From 6a777afc079c2a8d3af3ecd2145fe8dd50567a39 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 22 Mar 2017 17:56:34 +0100 Subject: Funko sources as released by Rotacak. --- src/client/cl_console.c | 701 ++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 701 insertions(+) create mode 100644 src/client/cl_console.c (limited to 'src/client/cl_console.c') diff --git a/src/client/cl_console.c b/src/client/cl_console.c new file mode 100644 index 0000000..3e32139 --- /dev/null +++ b/src/client/cl_console.c @@ -0,0 +1,701 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2006 Tim Angus + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// console.c + +#include "client.h" + + +int g_console_field_width = 78; + + +#define NUM_CON_TIMES 4 + +#define CON_TEXTSIZE 32768 +typedef struct { + qboolean initialized; + + short text[CON_TEXTSIZE]; + int current; // line where next message will be printed + int x; // offset in current line for next print + int display; // bottom of console displays this line + + int linewidth; // characters across screen + int totallines; // total lines in console scrollback + + float xadjust; // for wide aspect screens + + float displayFrac; // aproaches finalFrac at scr_conspeed + float finalFrac; // 0.0 to 1.0 lines of console to display + + int vislines; // in scanlines + + vec4_t color; +} console_t; + +extern console_t con; + +console_t con; + +cvar_t *con_conspeed; + +#define DEFAULT_CONSOLE_WIDTH 78 + +vec4_t console_color = {1.0, 1.0, 1.0, 1.0}; + + +/* +================ +Con_ToggleConsole_f +================ +*/ +void Con_ToggleConsole_f (void) { + // closing a full screen console restarts the demo loop + if ( cls.state == CA_DISCONNECTED && cls.keyCatchers == KEYCATCH_CONSOLE ) { + CL_StartDemoLoop(); + return; + } + + Field_Clear( &g_consoleField ); + g_consoleField.widthInChars = g_console_field_width; + + cls.keyCatchers ^= KEYCATCH_CONSOLE; +} + +/* +================ +Con_MessageMode_f +================ +*/ +void Con_MessageMode_f (void) { + chat_playerNum = -1; + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode2_f +================ +*/ +void Con_MessageMode2_f (void) { + chat_playerNum = -1; + chat_team = qtrue; + Field_Clear( &chatField ); + chatField.widthInChars = 25; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode3_f +================ +*/ +void Con_MessageMode3_f (void) { + chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_MessageMode4_f +================ +*/ +void Con_MessageMode4_f (void) { + chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER ); + if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { + chat_playerNum = -1; + return; + } + chat_team = qfalse; + Field_Clear( &chatField ); + chatField.widthInChars = 30; + cls.keyCatchers ^= KEYCATCH_MESSAGE; +} + +/* +================ +Con_Clear_f +================ +*/ +void Con_Clear_f (void) { + int i; + + for ( i = 0 ; i < CON_TEXTSIZE ; i++ ) { + con.text[i] = (ColorIndex(COLOR_WHITE)<<8) | ' '; + } + + Con_Bottom(); // go to end +} + + +/* +================ +Con_Dump_f + +Save the console contents out to a file +================ +*/ +void Con_Dump_f (void) +{ + int l, x, i; + short *line; + fileHandle_t f; + char buffer[1024]; + + if (Cmd_Argc() != 2) + { + Com_Printf ("usage: condump \n"); + return; + } + + Com_Printf ("Dumped console text to %s.\n", Cmd_Argv(1) ); + + f = FS_FOpenFileWrite( Cmd_Argv( 1 ) ); + if (!f) + { + Com_Printf ("ERROR: couldn't open.\n"); + return; + } + + // skip empty lines + for (l = con.current - con.totallines + 1 ; l <= con.current ; l++) + { + line = con.text + (l%con.totallines)*con.linewidth; + for (x=0 ; x=0 ; x--) + { + if (buffer[x] == ' ') + buffer[x] = 0; + else + break; + } + strcat( buffer, "\n" ); + FS_Write(buffer, strlen(buffer), f); + } + + FS_FCloseFile( f ); +} + + +/* +================ +Con_ClearNotify +================ +*/ +void Con_ClearNotify( void ) { + Cmd_TokenizeString( NULL ); + CL_GameConsoleText( ); +} + + + +/* +================ +Con_CheckResize + +If the line width has changed, reformat the buffer. +================ +*/ +void Con_CheckResize (void) +{ + int i, j, width, oldwidth, oldtotallines, numlines, numchars; + short tbuf[CON_TEXTSIZE]; + + width = (SCREEN_WIDTH / SMALLCHAR_WIDTH) - 2; + + if (width == con.linewidth) + return; + + if (width < 1) // video hasn't been initialized yet + { + width = DEFAULT_CONSOLE_WIDTH; + con.linewidth = width; + con.totallines = CON_TEXTSIZE / con.linewidth; + for(i=0; iinteger ) { + return; + } + + if (!con.initialized) { + con.color[0] = + con.color[1] = + con.color[2] = + con.color[3] = 1.0f; + con.linewidth = -1; + Con_CheckResize (); + con.initialized = qtrue; + } + + if( !skipnotify && !( cls.keyCatchers & KEYCATCH_CONSOLE ) ) { + Cmd_SaveCmdContext( ); + + // feed the text to cgame + Cmd_TokenizeString( txt ); + CL_GameConsoleText( ); + + Cmd_RestoreCmdContext( ); + } + + color = ColorIndex(COLOR_WHITE); + + while ( (c = *txt) != 0 ) { + if ( Q_IsColorString( txt ) ) { + color = ColorIndex( *(txt+1) ); + txt += 2; + continue; + } + + // count word length + for (l=0 ; l< con.linewidth ; l++) { + if ( txt[l] <= ' ') { + break; + } + + } + + // word wrap + if (l != con.linewidth && (con.x + l >= con.linewidth) ) { + Con_Linefeed(skipnotify); + + } + + txt++; + + switch (c) + { + case '\n': + Con_Linefeed (skipnotify); + break; + case '\r': + con.x = 0; + break; + default: // display character and advance + y = con.current % con.totallines; + con.text[y*con.linewidth+con.x] = (color << 8) | c; + con.x++; + if (con.x >= con.linewidth) { + Con_Linefeed(skipnotify); + con.x = 0; + } + break; + } + } +} + + +/* +============================================================================== + +DRAWING + +============================================================================== +*/ + + +/* +================ +Con_DrawInput + +Draw the editline after a ] prompt +================ +*/ +void Con_DrawInput (void) { + int y; + + if ( cls.state != CA_DISCONNECTED && !(cls.keyCatchers & KEYCATCH_CONSOLE ) ) { + return; + } + + y = con.vislines - ( SMALLCHAR_HEIGHT * 2 ); + + re.SetColor( con.color ); + + SCR_DrawSmallChar( con.xadjust + 1 * SMALLCHAR_WIDTH, y, ']' ); + + Field_Draw( &g_consoleField, con.xadjust + 2 * SMALLCHAR_WIDTH, y, + SCREEN_WIDTH - 3 * SMALLCHAR_WIDTH, qtrue ); +} + +/* +================ +Con_DrawSolidConsole + +Draws the console with the solid background +================ +*/ +void Con_DrawSolidConsole( float frac ) { + int i, x, y; + int rows; + short *text; + int row; + int lines; +// qhandle_t conShader; + int currentColor; + vec4_t color; + + lines = cls.glconfig.vidHeight * frac; + if (lines <= 0) + return; + + if (lines > cls.glconfig.vidHeight ) + lines = cls.glconfig.vidHeight; + + // on wide screens, we will center the text + con.xadjust = 0; + SCR_AdjustFrom640( &con.xadjust, NULL, NULL, NULL ); + + // draw the background + y = frac * SCREEN_HEIGHT - 2; + if ( y < 1 ) { + y = 0; + } + else { + SCR_DrawPic( 0, 0, SCREEN_WIDTH, y, cls.consoleShader ); + } + + color[0] = 1; + color[1] = 0; + color[2] = 0; + color[3] = 1; + SCR_FillRect( 0, y, SCREEN_WIDTH, 2, color ); + + + // draw the version number + + re.SetColor( g_color_table[ColorIndex(COLOR_RED)] ); + + i = strlen( SVN_VERSION ); + + for (x=0 ; x= con.totallines) { + // past scrollback wrap point + continue; + } + + text = con.text + (row % con.totallines)*con.linewidth; + + for (x=0 ; x>8)&7 ) != currentColor ) { + currentColor = (text[x]>>8)&7; + re.SetColor( g_color_table[currentColor] ); + } + SCR_DrawSmallChar( con.xadjust + (x+1)*SMALLCHAR_WIDTH, y, text[x] & 0xff ); + } + } + + // draw the input prompt, user text, and cursor if desired + Con_DrawInput (); + + re.SetColor( NULL ); +} + + + +/* +================== +Con_DrawConsole +================== +*/ +void Con_DrawConsole( void ) { + // check for console width changes from a vid mode change + Con_CheckResize (); + + // if disconnected, render console full screen + if ( cls.state == CA_DISCONNECTED ) { + if ( !( cls.keyCatchers & (KEYCATCH_UI | KEYCATCH_CGAME)) ) { + Con_DrawSolidConsole( 1.0 ); + return; + } + } + + if ( con.displayFrac ) { + Con_DrawSolidConsole( con.displayFrac ); + } + + if( cls.keyCatchers & ( KEYCATCH_UI | KEYCATCH_CGAME ) ) + return; + + // draw the chat line + if( cls.keyCatchers & KEYCATCH_MESSAGE ) + { + int skip; + + if( chat_team ) + { + SCR_DrawBigString( 8, 232, "Team Say:", 1.0f ); + skip = 11; + } + else + { + SCR_DrawBigString( 8, 232, "Say:", 1.0f ); + skip = 5; + } + + Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, 232, + SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue ); + } +} + +//================================================================ + +/* +================== +Con_RunConsole + +Scroll it up or down +================== +*/ +void Con_RunConsole (void) { + // decide on the destination height of the console + if ( cls.keyCatchers & KEYCATCH_CONSOLE ) + con.finalFrac = 0.5; // half screen + else + con.finalFrac = 0; // none visible + + // scroll towards the destination height + if (con.finalFrac < con.displayFrac) + { + con.displayFrac -= con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac > con.displayFrac) + con.displayFrac = con.finalFrac; + + } + else if (con.finalFrac > con.displayFrac) + { + con.displayFrac += con_conspeed->value*cls.realFrametime*0.001; + if (con.finalFrac < con.displayFrac) + con.displayFrac = con.finalFrac; + } + +} + + +void Con_PageUp( void ) { + con.display -= 2; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_PageDown( void ) { + con.display += 2; + if (con.display > con.current) { + con.display = con.current; + } +} + +void Con_Top( void ) { + con.display = con.totallines; + if ( con.current - con.display >= con.totallines ) { + con.display = con.current - con.totallines + 1; + } +} + +void Con_Bottom( void ) { + con.display = con.current; +} + + +void Con_Close( void ) { + if ( !com_cl_running->integer ) { + return; + } + Field_Clear( &g_consoleField ); + cls.keyCatchers &= ~KEYCATCH_CONSOLE; + con.finalFrac = 0; // none visible + con.displayFrac = 0; +} -- cgit