From 8d740f470fb5ed5f63a3d59d3867189626e285b9 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Sat, 21 Apr 2018 14:43:40 +0200 Subject: Corpses can take damage now. --- src/game/assets.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/game/assets.cpp') diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 0ec83c2..f92aae0 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -49,7 +49,6 @@ void load(void) soldier.pain.load("assets/units/soldier/pain.ogg"); soldier.death.load("assets/units/soldier/death1.ogg"); soldier.death.load("assets/units/soldier/death2.ogg"); - soldier.gib_sound.load("assets/units/soldier/gibbing.ogg"); soldier.step_stone.load("assets/units/soldier/step_stone_1.ogg"); soldier.step_stone.load("assets/units/soldier/step_stone_2.ogg"); @@ -85,6 +84,8 @@ void load(void) fx.blood.load("assets/units/blood_", 4); fx.flash.load("assets/units/flash_", 1); + fx.gibbing.load("assets/fx/gibbing.ogg"); + fx.corpse_hit.load("assets/fx/corpse_hit.ogg"); fx.explosion.load("assets/fx/explosion_", 7); fx.explosion_sound.load("assets/fx/explosion.ogg"); fx.explosion_sound.volume = 12.0f; -- cgit