From 6a777afc079c2a8d3af3ecd2145fe8dd50567a39 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 22 Mar 2017 17:56:34 +0100 Subject: Funko sources as released by Rotacak. --- src/game/g_ptr.c | 144 +++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 144 insertions(+) create mode 100644 src/game/g_ptr.c (limited to 'src/game/g_ptr.c') diff --git a/src/game/g_ptr.c b/src/game/g_ptr.c new file mode 100644 index 0000000..676efc5 --- /dev/null +++ b/src/game/g_ptr.c @@ -0,0 +1,144 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. +Copyright (C) 2000-2006 Tim Angus + +This file is part of Tremulous. + +Tremulous is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Tremulous is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Tremulous; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +// g_ptr.c -- post timeout restoration handling + +#include "g_local.h" + +static connectionRecord_t connections[ MAX_CLIENTS ]; + +/* +=============== +G_CheckForUniquePTRC + +Callback to detect ptrc clashes +=============== +*/ +static qboolean G_CheckForUniquePTRC( int code ) +{ + int i; + + if( code == 0 ) + return qfalse; + + for( i = 0; i < MAX_CLIENTS; i++ ) + { + if( connections[ i ].ptrCode == code ) + return qfalse; + } + + return qtrue; +} + +/* +=============== +G_UpdatePTRConnection + +Update the data in a connection record +=============== +*/ +void G_UpdatePTRConnection( gclient_t *client ) +{ + if( client && client->pers.connection ) + { + client->pers.connection->clientTeam = client->pers.teamSelection; + if( client->pers.teamSelection == PTE_NONE ) + client->pers.connection->clientCredit = client->pers.credit; + else + client->pers.connection->clientCredit = client->ps.persistant[ PERS_CREDIT ]; + } +} + +/* +=============== +G_GenerateNewConnection + +Generates a new connection +=============== +*/ +connectionRecord_t *G_GenerateNewConnection( gclient_t *client ) +{ + int code = 0; + int i; + + // this should be really random + srand( trap_Milliseconds( ) ); + + // there is a very very small possibility that this + // will loop infinitely + do + { + code = rand( ); + } while( !G_CheckForUniquePTRC( code ) ); + + for( i = 0; i < MAX_CLIENTS; i++ ) + { + //found an unused slot + if( !connections[ i ].ptrCode ) + { + connections[ i ].ptrCode = code; + connections[ i ].clientNum = client->ps.clientNum; + client->pers.connection = &connections[ i ]; + G_UpdatePTRConnection( client ); + + return &connections[ i ]; + } + } + + return NULL; +} + +/* +=============== +G_FindConnectionForCode + +Finds a connection for a given code +=============== +*/ +connectionRecord_t *G_FindConnectionForCode( int code ) +{ + int i; + + if( code == 0 ) + return NULL; + + for( i = 0; i < MAX_CLIENTS; i++ ) + { + if( connections[ i ].ptrCode == code ) + return &connections[ i ]; + } + + return NULL; +} + +/* +=============== +G_ResetPTRConnections + +Invalidate any existing codes +=============== +*/ +void G_ResetPTRConnections( void ) +{ + memset( connections, 0, sizeof( connectionRecord_t ) * MAX_CLIENTS ); +} -- cgit