From 7d0b6babe9906df0990028e41e0f895fab605498 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Tue, 19 Dec 2017 20:19:01 +0100 Subject: Better selection markers. --- src/game/assets.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/game/assets.cpp') diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 046934b..66d3bc8 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -9,6 +9,7 @@ fx_assets_t fx; deco_assets_t deco; render::animated_texture_t unit_selected; +render::animated_texture_t unit_selected_halo; void load(void) { @@ -36,6 +37,7 @@ void load(void) deco.spike_small.load("assets/deco/spike_small_", 1); unit_selected.load("assets/units/selected_", 1); + unit_selected_halo.load("assets/units/selected_halo_", 1); world::register_tile(TILE_DIRT, 0); render::register_tile(TILE_DIRT, "assets/tiles/dirt.png", NULL, 0.0f); -- cgit