From b914d67b4e683c2d3e43c1854d6ef48b1878e4b6 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Thu, 14 Dec 2017 18:40:11 +0100 Subject: Allow humans to shoot. --- src/game/assets.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/game/assets.cpp') diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 1034f92..dddd447 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -9,12 +9,15 @@ void load(void) { human.head_idle.load("assets/units/human/head_idle", 1, 1, 1); human.body_idle.load("assets/units/human/body_idle", 2, 2, 2); + human.body_aiming.load("assets/units/human/body_aiming", 2, 2, 2); + human.body_firing.load("assets/units/human/body_firing", 2, 2, 2); human.legs_idle.load("assets/units/human/legs_idle", 2, 2); human.legs_walking.load("assets/units/human/legs_walking", 2, 2); human.dead.load("assets/units/human/dead_", 1); alien.idle.load("assets/units/alien/idle", 2, 2, 2); alien.walking.load("assets/units/alien/walking", 2, 2, 2); + alien.dead.load("assets/units/alien/dead_", 1); world::register_tile(TILE_DIRT, 0); world::register_tile(TILE_WALL, CF_SOLID); -- cgit