From 4d2aa957a4f7bcf3bbe789c78d2b244d20a774c8 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 27 Apr 2018 18:03:09 +0200 Subject: A different icon for restocking grenades. --- src/game/game.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/game/game.cpp') diff --git a/src/game/game.cpp b/src/game/game.cpp index 162a274..c585314 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -257,7 +257,7 @@ bool state_t::populate_pie_menu(std::vector &items) if (soldiers) { items.push_back((interface::pie_item_t){&assets::ui.icon_fire, "Fire", COMMAND_FIRE}); if (grenades) - items.push_back((interface::pie_item_t){&assets::ui.icon_grenades, "Throw a grenade", COMMAND_THROW_GRENADE}); + items.push_back((interface::pie_item_t){&assets::ui.icon_grenade, "Throw a grenade", COMMAND_THROW_GRENADE}); if (restock_shells) items.push_back((interface::pie_item_t){&assets::ui.icon_shells, "Restock shells", COMMAND_RESTOCK_SHELLS}); if (restock_grenades) @@ -265,7 +265,7 @@ bool state_t::populate_pie_menu(std::vector &items) } if (scientists) - items.push_back((interface::pie_item_t){&assets::ui.crystals, "Gather", COMMAND_GATHER}); + items.push_back((interface::pie_item_t){&assets::ui.icon_crystals, "Gather", COMMAND_GATHER}); if (builders) { items.push_back((interface::pie_item_t){&assets::ui.icon_repair, "Repair", COMMAND_REPAIR}); -- cgit