code equ trap_Print -1 equ trap_Error -2 equ trap_Milliseconds -3 equ trap_Cvar_Register -4 equ trap_Cvar_Update -5 equ trap_Cvar_Set -6 equ trap_Cvar_VariableStringBuffer -7 equ trap_Argc -8 equ trap_Argv -9 equ trap_Args -10 equ trap_FS_FOpenFile -11 equ trap_FS_Read -12 equ trap_FS_Write -13 equ trap_FS_FCloseFile -14 equ trap_SendConsoleCommand -15 equ trap_AddCommand -16 equ trap_SendClientCommand -17 equ trap_UpdateScreen -18 equ trap_CM_LoadMap -19 equ trap_CM_NumInlineModels -20 equ trap_CM_InlineModel -21 equ trap_CM_LoadModel -22 equ trap_CM_TempBoxModel -23 equ trap_CM_PointContents -24 equ trap_CM_TransformedPointContents -25 equ trap_CM_BoxTrace -26 equ trap_CM_TransformedBoxTrace -27 equ trap_CM_MarkFragments -28 equ trap_S_StartSound -29 equ trap_S_StartLocalSound -30 equ trap_S_ClearLoopingSounds -31 equ trap_S_AddLoopingSound -32 equ trap_S_UpdateEntityPosition -33 equ trap_S_Respatialize -34 equ trap_S_RegisterSound -35 equ trap_S_StartBackgroundTrack -36 equ trap_R_LoadWorldMap -37 equ trap_R_RegisterModel -38 equ trap_R_RegisterSkin -39 equ trap_R_RegisterShader -40 equ trap_R_ClearScene -41 equ trap_R_AddRefEntityToScene -42 equ trap_R_AddPolyToScene -43 equ trap_R_AddLightToScene -44 equ trap_R_RenderScene -45 equ trap_R_SetColor -46 equ trap_R_SetClipRegion -47 equ trap_R_DrawStretchPic -48 equ trap_R_ModelBounds -49 equ trap_R_LerpTag -50 equ trap_GetGlconfig -51 equ trap_GetGameState -52 equ trap_GetCurrentSnapshotNumber -53 equ trap_GetSnapshot -54 equ trap_GetServerCommand -55 equ trap_GetCurrentCmdNumber -56 equ trap_GetUserCmd -57 equ trap_SetUserCmdValue -58 equ trap_R_RegisterShaderNoMip -59 equ trap_MemoryRemaining -60 equ trap_R_RegisterFont -61 equ trap_Key_IsDown -62 equ trap_Key_GetCatcher -63 equ trap_Key_SetCatcher -64 equ trap_Key_GetKey -65 equ trap_S_StopBackgroundTrack -66 equ trap_RealTime -67 equ trap_SnapVector -68 equ trap_RemoveCommand -69 equ trap_R_LightForPoint -70 equ trap_CIN_PlayCinematic -71 equ trap_CIN_StopCinematic -72 equ trap_CIN_RunCinematic -73 equ trap_CIN_DrawCinematic -74 equ trap_CIN_SetExtents -75 equ trap_R_RemapShader -76 equ trap_S_AddRealLoopingSound -77 equ trap_S_StopLoopingSound -78 equ trap_CM_TempCapsuleModel -79 equ trap_CM_CapsuleTrace -80 equ trap_CM_TransformedCapsuleTrace -81 equ trap_R_AddAdditiveLightToScene -82 equ trap_GetEntityToken -83 equ trap_R_AddPolysToScene -84 equ trap_R_inPVS -85 equ trap_FS_Seek -86 equ trap_FS_GetFileList -87 equ trap_LiteralArgs -88 equ trap_CM_BiSphereTrace -89 equ trap_CM_TransformedBiSphereTrace -90 equ trap_GetDemoState -91 equ trap_GetDemoPos -92 equ trap_GetDemoName -93 equ trap_Key_KeynumToStringBuf -94 equ trap_Key_GetBindingBuf -95 equ trap_Key_SetBinding -96 equ trap_Parse_AddGlobalDefine -97 equ trap_Parse_LoadSource -98 equ trap_Parse_FreeSource -99 equ trap_Parse_ReadToken -100 equ trap_Parse_SourceFileAndLine -101 equ trap_Key_SetOverstrikeMode -102 equ trap_Key_GetOverstrikeMode -103 equ trap_S_SoundDuration -104 equ memset -201 equ memcpy -202 equ strncpy -203 equ sin -204 equ cos -205 equ atan2 -206 equ sqrt -207 equ floor -208 equ ceil -209 equ testPrintInt -210 equ testPrintFloat -211