapon.cfg | 12 ++++++ assets/models/weapons/prifle/weapon.cfg | 17 ++++++++ assets/models/weapons/psaw/weapon.cfg | 13 ++++++ assets/models/weapons/rifle/weapon.cfg | 20 +++++++++ assets/models/weapons/shotgun/weapon.cfg | 14 ++++++ 56 files changed, 621 insertions(+), 4 deletions(-) create mode 100644 assets/models/buildables/capbank/animation.cfg create mode 100644 assets/models/buildables/capbank/capbank.jpg create mode 100644 assets/models/buildables/capbank/capbank.md3 create mode 100644 assets/models/buildables/capbank/capbank_lights.jpg create mode 100644 assets/models/buildables/medistat/animation.cfg create mode 100644 assets/models/buildables/refinery/animation.cfg create mode 100644 assets/models/buildables/refinery/refinery.jpg create mode 100644 assets/models/buildables/refinery/refinery.md3 create mode 100644 assets/models/buildables/rtg/animation.cfg create mode 100644 assets/models/buildables/rtg/rtg.jpg create mode 100644 assets/models/buildables/rtg/rtg.md3 create mode 100644 assets/models/cuboid/cracks.tga delete mode 100644 assets/models/cuboid/cracks_0.jpg delete mode 100644 assets/models/cuboid/cracks_1.jpg delete mode 100644 assets/models/cuboid/cracks_2.jpg create mode 100644 assets/models/cuboid/ladder/test.tga create mode 100644 assets/models/players/builder/animation.cfg create mode 100644 assets/models/players/level0/animation.cfg create mode 100644 assets/models/players/level1/animation.cfg create mode 100644 assets/models/players/level2/animation.cfg create mode 100644 assets/models/players/level3/animation.cfg create mode 100644 assets/models/players/level4/animation.cfg create mode 100644 assets/models/weapons/abuild/weapon.cfg create mode 100644 assets/models/weapons/chaingun/weapon.cfg create mode 100644 assets/models/weapons/ckit/ckit_background.md3 create mode 100644 assets/models/weapons/ckit/ckit_bigicona.md3 create mode 100644 assets/models/weapons/ckit/ckit_bigiconb.md3 create mode 100644 assets/models/weapons/ckit/ckit_digit.md3 create mode 100644 assets/models/weapons/ckit/ckit_icon.md3 create mode 100644 assets/models/weapons/ckit/ckit_overlay.md3 create mode 100644 assets/models/weapons/ckit/weapon.cfg create mode 100644 assets/models/weapons/lcannon/weapon.cfg create mode 100644 assets/models/weapons/level0/weapon.cfg create mode 100644 assets/models/weapons/level1/weapon.cfg create mode 100644 assets/models/weapons/level1upg/weapon.cfg create mode 100644 assets/models/weapons/level2/weapon.cfg create mode 100644 assets/models/weapons/level2upg/weapon.cfg create mode 100644 assets/models/weapons/level3/weapon.cfg create mode 100644 assets/models/weapons/level3upg/weapon.cfg create mode 100644 assets/models/weapons/lgun/weapon.cfg create mode 100644 assets/models/weapons/mdriver/weapon.cfg create mode 100644 assets/models/weapons/prifle/weapon.cfg create mode 100644 assets/models/weapons/psaw/weapon.cfg create mode 100644 assets/models/weapons/rifle/weapon.cfg create mode 100644 assets/models/weapons/shotgun/weapon.cfg (limited to 'assets/models') diff --git a/assets/models/buildables/capbank/animation.cfg b/assets/models/buildables/capbank/animation.cfg new file mode 100644 index 0000000..b7b3ba5 --- /dev/null +++ b/assets/models/buildables/capbank/animation.cfg @@ -0,0 +1,14 @@ +0 0 0 0 // CONSTRUCT1 +0 0 0 0 // CONSTRUCT1 +0 0 0 0 // IDLE1 +0 0 0 0 // IDLE2 +0 0 0 0 // IDLE3 +0 0 0 0 // ATTACK1 +0 0 0 0 // ATTACK2 +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +0 0 0 0 // PAIN1 +0 0 0 0 // PAIN2 +0 0 0 0 // DEATH +0 0 0 0 // DEATH +0 0 0 0 // DEATH diff --git a/assets/models/buildables/capbank/capbank.jpg b/assets/models/buildables/capbank/capbank.jpg new file mode 100644 index 0000000..e8aa20e Binary files /dev/null and b/assets/models/buildables/capbank/capbank.jpg differ diff --git a/assets/models/buildables/capbank/capbank.md3 b/assets/models/buildables/capbank/capbank.md3 new file mode 100644 index 0000000..8dd509f Binary files /dev/null and b/assets/models/buildables/capbank/capbank.md3 differ diff --git a/assets/models/buildables/capbank/capbank_lights.jpg b/assets/models/buildables/capbank/capbank_lights.jpg new file mode 100644 index 0000000..f744a2b Binary files /dev/null and b/assets/models/buildables/capbank/capbank_lights.jpg differ diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg new file mode 100644 index 0000000..31a8c68 --- /dev/null +++ b/assets/models/buildables/medistat/animation.cfg @@ -0,0 +1,18 @@ +//medistation +0 8 0 24 // CONSTRUCT +0 8 0 24 // CONSTRUCT +8 19 18 12 // IDLE +32 1 1 1 // IDLE2-HEAL +0 1 1 1 // IDLE3-NOPOWER +27 6 0 24 // ATTACK1-HEAL +0 0 0 0 // ATTACK2 +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +0 0 0 0 // PAIN1 +0 0 0 0 // PAIN2 +33 1 0 5 // DESTROY +0 0 0 0 // DESTROY2 +33 1 1 1 // DEAD + +//attack is the heal activate +//idle2 is the heal idle diff --git a/assets/models/buildables/refinery/animation.cfg b/assets/models/buildables/refinery/animation.cfg new file mode 100644 index 0000000..117ed54 --- /dev/null +++ b/assets/models/buildables/refinery/animation.cfg @@ -0,0 +1,15 @@ +//refinery +0 10 0 10 // CONSTRUCT1 +0 10 0 10 // CONSTRUCT2 +10 16 16 10 // IDLE1 +10 16 16 10 // IDLE2 +10 16 0 10 // IDLE3-NOPOWER +0 0 0 0 // ATTACK1 +0 0 0 0 // ATTACK2 +0 10 0 10 // SPAWN1 +0 10 0 10 // SPAWN2 +0 0 0 0 // PAIN1 +0 0 0 0 // PAIN2 +10 21 0 10 // DESTROY +10 21 0 10 // DESTROY2 +31 1 0 1 // DEAD diff --git a/assets/models/buildables/refinery/refinery.jpg b/assets/models/buildables/refinery/refinery.jpg new file mode 100644 index 0000000..99ac3c9 Binary files /dev/null and b/assets/models/buildables/refinery/refinery.jpg differ diff --git a/assets/models/buildables/refinery/refinery.md3 b/assets/models/buildables/refinery/refinery.md3 new file mode 100644 index 0000000..2c9a19a Binary files /dev/null and b/assets/models/buildables/refinery/refinery.md3 differ diff --git a/assets/models/buildables/rtg/animation.cfg b/assets/models/buildables/rtg/animation.cfg new file mode 100644 index 0000000..b7b3ba5 --- /dev/null +++ b/assets/models/buildables/rtg/animation.cfg @@ -0,0 +1,14 @@ +0 0 0 0 // CONSTRUCT1 +0 0 0 0 // CONSTRUCT1 +0 0 0 0 // IDLE1 +0 0 0 0 // IDLE2 +0 0 0 0 // IDLE3 +0 0 0 0 // ATTACK1 +0 0 0 0 // ATTACK2 +0 0 0 0 // SPAWN1 +0 0 0 0 // SPAWN2 +0 0 0 0 // PAIN1 +0 0 0 0 // PAIN2 +0 0 0 0 // DEATH +0 0 0 0 // DEATH +0 0 0 0 // DEATH diff --git a/assets/models/buildables/rtg/rtg.jpg b/assets/models/buildables/rtg/rtg.jpg new file mode 100644 index 0000000..075d61d Binary files /dev/null and b/assets/models/buildables/rtg/rtg.jpg differ diff --git a/assets/models/buildables/rtg/rtg.md3 b/assets/models/buildables/rtg/rtg.md3 new file mode 100644 index 0000000..40d1878 Binary files /dev/null and b/assets/models/buildables/rtg/rtg.md3 differ diff --git a/assets/models/cuboid/concrete/concrete.jpg b/assets/models/cuboid/concrete/concrete.jpg index 2d1fac2..647f4f8 100644 Binary files a/assets/models/cuboid/concrete/concrete.jpg and b/assets/models/cuboid/concrete/concrete.jpg differ diff --git a/assets/models/cuboid/cracks.tga b/assets/models/cuboid/cracks.tga new file mode 100644 index 0000000..da5654c Binary files /dev/null and b/assets/models/cuboid/cracks.tga differ diff --git a/assets/models/cuboid/cracks_0.jpg b/assets/models/cuboid/cracks_0.jpg deleted file mode 100644 index 86b8e7b..0000000 Binary files a/assets/models/cuboid/cracks_0.jpg and /dev/null differ diff --git a/assets/models/cuboid/cracks_1.jpg b/assets/models/cuboid/cracks_1.jpg deleted file mode 100644 index 11d6cc9..0000000 Binary files a/assets/models/cuboid/cracks_1.jpg and /dev/null differ diff --git a/assets/models/cuboid/cracks_2.jpg b/assets/models/cuboid/cracks_2.jpg deleted file mode 100644 index 5f4665e..0000000 Binary files a/assets/models/cuboid/cracks_2.jpg and /dev/null differ diff --git a/assets/models/cuboid/glass/glass.jpg b/assets/models/cuboid/glass/glass.jpg index 75275e7..0d59554 100644 Binary files a/assets/models/cuboid/glass/glass.jpg and b/assets/models/cuboid/glass/glass.jpg differ diff --git a/assets/models/cuboid/ladder/test.tga b/assets/models/cuboid/ladder/test.tga new file mode 100644 index 0000000..78173ee Binary files /dev/null and b/assets/models/cuboid/ladder/test.tga differ diff --git a/assets/models/cuboid/organic/fragment.tga b/assets/models/cuboid/organic/fragment.tga index 28f12c0..45694fa 100644 Binary files a/assets/models/cuboid/organic/fragment.tga and b/assets/models/cuboid/organic/fragment.tga differ diff --git a/assets/models/cuboid/organic/organic.jpg b/assets/models/cuboid/organic/organic.jpg index 3aad4c0..3da1b63 100644 Binary files a/assets/models/cuboid/organic/organic.jpg and b/assets/models/cuboid/organic/organic.jpg differ diff --git a/assets/models/cuboid/organic/organic_fx.jpg b/assets/models/cuboid/organic/organic_fx.jpg index b2ca34e..55798a8 100644 Binary files a/assets/models/cuboid/organic/organic_fx.jpg and b/assets/models/cuboid/organic/organic_fx.jpg differ diff --git a/assets/models/cuboid/slime/fragment.tga b/assets/models/cuboid/slime/fragment.tga index f16641c..0ce4ea9 100644 Binary files a/assets/models/cuboid/slime/fragment.tga and b/assets/models/cuboid/slime/fragment.tga differ diff --git a/assets/models/cuboid/slime/slime.jpg b/assets/models/cuboid/slime/slime.jpg index 090fcaa..78c9a9b 100644 Binary files a/assets/models/cuboid/slime/slime.jpg and b/assets/models/cuboid/slime/slime.jpg differ diff --git a/assets/models/players/builder/animation.cfg b/assets/models/players/builder/animation.cfg new file mode 100644 index 0000000..52e3dad --- /dev/null +++ b/assets/models/players/builder/animation.cfg @@ -0,0 +1,47 @@ +// animation config file +// Tremulous: builder alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 41 41 30 //NSPA_STAND + +0 1 0 15 //NSPA_GESTURE + +41 40 40 90 //NSPA_WALK +41 40 40 120 //NSPA_RUN +41 40 40 120 //NSPA_RUNBACK +41 40 40 90 //NSPA_CHARGE + +41 40 40 120 //NSPA_RUNLEFT +41 40 40 90 //NSPA_WALKLEFT +41 40 40 120 //NSPA_RUNRIGHT +41 40 40 90 //NSPA_WALKRIGHT + +41 40 40 17 //NSPA_SWIM + +81 10 0 30 //NSPA_JUMP +91 10 0 30 //NSPA_LAND +81 10 0 30 //NSPA_JUMPBACK +91 10 0 30 //NSPA_LANDBACK + +41 40 40 30 //NSPA_TURN + +101 19 0 60 //NSPA_ATTACK1 +101 19 0 60 //NSPA_ATTACK2 +101 19 0 60 //NSPA_ATTACK3 + +120 5 0 10 //NSPA_PAIN1 +125 5 0 10 //NSPA_PAIN2 + +130 31 0 15 //NSPA_DEATH1 +160 1 0 15 //NSPA_DEAD1 +130 31 0 15 //NSPA_DEATH2 +160 1 0 15 //NSPA_DEAD2 +130 31 0 15 //NSPA_DEATH3 +160 1 0 15 //NSPA_DEAD3 diff --git a/assets/models/players/level0/animation.cfg b/assets/models/players/level0/animation.cfg new file mode 100644 index 0000000..a9ba60f --- /dev/null +++ b/assets/models/players/level0/animation.cfg @@ -0,0 +1,47 @@ +// animation config file +// Tremulous: level0 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0 31 30 30 //NSPA_STAND + +31 46 0 30 //NSPA_GESTURE + +78 13 13 30 //NSPA_WALK +78 13 13 60 //NSPA_RUN +78 -13 13 60 //NSPA_RUNBACK +78 13 13 30 //NSPA_CHARGE + +78 13 13 60 //NSPA_RUNLEFT +78 13 13 30 //NSPA_WALKLEFT +78 13 13 60 //NSPA_RUNRIGHT +78 13 13 30 //NSPA_WALKRIGHT + +78 13 13 30 //NSPA_SWIM + +92 8 0 45 //NSPA_JUMP +92 -8 0 45 //NSPA_LAND +92 8 0 45 //NSPA_JUMPBACK +92 -8 0 45 //NSPA_LANDBACK + +78 13 13 30 //NSPA_TURN + +101 15 0 30 //NSPA_ATTACK1 +101 15 0 30 //NSPA_ATTACK2 +101 15 0 30 //NSPA_ATTACK3 + +117 8 0 30 //NSPA_PAIN1 +117 8 0 30 //NSPA_PAIN2 + +126 18 0 20 //NSPA_DEATH1 +143 1 0 15 //NSPA_DEAD1 +126 18 0 20 //NSPA_DEATH2 +143 1 0 15 //NSPA_DEAD2 +126 18 0 20 //NSPA_DEATH3 +143 1 0 15 //NSPA_DEAD3 diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg new file mode 100644 index 0000000..1c474f9 --- /dev/null +++ b/assets/models/players/level1/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level1 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0 40 40 30 //NSPA_STAND + +41 141 0 60 //NSPA_GESTURE + +182 31 31 30 //NSPA_WALK +182 31 31 60 //NSPA_RUN +182 -31 31 60 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +213 31 31 60 //NSPA_RUNLEFT +213 31 31 30 //NSPA_WALKLEFT +244 31 31 60 //NSPA_RUNRIGHT +244 31 31 30 //NSPA_WALKRIGHT + +182 31 31 30 //NSPA_SWIM + +275 41 20 30 //NSPA_JUMP +316 20 0 30 //NSPA_LAND +275 41 20 30 //NSPA_JUMPBACK +316 20 0 30 //NSPA_LANDBACK + +182 31 31 30 //NSPA_TURN + +336 31 0 30 //NSPA_ATTACK1 +336 31 0 30 //NSPA_ATTACK2 +336 31 0 30 //NSPA_ATTACK3 + +367 11 0 30 //NSPA_PAIN1 +367 11 0 30 //NSPA_PAIN2 + +378 41 0 30 //NSPA_DEATH1 +418 1 0 30 //NSPA_DEAD1 +378 41 0 30 //NSPA_DEATH2 +418 1 0 30 //NSPA_DEAD2 +378 41 0 30 //NSPA_DEATH3 +418 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/players/level2/animation.cfg b/assets/models/players/level2/animation.cfg new file mode 100644 index 0000000..ffcb3bf --- /dev/null +++ b/assets/models/players/level2/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level2 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 41 41 30 //NSPA_STAND + +41 76 0 30 //NSPA_GESTURE + +117 31 31 30 //NSPA_WALK +117 31 31 45 //NSPA_RUN +117 31 31 45 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +117 31 31 45 //NSPA_RUNLEFT +117 31 31 30 //NSPA_WALKLEFT +117 31 31 45 //NSPA_RUNRIGHT +117 31 31 30 //NSPA_WALKRIGHT + +117 31 31 45 //NSPA_SWIM + +148 18 0 30 //NSPA_JUMP +165 21 0 30 //NSPA_LAND +148 18 0 30 //NSPA_JUMPBACK +165 21 0 30 //NSPA_LANDBACK + +117 31 31 30 //NSPA_TURN + +188 28 0 30 //NSPA_ATTACK1 +188 28 0 30 //NSPA_ATTACK2 +188 28 0 30 //NSPA_ATTACK3 + +213 17 0 30 //NSPA_PAIN1 +229 15 0 30 //NSPA_PAIN2 + +245 43 0 30 //NSPA_DEATH1 +287 1 0 10 //NSPA_DEAD1 +245 43 0 30 //NSPA_DEATH2 +287 1 0 10 //NSPA_DEAD2 +245 43 0 30 //NSPA_DEATH3 +287 1 0 10 //NSPA_DEAD3 diff --git a/assets/models/players/level3/animation.cfg b/assets/models/players/level3/animation.cfg new file mode 100644 index 0000000..a1eabda --- /dev/null +++ b/assets/models/players/level3/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level3 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +0 31 31 30 //NSPA_STAND + +31 126 0 30 //NSPA_GESTURE + +293 31 31 40 //NSPA_WALK +293 31 31 60 //NSPA_RUN +293 31 31 60 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +293 31 31 60 //NSPA_RUNLEFT +293 31 31 40 //NSPA_WALKLEFT +293 31 31 60 //NSPA_RUNRIGHT +293 31 31 40 //NSPA_WALKRIGHT + +293 31 31 45 //NSPA_SWIM + +178 16 0 30 //NSPA_JUMP +194 26 0 30 //NSPA_LAND +157 11 0 30 //NSPA_JUMPBACK +167 11 0 30 //NSPA_LANDBACK + +117 31 31 30 //NSPA_TURN + +219 11 0 40 //NSPA_ATTACK1 +230 11 0 40 //NSPA_ATTACK2 +219 11 0 40 //NSPA_ATTACK3 + +241 6 0 30 //NSPA_PAIN1 +247 6 0 30 //NSPA_PAIN2 + +253 40 0 30 //NSPA_DEATH1 +292 1 0 10 //NSPA_DEAD1 +253 40 0 30 //NSPA_DEATH2 +292 1 0 10 //NSPA_DEAD2 +253 40 0 30 //NSPA_DEATH3 +292 1 0 10 //NSPA_DEAD3 diff --git a/assets/models/players/level4/animation.cfg b/assets/models/players/level4/animation.cfg new file mode 100644 index 0000000..52283d4 --- /dev/null +++ b/assets/models/players/level4/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level4 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps flesh + +nonsegmented + +41 20 20 30 //NSPA_STAND + +61 80 0 30 //NSPA_GESTURE + +0 40 40 40 //NSPA_WALK +0 40 40 80 //NSPA_RUN +0 -40 40 80 //NSPA_RUNBACK + +171 45 31 120 //NSPA_CHARGE + +0 40 40 80 //NSPA_RUNLEFT +0 40 40 40 //NSPA_WALKLEFT +0 40 40 80 //NSPA_RUNRIGHT +0 40 40 40 //NSPA_WALKRIGHT + +0 40 40 30 //NSPA_SWIM + +62 9 0 30 //NSPA_JUMP +62 -9 0 30 //NSPA_LAND +62 9 0 30 //NSPA_JUMPBACK +62 -9 0 30 //NSPA_LANDBACK + +0 40 40 30 //NSPA_TURN + +140 15 0 30 //NSPA_ATTACK1 +155 15 0 30 //NSPA_ATTACK2 +140 15 0 30 //NSPA_ATTACK3 + +221 10 0 30 //NSPA_PAIN1 +231 10 0 30 //NSPA_PAIN2 + +240 26 0 30 //NSPA_DEATH1 +265 1 0 30 //NSPA_DEAD1 +240 26 0 30 //NSPA_DEATH2 +265 1 0 30 //NSPA_DEAD2 +240 26 0 30 //NSPA_DEATH3 +265 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg new file mode 100644 index 0000000..d808e39 --- /dev/null +++ b/assets/models/weapons/abuild/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_builder + +secondary +{ + flashSound 0 models/weapons/abuildupg/flash0.wav + impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg index 17d346b..dd9ec3d 100644 --- a/assets/models/weapons/abuildupg/weapon.cfg +++ b/assets/models/weapons/abuildupg/weapon.cfg @@ -1,5 +1,5 @@ disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s +crosshair 36 alien icon icons/icona_builder diff --git a/assets/models/weapons/blaster/weapon.cfg b/assets/models/weapons/blaster/weapon.cfg index 76a2f79..f6eeadc 100644 --- a/assets/models/weapons/blaster/weapon.cfg +++ b/assets/models/weapons/blaster/weapon.cfg @@ -1,7 +1,7 @@ weaponModel models/weapons/blaster/blaster.md3 icon icons/iconw_blaster -crosshair 24 gfx/2d/crosshair-prifle_s +crosshair 36 dot primary { diff --git a/assets/models/weapons/chaingun/weapon.cfg b/assets/models/weapons/chaingun/weapon.cfg new file mode 100644 index 0000000..d744973 --- /dev/null +++ b/assets/models/weapons/chaingun/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/chaingun/chaingun.md3 + +icon icons/iconw_chaingun +crosshair 36 circle + +primary +{ + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/chaingun/flash0.wav + flashSound 1 models/weapons/chaingun/flash1.wav + flashSound 2 models/weapons/chaingun/flash2.wav + flashSound 3 models/weapons/chaingun/flash3.wav + + impactMark 8 gfx/marks/bullet_mrk + + impactSound 0 models/weapons/chaingun/impact0.wav + + impactParticleSystem models/weapons/rifle/impactPS + muzzleParticleSystem models/weapons/chaingun/muzzlePS +} diff --git a/assets/models/weapons/ckit/ckit_background.md3 b/assets/models/weapons/ckit/ckit_background.md3 new file mode 100644 index 0000000..6011cf7 Binary files /dev/null and b/assets/models/weapons/ckit/ckit_background.md3 differ diff --git a/assets/models/weapons/ckit/ckit_bigicona.md3 b/assets/models/weapons/ckit/ckit_bigicona.md3 new file mode 100644 index 0000000..23b0dbd Binary files /dev/null and b/assets/models/weapons/ckit/ckit_bigicona.md3 differ diff --git a/assets/models/weapons/ckit/ckit_bigiconb.md3 b/assets/models/weapons/ckit/ckit_bigiconb.md3 new file mode 100644 index 0000000..41272ff Binary files /dev/null and b/assets/models/weapons/ckit/ckit_bigiconb.md3 differ diff --git a/assets/models/weapons/ckit/ckit_digit.md3 b/assets/models/weapons/ckit/ckit_digit.md3 new file mode 100644 index 0000000..6d580e5 Binary files /dev/null and b/assets/models/weapons/ckit/ckit_digit.md3 differ diff --git a/assets/models/weapons/ckit/ckit_icon.md3 b/assets/models/weapons/ckit/ckit_icon.md3 new file mode 100644 index 0000000..5c3479b Binary files /dev/null and b/assets/models/weapons/ckit/ckit_icon.md3 differ diff --git a/assets/models/weapons/ckit/ckit_overlay.md3 b/assets/models/weapons/ckit/ckit_overlay.md3 new file mode 100644 index 0000000..3cfc388 Binary files /dev/null and b/assets/models/weapons/ckit/ckit_overlay.md3 differ diff --git a/assets/models/weapons/ckit/weapon.cfg b/assets/models/weapons/ckit/weapon.cfg new file mode 100644 index 0000000..fd8a5fd --- /dev/null +++ b/assets/models/weapons/ckit/weapon.cfg @@ -0,0 +1,4 @@ +weaponModel models/weapons/ckit/ckit.md3 + +icon icons/iconw_construct +crosshair 36 dot \ No newline at end of file diff --git a/assets/models/weapons/flamer/weapon.cfg b/assets/models/weapons/flamer/weapon.cfg index 8b2704c..f9654e7 100644 --- a/assets/models/weapons/flamer/weapon.cfg +++ b/assets/models/weapons/flamer/weapon.cfg @@ -1,6 +1,6 @@ weaponModel models/weapons/flamer/flamer.md3 icon icons/iconw_flamer -crosshair 64 gfx/2d/crosshair-flamer_s +crosshair 36 circle primary { diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg new file mode 100644 index 0000000..23cf51e --- /dev/null +++ b/assets/models/weapons/lcannon/weapon.cfg @@ -0,0 +1,36 @@ +weaponModel models/weapons/lcannon/lcannon.md3 +icon icons/iconw_lucifer +crosshair 36 circle + +idleSound models/weapons/lcannon/idle.wav + +primary +{ + missileSprite 56 gfx/lcannon/primary + missileSound models/weapons/lcannon/missle.wav + missileParticleSystem models/weapons/lcannon/missilePS + + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/lcannon/flash0.wav + + impactMark 32 gfx/marks/bullet_mrk + + impactSound 0 models/weapons/lcannon/impact0.wav + + impactParticleSystem models/weapons/lcannon/impactPS +} + +secondary +{ + missileSprite 16 gfx/lcannon/primary + missileSound models/weapons/lcannon/missle.wav + + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/lcannon/flash0.wav + + impactMark 8 gfx/marks/bullet_mrk + + impactSound 0 models/weapons/lcannon/impact0.wav + + impactParticleSystem models/weapons/lcannon/secondaryImpactPS +} diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg new file mode 100644 index 0000000..aaec29a --- /dev/null +++ b/assets/models/weapons/level0/weapon.cfg @@ -0,0 +1,9 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev0 + +primary +{ + flashSound 0 models/weapons/level0/flash0.wav +} diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg new file mode 100644 index 0000000..9344335 --- /dev/null +++ b/assets/models/weapons/level1/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg new file mode 100644 index 0000000..d757854 --- /dev/null +++ b/assets/models/weapons/level1upg/weapon.cfg @@ -0,0 +1,17 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level1upg/gas.wav + muzzleParticleSystem models/weapons/level1upg/muzzlePS +} diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg new file mode 100644 index 0000000..3d0b1e5 --- /dev/null +++ b/assets/models/weapons/level2/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev2 + +primary +{ + flashSound 0 models/weapons/level2/flash0.wav + impactFleshSound 0 models/weapons/level2/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/level2upg/weapon.cfg b/assets/models/weapons/level2upg/weapon.cfg new file mode 100644 index 0000000..f4d4437 --- /dev/null +++ b/assets/models/weapons/level2upg/weapon.cfg @@ -0,0 +1,18 @@ +disableIn3rdPerson + +icon icons/icona_lev2 +crosshair 36 alien + +primary +{ + flashSound 0 models/weapons/level2/flash0.wav + impactFleshSound 0 models/weapons/level2/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level2upg/electric.wav + + impactMark 24 gfx/marks/plasma_mrk +} diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg new file mode 100644 index 0000000..6782464 --- /dev/null +++ b/assets/models/weapons/level3/weapon.cfg @@ -0,0 +1,16 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev3 + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg new file mode 100644 index 0000000..369f41d --- /dev/null +++ b/assets/models/weapons/level3upg/weapon.cfg @@ -0,0 +1,28 @@ +disableIn3rdPerson + +icon icons/icona_lev3 +crosshair 36 alien + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} + +tertiary +{ + flashSound 0 models/weapons/level3upg/flash0.wav + + missileModel models/weapons/level3upg/missile.md3 + missileSound models/weapons/level3upg/missile.wav + + impactMark 30 gfx/marks/bullet_mrk + impactSound 0 models/weapons/rifle/ricochet0.wav + impactParticleSystem models/weapons/level3upg/impactPS +} diff --git a/assets/models/weapons/level4/weapon.cfg b/assets/models/weapons/level4/weapon.cfg index 1a44de0..339b3c7 100644 --- a/assets/models/weapons/level4/weapon.cfg +++ b/assets/models/weapons/level4/weapon.cfg @@ -1,5 +1,5 @@ disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s +crosshair 36 alien icon icons/icona_lev4 diff --git a/assets/models/weapons/lgun/weapon.cfg b/assets/models/weapons/lgun/weapon.cfg new file mode 100644 index 0000000..9a440f7 --- /dev/null +++ b/assets/models/weapons/lgun/weapon.cfg @@ -0,0 +1,13 @@ +weaponModel models/weapons/lgun/lgun.md3 +icon icons/iconw_lasgun +crosshair 36 dot + +primary +{ + flashDlightColor 1.0 0.0 0.0 + flashSound 0 models/weapons/lgun/flash0.wav + + impactMark 8 gfx/marks/bullet_mrk + + impactParticleSystem models/weapons/lasgun/impactPS +} diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg new file mode 100644 index 0000000..932a40b --- /dev/null +++ b/assets/models/weapons/mdriver/weapon.cfg @@ -0,0 +1,12 @@ +weaponModel models/weapons/mdriver/mdriver.md3 +icon icons/iconw_driver +crosshair 36 dot + +primary +{ + flashDlightColor 0.0 1.0 0.0 + flashSound 0 models/weapons/mdriver/flash0.wav + + impactMark 6 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/mdriver/impactPS +} diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg new file mode 100644 index 0000000..78b13be --- /dev/null +++ b/assets/models/weapons/prifle/weapon.cfg @@ -0,0 +1,17 @@ +weaponModel models/weapons/prifle/prifle.md3 +icon icons/iconw_pulse +crosshair 36 circleddot + +primary +{ + missileSprite 3 gfx/prifle/red_blob + missileTrailSystem models/weapons/prifle/missileTS + + flashDlightColor 1.0 0.0 0.0 + flashSound 0 models/weapons/prifle/flash0.wav + + impactMark 16 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/prifle/impactPS + impactSound 0 models/weapons/prifle/impact0.wav + alwaysImpact +} diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg new file mode 100644 index 0000000..1701fd4 --- /dev/null +++ b/assets/models/weapons/psaw/weapon.cfg @@ -0,0 +1,13 @@ +weaponModel models/weapons/psaw/psaw.md3 +icon icons/iconw_saw +idleSound models/weapons/psaw/idle.wav +crosshair 36 dot + +primary +{ + flashDlightColor 1.0 1.0 1.0 + firingSound models/weapons/psaw/firing.wav + + impactParticleSystem models/weapons/psaw/impactPS + alwaysImpact +} \ No newline at end of file diff --git a/assets/models/weapons/rifle/weapon.cfg b/assets/models/weapons/rifle/weapon.cfg new file mode 100644 index 0000000..f61578e --- /dev/null +++ b/assets/models/weapons/rifle/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/rifle/rifle.md3 + +icon icons/iconw_rifle +crosshair 36 circleddot + +primary +{ + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/rifle/flash0.wav + + impactMark 8 gfx/marks/bullet_mrk + + impactSound 0 models/weapons/rifle/ricochet0.wav + impactSound 1 models/weapons/rifle/ricochet1.wav + impactSound 2 models/weapons/rifle/ricochet2.wav + impactSound 3 models/weapons/rifle/ricochet3.wav + + impactParticleSystem models/weapons/rifle/impactPS + muzzleParticleSystem models/weapons/rifle/muzzlePS +} diff --git a/assets/models/weapons/shotgun/weapon.cfg b/assets/models/weapons/shotgun/weapon.cfg new file mode 100644 index 0000000..ec759a8 --- /dev/null +++ b/assets/models/weapons/shotgun/weapon.cfg @@ -0,0 +1,14 @@ +weaponModel models/weapons/shotgun/shotgun.md3 +icon icons/iconw_sgun +crosshair 36 circle + +primary +{ + flashDlightColor 1.0 1.0 0.0 + flashSound 0 models/weapons/shotgun/flash0.wav + + impactMark 4 gfx/marks/bullet_mrk + + impactParticleSystem models/weapons/rifle/impactPS + muzzleParticleSystem models/weapons/shotgun/muzzlePS +} -- cgit