From 09460bd0361b0ad85ea890de6780476cc5fd8a16 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 13 Sep 2013 09:21:57 +0200 Subject: Missing cross_implanted.tga, proper Helmet texture and mara zap bugfix. --- assets/credits.txt | 8 ++++++-- assets/models/players/human_base/h_helmet_mk2.tga | Bin 262188 -> 179755 bytes .../models/players/human_base/head_light_mk2.skin | 2 +- assets/models/players/human_base/head_mk2.md3 | Bin 0 -> 10300 bytes assets/ui/assets/neutral/cross_implanted.tga | Bin 0 -> 4153 bytes 5 files changed, 7 insertions(+), 3 deletions(-) create mode 100644 assets/models/players/human_base/head_mk2.md3 create mode 100644 assets/ui/assets/neutral/cross_implanted.tga (limited to 'assets') diff --git a/assets/credits.txt b/assets/credits.txt index 2bcff96..58fdcdb 100644 --- a/assets/credits.txt +++ b/assets/credits.txt @@ -7,9 +7,12 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues. Version Release date ______________________________________________________________________________________________ 0.1.5 Sep 12 2013 +GAMEPLAY: - Reverted both Lucifer Cannon and Advanced Marauder zap back to the GPP state. - Increased Jetpack jump fuel usage from 85 to 300 (up to 20 jumps instead of 70). - Health cross changes icon and color when implanted with an egg. +NON-GAMEPLAY: +- Proper Helmet Mk2 model and texture. 0.1.4 Sep 12 2013 NON-GAMEPLAY: @@ -20,7 +23,7 @@ NON-GAMEPLAY: 0.1.3 Sep 10 2013 GAMEPLAY: -- It's not longer possible to avoid buildtimer by reconnecting. +- It's no longer possible to avoid buildtimer by reconnecting. NON-GAMEPLAY: - Customizable vote percentages: g_[map/restart/draw]VotePercent, default: 67. - Customizable vote timelimits: g_[map/restart]Timelimit, default: 5 for map votes, 10 for restart votes. @@ -115,7 +118,8 @@ models/cuboid/organic/organic.jpg Darklegion Development, theinvsblman models/cuboid/organic/organic_fx.jpg Darklegion Development, theinvsblman cc-by-sa models/cuboid/slime/fragment.tga theinvsblman cc-by models/cuboid/slime/slime.jpg theinvsblman cc-by -models/players/human_base/h_helmet... theinvsblman cc0 +models/players/human_base/h_helmet... Darklegion Development, cron cc-by-sa +models/players/human_base/head_mk2... Darklegion Development, cron cc-by-sa models/players/human_base/head_lig... Darklegion Development, theinvsblman cc-by-sa models/weapons/flamer/fireloop_qui... Darklegion Development, theinvsblman cc-by-sa models/weapons/flamer/weapon.cfg Darklegion Development, theinvsblman cc-by-sa diff --git a/assets/models/players/human_base/h_helmet_mk2.tga b/assets/models/players/human_base/h_helmet_mk2.tga index 79c5173..5b9cf0c 100644 Binary files a/assets/models/players/human_base/h_helmet_mk2.tga and b/assets/models/players/human_base/h_helmet_mk2.tga differ diff --git a/assets/models/players/human_base/head_light_mk2.skin b/assets/models/players/human_base/head_light_mk2.skin index 554cc3b..4823970 100644 --- a/assets/models/players/human_base/head_light_mk2.skin +++ b/assets/models/players/human_base/head_light_mk2.skin @@ -1,3 +1,3 @@ tag_head, -h_head_base,models/players/human_base/h_helmet_mk2 +h_head_base,gfx/null h_head_helmet,models/players/human_base/h_helmet_mk2 diff --git a/assets/models/players/human_base/head_mk2.md3 b/assets/models/players/human_base/head_mk2.md3 new file mode 100644 index 0000000..f00ddd3 Binary files /dev/null and b/assets/models/players/human_base/head_mk2.md3 differ diff --git a/assets/ui/assets/neutral/cross_implanted.tga b/assets/ui/assets/neutral/cross_implanted.tga new file mode 100644 index 0000000..5c69369 Binary files /dev/null and b/assets/ui/assets/neutral/cross_implanted.tga differ -- cgit