ui/assets/neutral/squad_h { nopicmip { map ui/assets/neutral/squad_h.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbgen vertex } } ui/assets/neutral/squad_v { nopicmip { map ui/assets/neutral/squad_v.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbgen vertex } }