From 6a777afc079c2a8d3af3ecd2145fe8dd50567a39 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Wed, 22 Mar 2017 17:56:34 +0100 Subject: Funko sources as released by Rotacak. --- ui/tremulous_human_hud.menu | 462 ++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 462 insertions(+) create mode 100644 ui/tremulous_human_hud.menu (limited to 'ui/tremulous_human_hud.menu') diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu new file mode 100644 index 0000000..b00c5e5 --- /dev/null +++ b/ui/tremulous_human_hud.menu @@ -0,0 +1,462 @@ +#include "ui/menudef.h" + +// team menu +// +// defines from ui_shared.h + +{ + menuDef + { + name "human_hud" + fullScreen MENU_FALSE + visible MENU_TRUE + rect 0 0 640 480 + + //CONSOLE + itemDef + { + name "console" + rect 8 8 560 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CONSOLE + } + + //TUTORIAL + itemDef + { + name "tutorial" + rect 8 250 640 180 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 0.35 + align ITEM_ALIGN_LEFT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL + } + + //LAGOMETER + itemDef + { + name "lagometer" + rect 596 68 32 20 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0 0.8 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_LAGOMETER + } + + //DEMO STATE + itemDef + { + name "demoRecording" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 0 0 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" + } + itemDef + { + name "demoPlayback" + rect 596 120 32 32 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + textscale 0.3 + textalignx 1 + textaligny 0.5 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" + } + + //FPS + itemDef + { + name "fps" + rect 572 8 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS + } + + //TIMER + itemDef + { + name "timer" + rect 572 38 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER + } + + //CLOCK + itemDef + { + name "clock" + rect 572 90 56 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 0.0 0.8 1.0 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.25 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK + } + + //SNAPSHOT + itemDef + { + name "snapshot" + rect 8 196 200 22 + style WINDOW_STYLE_EMPTY + visible 1 + decoration + forecolor 1 1 1 1 + align ITEM_ALIGN_RIGHT + textalignx 0 + textaligny 18 + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_SNAPSHOT + } + + ////////////////// + //STATIC OBJECTS// + ////////////////// + + //LEFT CIRCLE + itemDef + { + name "left-circle" + rect 35 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //LEFT ARM + itemDef + { + name "left-arm" + rect 68.25 420 94.5 35 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/left-arm.tga" + } + + //CREDITS LABEL + itemDef + { + name "credits-label" + rect 508 403 7 7.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + style WINDOW_STYLE_SHADER + background "ui/assets/human/credits.tga" + } + + //RIGHT CIRCLE + itemDef + { + name "right-circle" + rect 580 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/circle.tga" + } + + //RIGHT ARM + itemDef + { + name "right-arm" + rect 477.25 420 94.5 35 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-arm.tga" + } + + //RIGHT CAP + itemDef + { + name "right-cap" + rect 500 400 80 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/human/right-cap.tga" + } + + /////////////////// + //DYNAMIC OBJECTS// + /////////////////// + + //BOLT + itemDef + { + name "bolt" + rect 40 420 15 20 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/bolt.tga" + ownerdraw CG_PLAYER_STAMINA_BOLT + } + + //CROSS + itemDef + { + name "cross" + rect 137.5 430 15 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/neutral/cross.tga" + ownerdraw CG_PLAYER_HEALTH_CROSS + } + + //STAMINA 1 + itemDef + { + name "stamina1" + rect 34.5 403.5 9 11.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina1.tga" + ownerdraw CG_PLAYER_STAMINA_1 + } + + //STAMINA 2 + itemDef + { + name "stamina2" + rect 24 410.75 11.5 10.5 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina2.tga" + ownerdraw CG_PLAYER_STAMINA_2 + } + + //STAMINA 3 + itemDef + { + name "stamina3" + rect 20.75 423.5 10.5 7 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina3.tga" + ownerdraw CG_PLAYER_STAMINA_3 + } + + //STAMINA 4 + itemDef + { + name "stamina4" + rect 21 402.5 54 55 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/stamina4.tga" + ownerdraw CG_PLAYER_STAMINA_4 + } + + //RING + itemDef + { + name "ring" + // rect 20 402.5 55 55 // Guide for Stamina alignment + rect 565 402.5 55 55 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + background "ui/assets/human/ring.tga" + ownerdraw CG_PLAYER_CLIPS_RING + } + + //CREDITS + itemDef + { + name "credits" + rect 515 402 45 11.25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_CREDITS_VALUE + } + + //HEALTH + itemDef + { + name "health" + rect 67 430 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_HEALTH + } + + //WEAPON ICON + itemDef + { + name "weapon" + rect 482.5 425 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_WEAPONICON + } + + //WEAPON SELECT TEXT + itemDef + { + name "selecttext" + rect 200 300 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_SELECTTEXT + } + + //AMMO + itemDef + { + name "ammo" + rect 494 430 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_AMMO_VALUE + } + + //CLIPS + itemDef + { + name "clips" + rect 538 423 60 15 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_CLIPS_VALUE + } + + //BUILD TIMER + itemDef + { + name "buildtimer" + rect 580 417.5 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + ownerdraw CG_PLAYER_BUILD_TIMER + } + + //USABLE + itemDef + { + name "usable" + rect 307.5 380 25 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + background "ui/assets/neutral/use.tga" + ownerdraw CG_PLAYER_USABLE_BUILDABLE + } + + //SCANNER + itemDef + { + name "scanner" + rect 164 340 312 72 + visible 1 + decoration + forecolor 0.0 0.8 1.0 .5 + background "ui/assets/human/scanner.tga" + ownerdraw CG_PLAYER_HUMAN_SCANNER + } + + //INVENTORY + itemDef + { + name "inventory" + rect 232.5 425 175 25 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.5 + ownerdraw CG_PLAYER_SELECT + } + + //SELECTED + itemDef + { + name "selected" + rect 306 424 27 27 + visible 1 + decoration + forecolor 0.0 0.8 1.0 0.25 + style WINDOW_STYLE_SHADER + background "ui/assets/neutral/selected.tga" + } + + //PLAYER NAME + itemDef + { + name "playername" + rect 200 275 240 25 + visible 1 + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + } + } +} -- cgit