From f4fe2c7f10a8d2e253de27f1a540ca68184d5d29 Mon Sep 17 00:00:00 2001 From: Paweł Redman Date: Fri, 20 Apr 2018 12:35:21 +0200 Subject: Pseudo 3D firing and misc. fixes. --- src/game/game.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/game/game.cpp') diff --git a/src/game/game.cpp b/src/game/game.cpp index f71b9d2..f6a741c 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -250,10 +250,7 @@ static void command_soldier(unit_soldier_t *soldier, v2f_t x, int number) soldier->rocket_fired = true; from = soldier->x + v2f_t(0, -0.5); - v = x - from; - v *= 1.0f / v.len() * 10.0f; - - rocket = new rocket_t(soldier->game, from, v, soldier); + rocket = new rocket_t(soldier->game, from, x, soldier); rocket->place(&soldier->game->world, from); } } -- cgit