// config for the building status indicators that builders see // NOTES: // * all characters (text/icons) are square // * character size is derived totally from frameHeight and vertialMargin // * healthPadding is NOT used compensated for in the margins frameShader "ui/assets/human/buildstat/frame" frameWidth 150 frameHeight 30 healthPadding 2 // Homeworld Security Advisory System healthSevereColor 0.83 0.03 0.02 1 healthHighColor 0.84 0.48 0.03 1 healthElevatedColor 0.82 0.82 0.00 1 healthGuardedColor 0.19 0.65 0.00 1 healthLowColor 0.27 0.49 0.55 1 // this gets drawn over frame and health, but numbers and icons go on top of it overlayShader "" overlayWidth 160 overlayHeight 40 // PERCENT of frameHeight to use for top/bottom margin of icons/text // value is for total of top and bottom margins // valid values between 0.0 and 1.0 verticalMargin 0.5 // number of CHARS worth of space that should be used for left/right margins // value is for one side only // char width is determined by frameHeight and verticalMargin horizontalMargin 1.0 markedShader "ui/assets/human/buildstat/mark" noPowerShader "ui/assets/human/buildstat/nopower" backColor 1.0 1.0 1.0 1 foreColor 0.0 0.0 0.0 1