From f9a8b76c0f912cea66eacf71162a3090fda698d8 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sun, 19 Jan 2014 11:44:43 +0100 Subject: 0.1.6 --- src/game/g_weapon.c | 9 +++------ 1 file changed, 3 insertions(+), 6 deletions(-) (limited to 'src/game/g_weapon.c') diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index 11d4892..4a28083 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1136,9 +1136,7 @@ static void G_CreateNewZap( gentity_t *creator, gentity_t *target ) if( target->health > 0 ) { G_Damage( target, creator, creator, forward, - target->s.origin, LEVEL2_AREAZAP_DMG * - ( ( target->s.eType == ET_BUILDABLE ) - ? LEVEL2_AREAZAP_DMG_MOD : 1.0f ), + target->s.origin, LEVEL2_AREAZAP_DMG, DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); @@ -1147,9 +1145,8 @@ static void G_CreateNewZap( gentity_t *creator, gentity_t *target ) for( i = 1; i < zap->numTargets; i++ ) { G_Damage( zap->targets[ i ], target, zap->creator, forward, target->s.origin, - ( LEVEL2_AREAZAP_DMG * ( 1 - pow( (zap->distances[ i ] / - LEVEL2_AREAZAP_CHAIN_RANGE ) , LEVEL2_AREAZAP_CHAIN_FALLOFF ) ) + 1 ) - * ( ( zap->targets[ i ]->s.eType == ET_BUILDABLE ) ? LEVEL2_AREAZAP_DMG_MOD : 1.0f ), + LEVEL2_AREAZAP_DMG * ( 1 - pow( (zap->distances[ i ] / + LEVEL2_AREAZAP_CHAIN_RANGE ) , LEVEL2_AREAZAP_CHAIN_FALLOFF ) ) + 1, DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP ); } -- cgit