From 6a777afc079c2a8d3af3ecd2145fe8dd50567a39 Mon Sep 17 00:00:00 2001
From: Paweł Redman <pawel.redman@gmail.com>
Date: Wed, 22 Mar 2017 17:56:34 +0100
Subject: Funko sources as released by Rotacak.

---
 src/infopanes.def | 461 ++++++++++++++++++++++++++++++++++++++++++++++++++++++
 1 file changed, 461 insertions(+)
 create mode 100644 src/infopanes.def

(limited to 'src/infopanes.def')

diff --git a/src/infopanes.def b/src/infopanes.def
new file mode 100644
index 0000000..ccc966a
--- /dev/null
+++ b/src/infopanes.def
@@ -0,0 +1,461 @@
+{
+  name alienteam
+  text "The Alien Team\n\n"
+  text "The Aliens' strengths are in movement "
+  text "and the ability to quickly construct new bases quickly. They possess a "
+  text "range of abilities including basic melee attacks, movement-"
+  text "crippling poisons and more."
+  align left
+}
+{
+  name humanteam
+  text "The Human Team\n\n"
+  text "The humans are the masters of technology. Although their bases take "
+  text "long to construct, their automated defense ensures they stay built. "
+  text "A wide range of upgrades and weapons are available to the humans, each "
+  text "contributing to eradicate the alien threat."
+  align left
+}
+{
+  name spectateteam
+  text "Watch the game without playing."
+}
+{
+  name autoteam
+  text "Join the team with the least players."
+}
+{
+  name rifleitem
+  text "Rifle\n\n"
+  text "Basic weapon. Cased projectile weapon, with a slow clip based "
+  text "reload system.\n\n"
+  text "Credits: Free"
+}
+{
+  name ckititem
+  text "Construction kit\n\n"
+  text "Used for building all basic structures. This includes "
+  text "spawns, power and basic defense.\n\n"
+  text "Credits: Free"
+}
+{
+  name ackititem
+  text "Advanced Construction kit\n\n"
+  text "Used for building advanced structures. This includes "
+  text "combat computers and advanced defense.\n\n"
+  text "Credits: Free"
+}
+{
+  name shotgunitem
+  text "Shotgun\n\n"
+  text "Close range weapon that is useful against larger foes. "
+  text "It has a slow repeat rate, but can be devastatingly "
+  text "effective.\n\n"
+  text "Credits: " text 150
+}
+{
+  name chaingunitem
+  text "Chain Gun\n\n"
+  text "Belt drive, cased projectile weapon. It has a high "
+  text "repeat rate but a wide firing angle and is therefore relatively "
+  text "inaccurate.\n\n"
+  text "Credits: " text 400
+}
+{
+  name flameritem
+  text "Flamethrower\n\n"
+  text "Sprays fire at its target. It is powered by compressed "
+  text "gas. The relatively low rate of fire means this weapon is most "
+  text "effective against static targets.\n\n"
+  text "Credits: " text 450
+}
+{
+  name mdriveritem
+  text "Mass Driver\n\n"
+  text "A portable particle accelerator which causes minor "
+  text "nuclear reactions at the point of impact. It has a very large "
+  text "payload, but fires slowly.\n\n"
+  text "Credits: " text 350
+}
+{
+  name prifleitem
+  text "Pulse Rifle\n\n"
+  text "An energy weapon that fires pulses of concentrated energy at a fast "
+  text "rate. It requires re-energising every 50 pulses.\n\n"
+  text "Credits: " text 400
+}
+{
+  name lcannonitem
+  text "Lucifer Cannon\n\n"
+  text "Similar to the pulse rifle, but more powerful. "
+  text "Additionally, it has a secondary attack where energy can be charged "
+  text "up to shoot a devastating ball of energy.\n\n"
+  text "Credits: " text 600
+}
+{
+  name lgunitem
+  text "Las Gun\n\n"
+  text "Slightly more powerful than the basic rifle, but "
+  text "instead of bullets it fires small packets of energy.\n\n"
+  text "Credits: " text 250
+}
+{
+  name psawitem
+  text "Pain Saw\n\n"
+  text "Similar to a chainsaw, but instead of a chain "
+  text "it has an electric arc capable of dealing a great deal of damage at "
+  text "close range.\n\n"
+  text "Credits: " text 100
+}
+{
+  name grenitem
+  text "Grenade\n\n"
+  text "A small incendinary device ideal for damaging tightly packed "
+  text "alien structures. Has a five second timer.\n\n"
+  text "Credits: " text 200
+}
+{
+  name minitem
+  text "Mine\n\n"
+  text "Mine with alien movement detector."
+  text "Is activated after three seconds.\n\n"
+  text "Can be placed on wall and ceiling.\n\n"
+  text "Credits: " text 400
+}
+{
+  name flaitem
+  text "Flare\n\n"
+  text "Illuminate dark areas for 30 seconds.\n\n"
+  text "It will cause a small damage, if a living form is near.\n\n"
+  text "Credits: " text 100
+}
+{
+  name larmouritem
+  text "Light Armour\n\n"
+  text "Protective armour that helps to defend against light alien melee "
+  text "attacks.\n\n"
+  text "Credits: " text 70
+}
+{
+  name helmetitem
+  text "Helmet\n\n"
+  text "In addition to protecting your head, the helmet provides a "
+  text "scanner indicating the presence of any non-human lifeforms in your "
+  text "immediate vicinity.\n\n"
+  text "Credits: " text 90
+}
+{
+  name battpackitem
+  text "Battery Pack\n\n"
+  text "Back-mounted battery pack that permits storage of one and a half "
+  text "times the normal energy capacity for energy weapons.\n\n"
+  text "Credits: " text 100
+}
+{
+  name jetpackitem
+  text "Jet Pack\n\n"
+  text "Back-mounted jet pack that enables the user to fly to remote "
+  text "locations. It is very useful against alien spawns in hard to reach "
+  text "spots.\n\n"
+  text "Credits: " text 120
+}
+{
+  name bsuititem
+  text "Battle Suit\n\n"
+  text "A full body armour that is highly effective at repelling alien attacks. "
+  text "It allows the user to enter hostile situations with a greater degree "
+  text "of confidence.\n\n"
+  text "Credits: " text 400
+}
+{
+  name ammoitem
+  text "Ammunition\n\n"
+  text "Ammunition for the currently held weapon.\n\n"
+  text "Credits: Free"
+}
+{
+  name telenodebuild
+  text "Telenode\n\n"
+  text "The most basic human structure. It provides a means for "
+  text "humans to enter the battle arena. Without any of these the humans "
+  text "cannot spawn and defeat is imminent.\n\n"
+  text "Power: " text 10
+}
+{
+  name mgturretbuild
+  text "Machine Gun Turret\n\n"
+  text "Automated base defense that is effective against fast moving targets, but "
+  text "does not cause much damage on its own and should "
+  text "always be backed up by physical support.\n\n"
+  text "Power: " text 8
+}
+{
+  name armbuild
+  text "Armoury\n\n"
+  text "An essential part of the human base, providing a means "
+  text "to upgrade the basic human. A range of upgrades and weapons are "
+  text "available from the armoury, each with a price.\n\n"
+  text "Power: " text 10
+}
+{
+  name medistatbuild
+  text "Medistation\n\n"
+  text "A structure providing an automated healing energy that restores "
+  text "the health of any human that stands inside it. It may only be used "
+  text "by one person at a time.\n\n"
+  text "Power: " text 8
+}
+{
+  name reactorbuild
+  text "Reactor\n\n"
+  text "All structures except the telenode rely on a reactor to operate."
+  text "The reactor provides power for all the human structures either "
+  text "directly or via repeaters. There can only be a single reactor.\n\n"
+}
+{
+  name dccbuild
+  text "Defense Computer\n\n"
+  text "A structure coordinating the action of base defense so that "
+  text "defense is distributed evenly among the enemy. "
+  text "This structure is required for building the Tesla Generator.\n\n"
+  text "Power: " text 8
+}
+{
+  name teslabuild
+  text "Tesla Generator\n\n"
+  text "A structure equipped with a strong electrical attack that always "
+  text "hits its target. It is useful against larger aliens "
+  text "and for consolidating basic defense.\n\n"
+  text "Power: " text 10
+}
+{
+  name repeaterbuild
+  text "Repeater\n\n"
+  text "A power distributor that transmits power from the reactor "
+  text "to remote locations, so that bases may be built far from the reactor.\n\n"
+}
+{
+  name eggpodbuild
+  text "Egg\n\n"
+  text "The most basic alien structure. It allows aliens to spawn "
+  text "and protect the Overmind. Without any of these, the Overmind is left "
+  text "nearly defenseless and defeat is imminent.\n\n"
+  text "Sentience: " text 10
+}
+{
+  name overmindbuild
+  text "Overmind\n\n"
+  text "A collective consciousness that controls all the "
+  text "alien structures in its vicinity. It must be protected at all costs, "
+  text "since its death will render alien structures defenseless."
+}
+{
+  name barricadebuild
+  text "Barricade\n\n"
+  text "Used to obstruct corridors and doorways, "
+  text "hindering humans from threatening the spawns and Overmind.\n\n"
+  text "Sentience: " text 10
+}
+{
+  name acid_tubebuild
+  text "Acid Tube\n\n"
+  text "Ejects lethal poisonous "
+  text "acid at an approaching human. These are highly effective when used in "
+  text "conjunction with a trapper to hold the victim in place.\n\n"
+  text "Sentience: " text 8
+}
+{
+  name hivebuild
+  text "Hive\n\n"
+  text "Houses millions of tiny "
+  text "insectoid aliens. When a human approaches this structure, the "
+  text "insectoids attack.\n\n"
+  text "Sentience: " text 12
+}
+{
+  name trapperbuild
+  text "Trapper\n\n"
+  text "Fires a blob of adhesive spit at any non-alien in its "
+  text "line of sight. This hinders their movement, making them an easy target "
+  text "for other defensive structures or aliens.\n\n"
+  text "Sentience: " text 8
+}
+{
+  name boosterbuild
+  text "Booster\n\n"
+  text "Provides any alien with a poison ability on all its "
+  text "attacks. In addition to the default attack damage, the victim loses "
+  text "health over time unless they heal themselves with a medkit."
+  text "The booster also increases the rate of health regeneration for "
+  text "any nearby aliens.\n\n"
+  text "Sentience: " text 12
+}
+{
+  name hovelbuild
+  text "Hovel\n\n"
+  text "An armoured shell used by the builder class to "
+  text "hide in, while the alien base is under attack. It may be entered or "
+  text "exited at any time."
+}
+{
+  name builderclass
+  text "Granger\n\n"
+  text "Responsible for building and maintaining all "
+  text "the alien structures."
+}
+{
+  name builderupgclass
+  text "Advanced Granger\n\n"
+  text "Similar to the base Granger, "
+  text "except that in addition to being able to build structures it has a "
+  text "melee attack and the ability to crawl on walls."
+}
+{
+  name level0class
+  text "Dretch\n\n"
+  text "Has a lethal bite and the ability to crawl "
+  text "on walls and ceilings."
+}
+{
+  name level1class
+  text "Basilisk\n\n"
+  text "Able to crawl on walls and ceilings. "
+  text "Its melee attack is most effective when combined with the ability to "
+  text "grab its foe."
+}
+{
+  name level1upgclass
+  text "Advanced Basilisk\n\n"
+  text "In addition to the basic Basilisk abilities, the Advanced "
+  text "Basilisk sprays a poisonous gas which disorientaits any "
+  text "nearby humans."
+}
+{
+  name level2class
+  text "Marauder\n\n"
+  text "Has a melee attack and the ability to jump off walls."
+  text "This allows the Marauder to gather great speed in enclosed areas."
+}
+{
+  name level2upgclass
+  text "Advanced Marauder\n\n"
+  text "The Advanced Marauder has all the abilities of the base Marauder "
+  text "including an area effect electric shock attack."
+}
+{
+  name level3class
+  text "Dragoon\n\n"
+  text "Possesses a melee attack and the pounce ability, which may "
+  text "be used as an attack, or a means to reach a remote location inaccessible "
+  text "from the ground."
+}
+{
+  name level3upgclass
+  text "Advanced Dragoon\n\n"
+  text "In addition to the basic Dragoon abilities, the Dragoon Upgrade has "
+  text "3 barbs which may be used to attack humans from a distance."
+}
+{
+  name level4class
+  text "Tyrant\n\n"
+  text "Provides a healing aura in which nearby aliens regenerate health "
+  text "faster than usual. As well as a melee attack, this class can charge "
+  text "at enemy humans and structures, inflicting great damage."
+}
+{
+  name plankbuild
+  text "Plank\n\n"
+  text "Used to make better base\n\n"
+  text "Power: " text 1
+}
+{
+  name cratebuild
+  text "Crate\n\n"
+  text "Used to make better base\n\n"
+  text "Power: " text 1
+}
+{
+  name pillarbuild
+  text "Pillar\n\n"
+  text "Used to make better base\n\n"
+  text "Power: " text 1
+}
+{
+  name brickhbuild
+  text "Plank\n\n"
+  text "Used to make better base\n\n"
+  text "Power: " text 1
+}
+{
+  name flaghbuild
+  text "Flag\n\n"
+  text "Used to provoke other team\n\n"
+  text "Power: " text 1
+}
+{
+  name flagabuild
+  text "Flag\n\n"
+  text "Used to provoke other team\n\n"
+  text "Sentience: " text 1
+}
+{
+  name bamboobuild
+  text "Bamboo\n\n"
+  text "Used to make better base.\nReflecting shots from Pulse Rifle and Lucifer Cannon.\n\n"
+  text "Sentience: " text 1
+}
+{
+  name brickabuild
+  text "Brick\n\n"
+  text "Used to make better base\n\n"
+  text "Sentience: " text 1
+}
+{
+  name containerbuild
+  text "Container\n\n"
+  text "Used to make strong wall for outside base\n\n"
+  text "Power: " text 15
+}
+{
+  name bridgebuild
+  text "Bridge\n\n"
+  text "Used to make better base\n\n"
+  text "Sentience: " text 1
+}
+{
+  name treebuild
+  text "Tree\n\n"
+  text "Massive tree.\n\n"
+  text "Sentience: " text 20
+}
+{
+  name rockbuild
+  text "Rock\n\n"
+  text "Used to make better base design\n\n"
+  text "Sentience: " text 1
+}
+{
+  name bushbuild
+  text "Bush\n\n"
+  text "Used to camouflage base and small aliens can hide inside.\n\n"
+  text "When is destroyed, nearby humans are poisoned.\n\n"
+  text "Sentience: " text 1
+}
+{
+  name flowerbuild
+  text "Flower\n\n"
+  text "Used to make better base design or for Granger female\n\n"
+  text "Sentience: " text 1
+}
+{
+  name grassbuild
+  text "Grass\n\n"
+  text "Used to camouflage base, it's hard to hit it\n\n"
+  text "Sentience: " text 1
+}
+{
+  name jumppadbuild
+  text "Jump pad\n\n"
+  text "Used to jump higher\n\n"
+  text "Sentience: " text 5
+}
\ No newline at end of file
-- 
cgit 

