From dac3d3127fc94231bdde0c0822bb12de01e9e836 Mon Sep 17 00:00:00 2001 From: enneract Date: Tue, 25 Feb 2014 13:03:43 +0100 Subject: 0.1.7 --- src/ui/ui_main.c | 35 ++++++++++++++++++++++++++--------- 1 file changed, 26 insertions(+), 9 deletions(-) (limited to 'src/ui') diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index 6566d5e..ef53272 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -1690,7 +1690,7 @@ static void UI_DrawInfoPane( menuItem_t *item, rectDef_t *rect, float text_x, fl break; case TEAM_HUMANS: - string = "Power"; + string = "Mass"; break; default: @@ -2580,24 +2580,41 @@ static void UI_LoadHumanBuilds( void ) { int i, j = 0; stage_t stage; + static buildable_t list [ 14 ] = + { + BA_H_RTG, + BA_H_REACTOR, + BA_H_SPAWN, + BA_H_REFINERY, + BA_H_MGTURRET, + BA_H_ARMOURY, + BA_H_MEDISTAT, + BA_H_REPEATER, + BA_H_CAPBANK, + BA_H_DCC, + BA_H_TESLAGEN, + BA_H_CUBOID1, + BA_H_CUBOID2, + BA_H_CUBOID3 + }; UI_ParseCarriageList( ); stage = UI_GetCurrentHumanStage( ); uiInfo.humanBuildCount = 0; - for( i = BA_NONE + 1; i < BA_NUM_BUILDABLES; i++ ) + for( i = 0; i < 14; i++ ) { - if( BG_Buildable( i, NULL )->team == TEAM_HUMANS && - BG_Buildable( i, NULL )->buildWeapon & uiInfo.weapons && - BG_BuildableAllowedInStage( i, stage ) && - BG_BuildableIsAllowed( i ) ) + if( BG_Buildable( list[ i ], NULL )->team == TEAM_HUMANS && + BG_Buildable( list[ i ], NULL )->buildWeapon & uiInfo.weapons && + BG_BuildableAllowedInStage( list[ i ], stage ) && + BG_BuildableIsAllowed( list[ i ] ) ) { - uiInfo.humanBuildList[ j ].text = BG_Buildable( i, NULL )->humanName; + uiInfo.humanBuildList[ j ].text = BG_Buildable( list[ i ], NULL )->humanName; uiInfo.humanBuildList[ j ].cmd = - String_Alloc( va( "cmd build %s\n", BG_Buildable( i, NULL )->name ) ); + String_Alloc( va( "cmd build %s\n", BG_Buildable( list[ i ], NULL )->name ) ); uiInfo.humanBuildList[ j ].type = INFOTYPE_BUILDABLE; - uiInfo.humanBuildList[ j ].v.buildable = i; + uiInfo.humanBuildList[ j ].v.buildable = list[ i ]; j++; -- cgit