From 5b6289ef53d06d005e94b20b3d45f7726588de99 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sat, 7 Sep 2013 20:16:57 +0200 Subject: 0.1.1 and asset cleanup --- src/game/tremulous.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/game/tremulous.h') diff --git a/src/game/tremulous.h b/src/game/tremulous.h index df936bc..c18e58f 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -90,6 +90,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_AREAZAP_REPEAT 100 //1500 #define LEVEL2_AREAZAP_TIME 100 //1000 #define LEVEL2_AREAZAP_MAX_TARGETS 5 +#define LEVEL2_AREAZAP_DMG_MOD 0.66f //versus buildings #define LEVEL2_WALLJUMP_MAXSPEED 1000.0f #define LEVEL3_CLAW_DMG ADM(80) @@ -603,6 +604,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define DC_HEALRATE 4 #define DC_RANGE 1000 #define DC_VALUE HBVM(DC_BP) +#define MAX_DCS_PER_BUILDABLE 2 #define ARMOURY_BP 10 #define ARMOURY_BT 15000 @@ -645,7 +647,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define STAMINA_WALK_RESTORE 15 #define STAMINA_MEDISTAT_RESTORE 30 // stacked on STOP or WALK #define STAMINA_SPRINT_TAKE 6 -#define STAMINA_JUMP_TAKE 250 +#define STAMINA_JUMP_TAKE 150 //250 #define STAMINA_DODGE_TAKE 250 #define STAMINA_MAX 1000 #define STAMINA_BREATHING_LEVEL 0 -- cgit