From 37b8af1e6eb90378f1290b5130c8b6882b06a219 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Mon, 9 Sep 2013 23:24:54 +0200 Subject: 0.1.3 --- assets/credits.txt | 17 ++++++++++++++++- assets/sound/feedback/votecancelled.wav | Bin 0 -> 141306 bytes assets/sound/feedback/votefailed.wav | Bin 0 -> 114846 bytes assets/sound/feedback/votenow.wav | Bin 0 -> 114846 bytes assets/sound/feedback/votepassed.wav | Bin 0 -> 123666 bytes 5 files changed, 16 insertions(+), 1 deletion(-) create mode 100644 assets/sound/feedback/votecancelled.wav create mode 100644 assets/sound/feedback/votefailed.wav create mode 100644 assets/sound/feedback/votenow.wav create mode 100644 assets/sound/feedback/votepassed.wav (limited to 'assets') diff --git a/assets/credits.txt b/assets/credits.txt index 21f6a68..2e6cd27 100644 --- a/assets/credits.txt +++ b/assets/credits.txt @@ -5,9 +5,20 @@ Cuboid - a Tremulous 1.2 mod focused on cuboids and fixing balance issues. CHANGELOG Version Release date +______________________________________________________________________________________________ +0.1.3 Sep 10 2013 +GAMEPLAY: +- It's not longer possible to avoid buildtimer by reconnecting. +NON-GAMEPLAY: +- Customizable vote percentages: g_[map/restart/draw]VotePercent, default: 67. +- Customizable vote timelimits: g_[map/restart]Timelimit, default: 5 for map votes, 10 for restart votes. +- A lot of visual changes in the voting system. +- Added vote sounds. + + ______________________________________________________________________________________________ 0.1.2 Sep 09 2013 -GAMEPLAY +GAMEPLAY: - Wall impact effects no longer appear on players or buildables (the MD passing through players bug). - Now it takes longer for Biores to start healing after the human is hurt. NON-GAMEPLAY: @@ -104,6 +115,9 @@ models/weapons/level2upg/weapon.cfg Darklegion Development, theinvsblman models/weapons/level4/weapon.cfg Darklegion Development, theinvsblman cc-by-sa scripts/cuboid.shader theinvsblman cc-by scripts/cuboid.particle Darklegion Development, theinvsblman cc-by-sa +sound/buildables/mgturret/spinup_a... Darklegion Development, Pikachu cc-by-sa +sound/buildables/mgturret/spinup_b... Darklegion Development, Pikachu cc-by-sa +sound/buildables/mgturret/turretki... Pikachu cc0 sound/cuboid/axischange.wav Ongitak @ freesound.org cc-by sound/cuboid/concrete/dstr0.wav Michael Manzke @ freesound.org cc-by-nc sound/cuboid/concrete/pain0.wav Benboncan @ freesound.org cc-by @@ -131,6 +145,7 @@ sound/cuboid/slime/dstr0.wav Michael Manzke @ freesound.org sound/cuboid/slime/dstr1.wav Audionautics @ freesound.org cc-by sound/cuboid/slime/pain0.wav anechoix @ freesound.org cc-by-nc sound/cuboid/slime/pain1.wav anechoix @ freesound.org cc-by-nc +sound/feedback/vote*.wav ?? ?? sound/player/alienhatch.wav Darklegion Development, theinvsblman cc-by-sa sound/player/alienfailedhatch.wav Darklegion Development, theinvsblman cc-by-sa sound/upgrades/jetpack/hi.wav Pikachu cc0 diff --git a/assets/sound/feedback/votecancelled.wav b/assets/sound/feedback/votecancelled.wav new file mode 100644 index 0000000..12cc548 Binary files /dev/null and b/assets/sound/feedback/votecancelled.wav differ diff --git a/assets/sound/feedback/votefailed.wav b/assets/sound/feedback/votefailed.wav new file mode 100644 index 0000000..6dcffa2 Binary files /dev/null and b/assets/sound/feedback/votefailed.wav differ diff --git a/assets/sound/feedback/votenow.wav b/assets/sound/feedback/votenow.wav new file mode 100644 index 0000000..c9d0e6d Binary files /dev/null and b/assets/sound/feedback/votenow.wav differ diff --git a/assets/sound/feedback/votepassed.wav b/assets/sound/feedback/votepassed.wav new file mode 100644 index 0000000..fa0f555 Binary files /dev/null and b/assets/sound/feedback/votepassed.wav differ -- cgit