From 8be509797bc38095eb2b2867a0dfc19d7d799b97 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Thu, 12 Apr 2018 21:48:19 +0200 Subject: Aim markers. --- src/game/assets.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/assets.cpp') diff --git a/src/game/assets.cpp b/src/game/assets.cpp index c4e9f41..f38b6ef 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -29,7 +29,7 @@ audio::ambient_t ambients[AMBIENT_COUNT]; render::animated_texture_t unit_selected; render::animated_texture_t unit_selected_halo; -render::animated_texture_t move_marker; +render::animated_texture_t move_marker, aim_marker; void load(void) { @@ -76,6 +76,7 @@ void load(void) unit_selected.load("assets/units/selected_", 1); unit_selected_halo.load("assets/units/selected_halo_", 1); move_marker.load("assets/units/move_marker_", 8); + aim_marker.load("assets/units/aim_marker_", 5); world::register_tile(TILE_DIRT, 0); render::register_tile(TILE_DIRT, "assets/tiles/dirt.png", NULL, 0.0f); -- cgit