From 1c1c32fc463110d515cd43d6f149053f26a2672f Mon Sep 17 00:00:00 2001
From: Paweł Redman <pawel.redman@gmail.com>
Date: Mon, 26 Mar 2018 19:30:30 +0200
Subject: Make spiders pathfind much less often.

---
 src/game/units.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/game/units.cpp b/src/game/units.cpp
index edb41ec..2681a43 100644
--- a/src/game/units.cpp
+++ b/src/game/units.cpp
@@ -560,7 +560,8 @@ void unit_spider_t::target_and_attack(void)
 		return;
 
 	start_moving(target->x);
-	next_targetting = game->now + 0.2;
+	next_targetting = game->now + remap(game->dice_prng.next_float(),
+	                                    0.0f, 1.0f, 0.8f, 1.2f);
 
 	if (last_attack + 0.5 > game->now)
 		return;
@@ -588,7 +589,6 @@ void unit_spider_t::on_think(void)
 
 void unit_spider_t::on_wake(void)
 {
-	next_targetting = game->now;
 }
 
 void unit_spider_t::on_death(void)
-- 
cgit