From 5a85e81685300e2299dabfeb25d513b99df471be Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 6 Sep 2013 22:40:51 +0200 Subject: Initial commit --- assets/ui/menudef.h | 223 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 223 insertions(+) create mode 100755 assets/ui/menudef.h (limited to 'assets/ui/menudef.h') diff --git a/assets/ui/menudef.h b/assets/ui/menudef.h new file mode 100755 index 0000000..cd30f77 --- /dev/null +++ b/assets/ui/menudef.h @@ -0,0 +1,223 @@ +#ifndef MENUDEF_H +#define MENUDEF_H + +enum +{ + ITEM_TYPE_ANY = -1, // invalid type + ITEM_TYPE_NONE, // no specified type + ITEM_TYPE_TEXT, // simple text + ITEM_TYPE_BUTTON, // button, basically text with a border + ITEM_TYPE_RADIOBUTTON, // toggle button, may be grouped + ITEM_TYPE_CHECKBOX, // check box + ITEM_TYPE_EDITFIELD, // editable text, associated with a cvar + ITEM_TYPE_SAYFIELD, // the chat field + ITEM_TYPE_CYCLE, // cycling list + ITEM_TYPE_LISTBOX, // scrollable list + ITEM_TYPE_COMBOBOX, // drop down scrollable list + ITEM_TYPE_MODEL, // model + ITEM_TYPE_OWNERDRAW, // owner draw, has an associated ownerdraw number + ITEM_TYPE_NUMERICFIELD, // editable text, associated with a cvar + ITEM_TYPE_SLIDER, // mouse speed, volume, etc. + ITEM_TYPE_YESNO, // boolean cvar setting + ITEM_TYPE_MULTI, // multiple list setting, enumerated + ITEM_TYPE_BIND // keyboard control configuration +}; + +// The first items in these enums are the defaults if menus do not specify +enum +{ + ALIGN_LEFT, // left alignment + ALIGN_CENTER, // center alignment + ALIGN_RIGHT, // right alignment + ASPECT_NONE, // no aspect compensation + ALIGN_NONE +}; + +enum +{ + VALIGN_BOTTOM, // bottom alignment + VALIGN_CENTER, // center alignment + VALIGN_TOP, // top alignment + VALIGN_NONE +}; + +enum +{ + ITEM_TEXTSTYLE_NORMAL, // normal text + ITEM_TEXTSTYLE_BLINK, // fast blinking + ITEM_TEXTSTYLE_PULSE, // slow pulsing + ITEM_TEXTSTYLE_SHADOWED, // drop shadow (need a color for this) + ITEM_TEXTSTYLE_OUTLINED, // apparently unimplemented + ITEM_TEXTSTYLE_OUTLINESHADOWED, // apparently unimplemented + ITEM_TEXTSTYLE_SHADOWEDMORE, // drop shadow (need a color for this) + ITEM_TEXTSTYLE_NEON // glow (need a color for this) +}; + +enum +{ + WINDOW_BORDER_NONE, // no border + WINDOW_BORDER_FULL, // full border based on border color (single pixel) + WINDOW_BORDER_HORZ, // horizontal borders only + WINDOW_BORDER_VERT, // vertical borders only + WINDOW_BORDER_KCGRADIENT // horizontal border using the gradient bars +}; + +enum +{ + WINDOW_STYLE_EMPTY, // no background + WINDOW_STYLE_FILLED, // filled with background color + WINDOW_STYLE_GRADIENT, // gradient bar based on background color + WINDOW_STYLE_SHADER, // use background shader + WINDOW_STYLE_TEAMCOLOR, // team color + WINDOW_STYLE_CINEMATIC // cinematic +}; + +#define MENU_TRUE 1 // uh.. true +#define MENU_FALSE 0 // and false + +enum +{ + HUD_VERTICAL, + HUD_HORIZONTAL +}; + +// list box element types +enum +{ + LISTBOX_TEXT, + LISTBOX_IMAGE +}; + +// list feeders +enum +{ + FEEDER_SERVERS, // servers + FEEDER_MAPS, // all maps available, in graphic format + FEEDER_ALIENTEAM_LIST, // alien team members + FEEDER_HUMANTEAM_LIST, // human team members + FEEDER_TEAM_LIST, // team members for team voting + FEEDER_PLAYER_LIST, // players + FEEDER_NEWS, // news + FEEDER_MODS, // list of available mods + FEEDER_DEMOS, // list of available demo files + FEEDER_SERVERSTATUS, // server status + FEEDER_FINDPLAYER, // find player + FEEDER_CINEMATICS, // cinematics + + FEEDER_TREMTEAMS, // teams + FEEDER_TREMALIENCLASSES, // alien classes + FEEDER_TREMHUMANITEMS, // human items + FEEDER_TREMHUMANARMOURYBUY, // human buy + FEEDER_TREMHUMANARMOURYSELL, // human sell + FEEDER_TREMALIENUPGRADE, // alien upgrade + FEEDER_TREMALIENBUILD, // alien buildables + FEEDER_TREMHUMANBUILD, // human buildables + FEEDER_IGNORE_LIST, // ignored players + FEEDER_HELP_LIST, // help topics + FEEDER_RESOLUTIONS // display resolutions +}; + +// display flags +#define UI_SHOW_FAVORITESERVERS 0x00000001 +#define UI_SHOW_NOTFAVORITESERVERS 0x00000002 + +#define UI_SHOW_VOTEACTIVE 0x00000004 +#define UI_SHOW_CANVOTE 0x00000008 +#define UI_SHOW_TEAMVOTEACTIVE 0x00000010 +#define UI_SHOW_CANTEAMVOTE 0x00000020 + +#define UI_SHOW_NOTSPECTATING 0x00000040 + +// owner draw types +enum +{ + CG_PLAYER_HEALTH, + CG_PLAYER_HEALTH_CROSS, + CG_PLAYER_AMMO_VALUE, + CG_PLAYER_CLIPS_VALUE, + CG_PLAYER_BUILD_TIMER, + CG_PLAYER_CREDITS_VALUE, + CG_PLAYER_CREDITS_VALUE_NOPAD, + CG_PLAYER_STAMINA, + CG_PLAYER_STAMINA_1, + CG_PLAYER_STAMINA_2, + CG_PLAYER_STAMINA_3, + CG_PLAYER_STAMINA_4, + CG_PLAYER_STAMINA_BOLT, + CG_PLAYER_BOOST_BOLT, + CG_PLAYER_CLIPS_RING, + CG_PLAYER_BUILD_TIMER_RING, + CG_PLAYER_SELECT, + CG_PLAYER_SELECTTEXT, + CG_PLAYER_WEAPONICON, + CG_PLAYER_WALLCLIMBING, + CG_PLAYER_BOOSTED, + CG_PLAYER_POISON_BARBS, + CG_PLAYER_ALIEN_SENSE, + CG_PLAYER_HUMAN_SCANNER, + CG_PLAYER_USABLE_BUILDABLE, + CG_PLAYER_CHARGE_BAR_BG, + CG_PLAYER_CHARGE_BAR, + CG_PLAYER_CROSSHAIR, + CG_PLAYER_LOCATION, + CG_TEAMOVERLAY, + CG_PLAYER_CREDITS_FRACTION, + + CG_KILLER, + CG_SPECTATORS, + CG_FOLLOW, + +// loading screen + CG_LOAD_LEVELSHOT, + CG_LOAD_MEDIA, + CG_LOAD_MEDIA_LABEL, + CG_LOAD_BUILDABLES, + CG_LOAD_BUILDABLES_LABEL, + CG_LOAD_CHARMODEL, + CG_LOAD_CHARMODEL_LABEL, + CG_LOAD_OVERALL, + CG_LOAD_LEVELNAME, + CG_LOAD_MOTD, + CG_LOAD_HOSTNAME, + + CG_FPS, + CG_FPS_FIXED, + CG_TIMER, + CG_TIMER_MINS, + CG_TIMER_SECS, + CG_SNAPSHOT, + CG_LAGOMETER, + CG_SPEEDOMETER, + CG_PLAYER_CROSSHAIRNAMES, + CG_STAGE_REPORT_TEXT, + CG_ALIENS_SCORE_LABEL, + CG_HUMANS_SCORE_LABEL, + CG_DEMO_PLAYBACK, + CG_DEMO_RECORDING, + + CG_CONSOLE, + CG_TUTORIAL, + CG_CLOCK, + + UI_NETSOURCE, + UI_NETMAPPREVIEW, + UI_NETMAPCINEMATIC, + UI_SERVERREFRESHDATE, + UI_SERVERMOTD, + UI_GLINFO, + UI_KEYBINDSTATUS, + UI_SELECTEDMAPPREVIEW, + UI_SELECTEDMAPNAME, + + UI_TEAMINFOPANE, + UI_ACLASSINFOPANE, + UI_AUPGRADEINFOPANE, + UI_HITEMINFOPANE, + UI_HBUYINFOPANE, + UI_HSELLINFOPANE, + UI_ABUILDINFOPANE, + UI_HBUILDINFOPANE, + UI_HELPINFOPANE +}; + +#endif -- cgit