From d0be87d32929c42502fb842aa2b0ab0233313b93 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Tue, 7 Nov 2017 13:50:52 +0100 Subject: Refactoring, introduce text.cpp, closer to an actual game. --- src/game.cpp | 110 +++++++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 76 insertions(+), 34 deletions(-) (limited to 'src/game.cpp') diff --git a/src/game.cpp b/src/game.cpp index f5341d1..48047a4 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -2,6 +2,12 @@ namespace game { +static size_t selection_cookie = 1; + +enum { + ET_UNIT +}; + class unit_t : public world::entity_t { world::world_t *world; @@ -26,6 +32,11 @@ public: v2f_t x; rectf_t size, render_size; world::cflags_t cflags; + size_t selected = 0; + + unit_t() : entity_t(ET_UNIT) + { + } struct { bool moving = false; @@ -33,8 +44,18 @@ public: float angle = 0.0f; std::list path; + + bool blocked; + size_t attempts_left; + float next_attempt; } move; + void say(std::string str) + { + //TODO + std::cout << (void*)this << ": " << str << "\n"; + } + void place(world::world_t *world_, v2f_t x_) { world = world_; @@ -48,14 +69,17 @@ public: link(world); } - void keep_moving(void) + void keep_moving(double now) { float time; if (!move.moving) return; - time = 0.15; + if (move.blocked && now < move.next_attempt) + return; + + time = 0.15; // FIXME while (time > 0.0f) { v2f_t delta, next, x_new; @@ -80,13 +104,22 @@ public: } cmodel_next = make_cmodel(x_new); - if (world->test_rect(&cmodel_next, this)) { - move.moving = false; - break; + if (!world->test_rect(&cmodel_next, this)) { + x = x_new; + cmodel = cmodel_next; + continue; } - x = x_new; - cmodel = cmodel_next; + if (move.attempts_left) { + move.blocked = true; + move.attempts_left--; + move.next_attempt = now + 0.5f; + } else { + if ((x - move.dst).len() > 1.5f) + say(text::unit_blocked); + move.moving = false; + } + break; } @@ -105,12 +138,19 @@ public: move.dst = dst_; move.path.clear(); - if (world->find_path(x, move.dst, &cmodel, this, &move.path)) - move.moving = true; - else + if (!world->find_path(x, move.dst, &cmodel, this, &move.path)) { + say(text::unit_no_path); move.moving = false; + return false; + } + + move.moving = true; + + move.blocked = false; + move.attempts_left = 10; + move.next_attempt = -INFINITY; - return move.moving; + return true; } }; @@ -120,7 +160,14 @@ public: void render_to(render::state_t *render) { - render->render((move.moving ? &assets::human.legs_walking : + bool moving; + + if (selected == selection_cookie) + render->render_hlrect(render_bounds, sf::Color::Blue); + + moving = move.moving && !move.blocked; + + render->render((moving ? &assets::human.legs_walking : &assets::human.legs_idle), render_bounds, move.angle); render->render(&assets::human.body_idle, render_bounds, move.angle); render->render(&assets::human.head_idle, render_bounds, move.angle); @@ -145,40 +192,35 @@ void state_t::start(void) human2.render_size[0] = v2f_t(-0.5f, -1.0f); human2.render_size[1] = v2f_t(+0.5f, +0.5f); human2.place(&world, v2f_t(3.5f, 0.5f)); - } void state_t::select(rectf_t x) { - + selection_cookie++; + selected_units.clear(); + + for (world::entity_t *ent : world.get_render_entities(x, -1)) { + unit_t *unit; + + if (ent->type != ET_UNIT) + continue; + + unit = (unit_t*)ent; + unit->selected = selection_cookie; + selected_units.insert(unit); + } } void state_t::command(v2f_t x) { - + for (unit_t *unit : selected_units) + unit->start_moving(x); } void state_t::tick(double now) { - if ((human2.x - human.x).len() > 3) { - if (now > human2.last_follow + 0.5) { - for (size_t i = 0; i < 8; i++) { - float angle; - v2f_t offset; - - angle = (float)i / 8 * 2 * M_PI; - offset[0] = cos(angle); - offset[1] = sin(angle); - - if (human2.start_moving(human.x + offset)) - break; - } - human2.last_follow = now; - } - } - - human.keep_moving(); - human2.keep_moving(); + human.keep_moving(now); + human2.keep_moving(now); } } //namespace game -- cgit